Community Feeds

Popular Content

Tags

Community Dashboard

Tagged: 008

  • Rooster Teeth and Red vs Blue 14th Anniversary Special Post: Issue 2 of the "Red vs Blue: REC0VERY" Speculative "Preposal" Script for a Fan Comic

    1 month ago

    AgentWashingtub008 FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold Crackpot of Coffee

    Guys, I can't really describe how important this company and this show (and the community that has formed around it) have become for me.  It's a home I can always come back to.  It's a sense of continuity no matter where I go.  It's been an example and an inspiration for me in my writing and the things dedicated people can create.


    So instead of rambling in that vein I'll continue to show you a small thing that I've created in thanks and response to Rooster Teeth and Red vs Blue.  I haven't only been sitting on Issue 1 for a while.  I plan on finishing the scripts (two more is the most likely scenario) soon, but the back-to-back release of the first half is what I've come up with as my original contribution to the celebration.  Who knows what kinds of fun I'll jump into tomorrow with what you all have to offer.


    As always your feedback is appreciated.

    -----


    LAST TIME ON THE PAGES OF RED VS BLUE: REC0VERY


    #TellYourRvBStory

     

    This is a treatment for a mini-series of comics set around a story of RvB.  It is based largely around what I think happened but set in a way trying hard not to confuse continuity.  It’s a little hard.  This is very informal in that I do not know if it will ever go far beyond this computer.  It is a fan work done as an exercise and in appreciation of Rooster Teeth.  All comments in note sections are meant to be casual and entertaining.    Though a frame story is present it covers the beginning of Agent Washington’s career in the Recovery Program and ends around the same instance that began the BGC and Wash’s full time as RecoveryOne

     

    Since this is based off of a web-series filmed in Halo, the actual look of things is pretty obvious.  It’s Halo (specifically things will all (unless otherwise noted) be Halo 2 style things as that is the armor Freelancers had up until the events of Recovery One where Wash and South were able to get Halo 3 armor from PF or other military sources (and all of the Sim Troopers upgraded around that time too). 

     

    If I was doing the art it would be fully and accurately colored people with backgrounds largely shades of one or two colors and important objects being fully colored too.  Also I’m thinking heavy lines in a Jack Kirby style or like Lichtenstein.  The reason for this pop-art approach is because it hasn’t been done in RvB before, I love it, and I imagine Wash would be a fan.  This is his story.

     

    The following notes are present because I don’t know if everyone knows how a comic script works.  I certainly didn’t when I first read one (highschool).

     

    I think it would be best if odd pages were on the right, starting with page one on its own, and even pages were on the left.  The reveals and paired pages have been designed in this format.

     

    Though I’ll lay out what I plan on panels looking like most of the time, the standard will be a two across and three down grid.  Things like how wide or narrow a certain panel is in my mind will be addressed in the Panel Discription.  Also, for quick reference I will label panels like this 1-2-1 for page one, panel 2, row 1.  That panel would, in the six grid, be in the top right corner.  The panel in the bottom left would be labled 1-5-3.  This is a spec script, I understand things would change.  Speaking with the artist about layouts would determine their final placings.

     

    The phrase “bubble break” means that the dialog is in two seperate comments in connected bubbles but not interrupted by a second speaker.

     

    More Formatting notes:

    -Bold things are present to help locate important information.

    -Italics will be author notes. 

    -Things in [Brackets] will be panel or art discriptions.

    -Character lines will be presented with the character name above otherwise marked text.  If it is a narration box that will be implied after the colon (:).  All lines in the panel will be presented in the order they are said/probably should appear in a left-right up-down manner and if a character has multiple lines in a panel, that means multiple bubbles seperted as they have been in the script is intended.

    -Bold, italics, or any other format IN a character line is meant to be reflected in the speech bubble. 

     

    I see each character as having unique speaking/narration/saying-things-off-page boxes.  Here they are, and unless noted for one reason or another I see AI’s having techy-looking font and people having more organic looking ones (like Courier and Times New Roman but other pairs are fine).  Also Characters (especially AI) having colors in their speech bubbles is something I’d be fine with but it’s more work and ink than is “necessary.” This list is presented as Text Color on Box Color.

     

    WASH: Yellow on Gray (Perhaps differentiate Past Wash with this and “Present” Wash with Yellow on Light Blue)

    INTERVIEWER: White on Olive

    DIRECTOR: Light Blue on Black

    COUNCILOR: Black on Light Gray (Perhaps a Smoother font)

    ALPHA: Light Blue on White (AI)

    EPSILON: White on Light Blue (AI)

    47-9ER: Gray-Blue on White (I realize there’s a lot of blues here but that’s half the show)

    FLORIDA/FLOWERS: Black on Cyan/Aqua

    FILSS: Blue on Black (AI)

    WYOMING: Black on White (with a “British” font (Copperplate Gothic Light?))

    HARGROVE: Dark Gray on White

    TEX: White on Black (AI (Wash knows so why not?))

    OMEGA: Purple on Gray (AI)

    DELTA: Light Green on Dark Green (AI)

    GAMMA: Light Green on Light Blue (AI (maybe even more computer (pixely)))

    SIGMA: Red on Orange (AI)

    THETA: Red Pink on Blue Purple (AI)

    ETA: Aqua on Yellow (AI)

    IOTA: Yellow on Aqua (AI)

    MAINE: Brown on White

    YORK: Silver on Gold

    CAROLINA: Silver on Aqua

    NORTH: Green on Violet

    SOUTH: Lime on Lavender

    CONNIE: Light Gray on Brown

    VIRGINIA: Tan on Navy

    WEST: Brown on Navy

    INDIGNAT MECHANIC: Rose Pink on White

    RECOVERY FORCES: Their Accent Color on Dark Gray

    PROJECT FREELANCER TROOPERS: Standard Black on White (they’re not really all that important)

     

     

     

    And that, roughly two pages in, should cover what I’d like to.  Now we can get to the actual script.  Yay!


     

     

    -----Issue 2-----

     

    Cover

    This issue is about a few departures and how Wash was left in the middle of things (and a few other things about loneliness and being left behind) so what I imagine as the cover is a large white background with Wash (Gray suit) standing in the center (looking down?) with Alpha (as just light blue outlines over white) as his shadow off to the left (Wash’s right) and Wyoming to the right (Wash’s left) and they both are facing away from him. 

     

    Obviously if the artist or others involved reads the issue and has a cool idea, we can work with that too,

     

    Page 1

    As with the last issue this page starts on the first right page after the cover and something (a recap maybe or a cool thematic image) on the left inside of the cover  So all pages are odds on the right, evens on the left.  If there’s ads, just put them around non-splashpages or so they don’t ruin a reveal if they don’t have to.

     

    [Page 1 is like the last first page, focusing on the conversation happening “now” between the INTERVIEWER and WASH (Blue suit and obscured face if his helmet is off (and I’m more leaning towards this option for a “twist” in the final panel of the final issue)). 

    Remember the room is a simple interview room from the USNC (I don’t know why but I always envision red-ish lighting but as long as it’s military I’m cool).  On the single table is a bunch of space future equivalents of tape recorders and casefiles.  There is a two-way mirror in a spot where (theoretically) someone could watch Wash but we don’t get any angles where we see his reflection (because of the twist).]

     

    1-1-1

     

    [This panel is the top third of the page and WASH should be looking just a bit bored (twiddling his thumbs or messing with the documents.]

     

    Interviewer:

    The next major recording of note is a little later and I believe it indicates things settled rather quickly, especially when it came to putting the Alpha into his safe location.  Would you agree?

     

    Wash:

    I can’t be too helpful here.  The Alpha was always kept in the dark, but after the break-in they put him in isolation.  Apparently he was lethargic after brief contact with Tex-

     

    Interviewer:

    [Interrupting WASH] Agent Texas was able to make contact with the Alpha during the break-in?  Why didn’t she take him?

     

    Wash:

    Only The Alpha and Texas fully understand each other.  If she left him alone then the reason was good, I assure you.

     

    Panels 2 and 3 split what remains of the page in half (vertically).

     

    1-2-2

     

    [This narrow panel is over the shoulder of the INTERVIEWER]

     

    Interviewer:

    And yet, she went to Blood Gulch…

     

    1-3-2

     

    [Flip shot over WASH’s shoulder]

     

    Wash:

    You’re getting ahead of yourself.  A lot of things changed between the break-in and Blood Gulch. 

     

    Page 2

     

    2-1-1

     

    [Another montage page.  As the Director and Councilor talk, a scene of ALPHA running through a maze occurs where he once again slowly turns into EPSILON (becoming more light-blue and white than white and light blue).  His movements are purposeful, but he seems scared as well.]

     

    The Director:

    When will he be ready?

     

    The Councilor:

    He is still preparing and we are running tests to make sure he even will be ready.

     

    The Director:

    But when?

     

    The Councilor:

    The timeline is murky. At the moment there are just too many possible avenues to pin it down.

     

    The Director:

    We need him moved soon. 

     

    The Councilor:

    As soon as we can be sure things will go as planned, he will.

     

    2-N-N

     

    [EPSILON turns around a corner and the shot switches to a front-on of WASH coming around a corner of a concrete wall in snow only to duck back immediately because of gunfire.]

     

    Wash:

    I think I’m pinned down.

     

    47-9’er: [over the radio]

    You think?

     

    Page 3

     

    3-1-1

     

    [I see this panel as wider than the following one in the row.  A wide shot of Sidewinder full of troops, vehicles, and cover, like the opening of Reconstruction.  In the back you can just see WASH peeking out from behind a piece of the cover.  A tank is aiming at WASH.]

     

    FILSS: [over PA]

    Tank Lambda-zero-zero-eight firing main cannon.

     

    3-2-1

     

    [WASH is engulfed in a tank-round sized glob of the pink paint from the training sessions in season 9]

     

    Wash:

    Son of a bitch.

     

    3-3-2

     

    [The remainder of the page is a less-far-out shot of everyone abandoning their equipment and filing inside the MoI.]

     

    FILSS: [Still over PA (in a text box in the top left corner)]

    The simulation is now over, please proceed to your next duties.

     

    [TITLES AND CREDITS are in the center or bottom left corner]

     

    FILSS: [bottom right corner]

    Will someone please help Agent Washington out of the paint?

     

    Page 4

     

    4-1-1

     

    [Back to the six-grid (sort of) and the first panel is of WASH in a room with a screen preferably.  I want this to feel like the flashback from Recovery One where Wash and the Councilor talked through the glass wall. He’s alone and flicking off some of the paint.]

     

    Wash:

    I hate that stuff…

     

    4-2-1

     

    [The sound of a radio going off and the COUNCILOR come on the screen.  WASH acknowledges this but does not exactly stand at attention either.]

     

    The Councilor:

    Agent Washington, how are you doing with your special training?

     

    Wash:

    I am doing fine.  It’s an adjustment.

     

    4-3-2

     

    [A shot of the screen with the COUNCILOR obviously probing, WASH’s line comes from the POV]

     

    The Councilor:

    Would you say it is difficult to work on your own after all of the time with the team?

     

    Wash:

    Not exactly.  I don’t think having a team would have changed much out there.

     

    4-4-2

     

    [A side-long shot where the COUNCILOR and WASH can be seen]

     

    The Councilor:

    Do you still feel like you have trouble communicating after the Epsilon incident?

     

    Wash:

    Not so much.

     

    4-5-3

     

    [Just a shot of the COUNCILOR again with a furrowed brow]

     

    4-6-3

     

    [Same shot but he’s talking]

     

    The Councilor:

    Than what would your “adjustment” be?

     

    Page 5

     

    5-1-1

     

    [WASH looking at the mirror/screen]

     

    Wash: [Drawn out]

    It’s really. Fucking. Cold.

     

    5-2-1

     

    [The DIRECTOR’s voice comes through the mirror/screen, shocking WASH slightly]

     

    The Director:

    I would say the same thing, Agent Washington.  It is a shame Agents Texas and York did not decide to crash our ship over the warmer simulation bases.

     

    5-3-2

     

    [Still WASH in the room]

     

    The Councilor:

    Director, I would not encourage this sort of behav-

     

    The Director:

    [Interrupting] I believe this is just Agent Washington trying to reclaim some of his old spirits.  I would not begrudge him of that.

     

    5-4-2

     

    [A silent shot of the room again]

    I want this moment to have something about Tex in it, or just to be hollow showing how in tune Wash and the Director have become.  His comment was meant to be probing.  If this was in machinima, a head tilt is all that would be needed.  Hopefully a mute panel will suffice.

     

    5-5-3

     

    [(Over WASH’s shoulder?) The COUNCILOR is on the screen, shuffling his notes]

     

    The Councilor:

    I- believe I have all I need to know for now.  You will run the equipment recovery simulation again tomorrow.  You are dismissed for the day.  And don’t forget to tell us if you remember any more of the break-in or what happened to you during the Epsilon Incident.

     

    Wash:

    It’s just the same for now.

     

    The Councilor:

    Very well, Agent Washington.

     

    5-6-3

     

    [Same shot.  The screen goes off with a click]

     

    Page 6

     

    6-1-1

     

    [Cut to a wide full top third panel shot of the training room.  WASH is in the center  and facing away from the control room.  He’s in a training program like Carolina’s martial arts floaty circle one, but at more distance.  All the spinning targets are red.  WASH still holding his magnum out and “firing”.]

     

    Wash’s Magnum:

    CLICK

     

    Wash’s Magnum:

    CLICK

     

    Wash’s Magnum:

    CLICK

     

    6-2-2

     

    [A face-on of WASH, still aiming. FILSS’s voice is coming through the PA, coming from off panel.

     

    FILSS:

    Agent Washington, you have successfully gone through several full cycles of this marksmanship test and your handgun’s clip.  Would you like me to vary its speed or change the rotation?

     

    Wash:

    No thank you FILSS.

     

    6-3-2

     

    [A wider shot of WASH from the side, still poised to fire.]

     

    FILSS:

    It has been found that mastery of a specific course can become damaging to a soldier’s ability to improvise.

     

    Wash:

    I am not doing this to get better at shooting.

     

    FILSS:

    Do you find this process therapeutic?

     

    6-4-3

     

    [WASH lowers his gun and turns to face the control room.]

     

    Wash:

    You sound like the Councilor.

     

    FILSS:

    I am sorry. 

     

    Wash:

    You don’t need to be.

     

    6-5-3

     

    [WASH lets his gun go down to his side.  He’s not as tense anymore.]

     

    Wash:

    FILSS, do you have any knife training programs?

     

    Page 7

     

    7-1-1

     

    [A wide shot of the training room again, but this time there’s mechanical noises as hard human-shaped targets come out of the floor on tracks to replace the glowing targets.]

     

    FILSS:

    Certianly.  Melee combat is something the Director encourages all of his soldiers to become proficient in.

     

    7-2-2

     

    [A case rises out of the floor next to WASH accompanied by mechanical sounds.  It is covered with knives.]

     

    FILSS:

    Would you like me to run the tutorial program?

     

    7-3-2

     

    [Wash POV as he picks out a knife]

     

    7-4-3

     

    [A bottom-third panel that’s a silhouette of WASH, the knife being thrown, and a target.]

     

    Page 8 and Page 9

     

    8-1-1

     

    [Show the target with a knife straight through the heart.]

     

    Wash:

    I’d rather improvise.

     

    8-2-1

     

    [The rest of page 8 and all but the lower right corner of page 9 are a big splash page back in the “present” interview room.  This follows the same pattern in this room and is up to the artist.  WASH and the INTERVIEWER are on either side of the table.  Show the records on the table.  Don’t show WASH in the two-way mirror.]

     

    Interviewer:

    It would seem you were being kept in isolation too.

     

    Wash:

    Well, yes, but that was just as much about me as the simulations.  Those of us on the leaderboard that were still alive were given missions while the lower forty were completely moved to simulation duty. 

     

    Interviewer:

     The scattering of assets.

     

    Wash:

    Bingo.

     

    Interviewer:

    Our records for each dispatched Freelancer are detailed except for Wyoming.  We only have that he was the last to leave of the higher ranking agents.

     

    Interviewer:

    And a note that his departure caused an “un-explained outburst in Agent Washington” that is later attributed to your Post-Epsilon paranoia.

     

    9-N-N

     

    [This panel is WASH staring into the middle distance]

     

    Interviewer:

    Can you tell me about Agent Wyoming’s departure?

     

    Page 10

     

    10-1-1

     

    [A similar shot of Past WASH in his quarters (sparse like the last one, he just moved in).  This WASH is also lost in thought.]

     

    10-2-1

     

    [WYOMING leans in through the door.]

     

    Wyoming:

    Knock, knock.

     

    10-3-2

     

    [We’re in a “memory” now, the same fuzzy AI-scape from the parts at the beginning of each issue.  ALPHA is banging on a closed door with a Gamma computer panel nearby.]

     

    Alpha:

    I need to get through…  I need to get through…

     

    10-4-2

     

    [Similar to previous.  Gamma’s dialog comes from “nowhere” it’s still a dialog balloon, but not with any directional indication.]

     

    Gamma:

    Knock, knock.

     

    10-5-3

     

    [ALPHA stops trying to open the door and looks around]

     

    Alpha:

    Hello?  (Bubble Break) Who’s there?

     

    Gamma:

    Knock, knock.

     

    10-6-3

     

    [ALPHA looks around more, panicked.  I imagine a closer shot.]

     

    Alpha:

    Who’s there? I need to get in!

     

    Page 11

     

    11-1-1

    Page 11 is four quarter-page panels.

     

    [A new, more manic angle on ALPHA turning in front of the door.]

     

    Gamma:

    Knock, knock.

     

    Alpha:

    Please!  Who’s there?  They’re on the other side!

     

    Gamma:

    Knock, knock.

     

    Alpha:

    My friends are in trouble!

     

    Gamma:

    Knock, knock.

     

    11-2-1

     

    [ALPHA leans against the door, holding his head in his hands.]

     

    Alpha:

    Please, I need in!

     

    Gamma:

    Knock, knock.

     

    Alpha:

    Who’s there?

     

    Gamma:

    HA-HA

     

    11-3-2

     

    [ALPHA slides down the door to a sitting position.]

     

    Alpha:

    It’s not funny!  She’s- They’re on the other side!

     

    Gamma:

    Knock, knock.

     

    Gamma:

    HA-HA

     

    11-4-2

     

    [ALPHA is now in the fetal position.  His body and dialog formatting is now “glitching” into that of THETA.  Surrounding him and more a part of the background than actual dialog are Gamma’s “Knock, knock” and “HA-HA” bubbles.]

     

    Alpha/Theta:

    Please…  Help…  Who’s there?  Who’s there?  Who’s there…

     

    Page 12

     

    12-1-1

     

    [Out in the MoI hallway, WASH has pinned WYOMING up against the wall.  WASH is breathing heavily.]

     

    12-2-1

     

    [WYOMING raises his hands.]

     

    Wyoming:

    Woah, there mate…  I was just stopping by on my way out.

     

    12-3-2

     

    [PF TROOPERS run into view.  They have weapons ready but not yet pointed at WASH]

     

    12-4-2

     

    [A pulled out shot showing WASH letting WYOMING down.]

     

    Wash:

     I- I wasn’t expecting anyone.

     

    12-5-3

     

    [WASH raises his hands, WYOMING dusts himself off, and the PF TROOPERS lower their guns.]

     

    Wyoming:

    Nothing to worry about here, gentlemen.  David is just reacting to my natural stealth.

     

    12-6-3

     

    [WYOMING faces WASH directly.]

     

    Wyoming:

    An AI can really can really mess with your head.

     

    Page 13

     

    13-1-1

     

    [Back to the Interview Room.  WASH has turned to face the INTERVIEWER.]

     

    WASH:

    I’ll tell you what I told the Councilor, in case you don’t have that.  Wyoming snuck up on me while I was sorting through the Epsilon incident in my head.  It caught me off guard and I became defensive.

     

    INTERVIEWER:

    And is there anything else to add?

     

    13-2-1

     

    [Shot of WASH]

     

    WASH:

    I never liked Wyoming and Gamma’s knock-knock jokes.  They brought back bad memories I wasn’t in a state to handle.

     

    13-3-2

     

    [Full middle third shot of them both across each other at the table]

     

    INTERVIEWER:

    Memories from your missions together?

     

    WASH:

    The punchlines were never good and he wasn’t as clever as he thought he was.

     

    INTERVIEWER:

    And his lack of wit upset you?

     

    WASH:

    It only ever made a bad situation worse.

     

    13-4-3

     

    [Silence at the table]

     

    13-5-3

     

    [Same as previous.]

     

    WASH:

    Should we move on to the next file?

     

    Page 14

     

    Page 14 has a panel in the top left that is the INTERVIEW ROOM and the rest I see as a very wide birds-eye shot of Freelancer City (Standoff (Halo 3)(with a gate that looks like Highground (as seen in Reconstruction)) It’s another roaming narration splash page.

     

    14-1-1

     

    [INTERVIEWER is sorting through the documents and recordings on the table.]

     

    INTERVIEWER:

    Yes- Why don’t we?

     

    14-2-1

     

    [The wide bird’s eye view of Freelancer City.  There’s activity and a lot of crates and a large group (30-60) of Gray PF Troopers (Recovery Troopers) off in an acceptable location in front of a bunker (and a make-shift stage as well).  All dialog is in narration boxes.]

     

    INTERVIEWER:

    At the point which we’ve determined as when the Alpha was relocated there is very little documentation, but it seems to be after Wyoming and Florida made their departures and just before the relocation to an old mass communication facility on the simulation planet where Blood Gulch was. 

     

    INTERVIEWER:

    Around this time we believe the Recovery Force started in full.  Is this correct?

     

    WASH: (Future Blue Wash)

    Yes, it is.

     

    INTERVIEWER:

    The next recording is from the Councilor, and one you might find very interesting.

     

    COUNCILOR:

    Notes for the File of Agent Washington: Post-Epsilon Recording 57

     

    COUNCILOR:

    Today we begin the next stage of reintegrating Washington into the Project.  Though his current disposition makes him the perfect agent to recover the equipment of fallen agents, there are still so many variables.

     

    Page 15

     

    Page 15 is a series of panels closing in on the group of Recovery Troops coupled a piece of COUNCILOR dialog each.

     

    15-1-1

     

    COUNCILOR:

    We are hoping that putting Washington into a position of leadership will either bring out his old personality traits or give us some idea of what the Epsilon fragment contained. 

     

    15-2-1

     

    COUNCILOR:

    Even in the containment unit at the new facility, Epsilon itself is only a mess of thoughts similar to the Alpha’s at the time of fragmentation.

     

    15-3-2

     

    COUNCILOR:

    I believe that keeping Wash and Epsilon so close is a risk but the Director would like to see it out.

     

    15-4-2

     

    COUNCILOR:

    He also believes that at the very best Washington will rise to his position of leadership and at the worst things will continue as they are.

     

    15-5-3

     

    COUNCILOR:

    With the Alpha as well, it seems providing structured opportunities will be our modus operandi for a while. 

     

    15-6-3

    [This panel is the last in the zoom in.  The RECOVERY TROOPERS are in a few rows. In the 2nd row and not in the center of the group but in the center of the shot are three RECOVERY TROOPERS with TEAL, SALMON, and SAPHIRE (in this order in their row) accents (shoulder and helmet stripe (we’re in Halo 3 now for RECOVERY TROOPERS but WASH still has Halo 2 armor).]

     

    COUNILOR:

    Post-Epsilon Recording 58: I certainly did not expect this.

     

    Page 16

     

    16-1-1

    [A front view of RECOVERY TROOPER TEAL and RECOVERY TROOPER SALMON]

     

    RECOVERY TROOPER SALMON:

    I wonder if we’ll get new armor.

     

    RECOVERY TROOPER TEAL:

    Really?

     

    16-2-1

    [RECOVERY TROOPER SALMON and TEAL are now in a full conversation.]

     

    RECOVERY TROOPER SALMON:

    Didn’t you hear?  Jimmy got a special promotion before we left that cold place.  He got this tight set of cobalt armor!

     

    RECOVERY TROOPER TEAL:

    Sweet, I can’t wait to see what we get.

     

    16-3-2

    [Pull out to show RECOVERY TROOPER SAPPHIRE chiming in.]

     

    RECOVERY TROOPER SAPPHIRE:

    Guys, we just got new paint in this special ops dark gray.  Why would they go to all the trouble of painting our old suits if they’re just gonna give us new ones?

     

    RECOVERY TROOPER TEAL:

    But he just said Jimmy-

     

    RECOVERY TROOPER SAPPHIRE:

    That’s one guy getting one set of armor for a secret promotion.  No one has heard from Jimmy lately, after all.  We’re several soldiers getting a new job together all at once after getting a new paint job.

     

    16-4-3

    [The three of them are silent.]

     

    16-5-3

    [RECOVERY TROOPER SALMON looks excited again.]

     

    RECOVERY TROOPER SALMON:

    Maybe we’ll get new equipment!

     

    Page 17

     

    17-1-1

    [RECOVERY TROOPER TEAL shares SALMON’S enthusiasm. SAPPHIRE does not.]

     

    RECOVERY TROOPER TEAL:

    Dude, that’d be awesome! I always hated the sights on my gun.

     

    RECOVERY TROOPER SAPPHIRE:

    Idiots...

     

    17-2-1

     

    [The RECOVERY TROOPERS are shocked to attention.]

    WASH:

    GENTLEMEN!

     

    17-3-2

    [Pull out to an over-the-shoulder pov of WASH addressing the RECOVERY TROOPERS from the stage. He’s up higher than them.  This panel is the remainder of the page and WASH’s speech is supposed to reminiscent of some of Church’s.  Orient it around the panel as you see fit.]

     

    WASH:

    I bet you’re all wondering why you are here.  I won’t waste any more of your time and tell you.  You are here because after the Break-In on the Mother of Invention Project Freelancer has been going through changes.  These changes have included increased threats on our operatives and assets and the confidential nature of this project.  To combat these threats all of you have been selected to act as a safety net for those assets when necessary.  You have been selected because of your dedication to the Project, your skills, and your discretion.  I know this because I am Recovery One, and though we will be working for the same goals, we will not be seeing much of each other.

     

    Page 18

     

    18-1-1

    [This is a flip of the last shot (and a full page panel).  We’re looking up from the group at WASH in the center of the stage and 47-9’ER is standing off to the side and back.  WASH at one point mentions her so he’s probably gesturing to her as well.]

     

    WASH:

    You all were there during the attack by Agents Texas and York.  We were hit hard not only because they crashed our ship, but because we were attacked when we all were together.  We lost Agent Carolina that day and Agent Maine is still MIA.  So too are the traitors.  We have to learn from this incident.  If we were to continue to work as one our enemies can also take us out as one.  But if each one of us does their job together with the rest of us doing their jobs, we might have a chance.  Project Freelancer is spreading out to recover.  We will be agents of that recovery.  While Project Freelancer conducts its simulations in this system, we will be here to maintain those simulations.  We will clean up messes, retrieve sensitive materials, and above all else we will keep the secrets of Project Freelancer.  This [gesturing to 47-9’er] is the voice of Recovery Command.  She will be giving you your numbered designations today and all of your missions from this point onward.  Before I hand this meeting over to her I have one last piece of advice for you. 

    [bubble break]

    Trust yourself first.  Know why you’re here and act on that.

     

    Page 19

     

    19-1-1

    [Back in the Interview Room, the page is similar panels of WASH and the INTERVIEWER]

     

    INTERVIEWER:

    And that was that?

     

    WASH:

     That was that.

     

    19-2-2

     

    INTERVIEWER:

    You didn’t get any reprimanding for that speech?

     

    WASH:

     What could they have done?  Demote me suddenly after introducing me to the Recovery Forces?  Contradict my completely honest assessment of the Project and our role in it?  Have someone other than 9’er babysit a Freelancer because he might be “unstable” at the same time we were being investigated?

     

    19-3-3

     

    WASH:

    They put me in a corner, I put them in one.  Things went on with training from there.  And unless you have questions I don’t know if there is much more to say about that point in time.

     

    Page 20

     

    20-1-1

    [The INTERVIEWER looks through his documents.]

     

    INTERVIEWER:

    No, there’s nothing more about your training I need clarification on, but in my research I came across another interesting instance without much documentation.

     

    20-2-1

     

    INTERVIEWER:

    The first two recovery beacons came from two very different sources and shortly after one another.  Agent Florida’s recovery beacon was sent out and your Recovery Corps were sent to deal with it but that was only after you went after the first Recovery Beacon to go off.]

     

    20-3-2

    [This panel takes up the middle third of the page and goes into the past.  Wash is alone in his bunk room.  It’s his down time and I’d figure he’s messing with a knife.  Clearly lost in thought.  A silent panel.  With a dark/blue tone/pallate] 

     

    20-4-3

    [Wash is shocked, giving a jump of fright.  His knife goes flying.  This panel has bright/red as the tone and palate.  The sound effect should be dynamically placed.]

     

    Sound Effect:

    [As best as I can approximate the Morse Code-like sound of the Recovery Beacon.]

    De-dede-deee!

     

    Page 21

     

    21-1-1

    [This is a half-page panel of WASH loading up a HORNET with supplies in an Freelancer City hanger (it’s early morning).  47-9’ER is standing by, giving him instructions.  She has a tablet to reference.  It’s not necessary and should be very subtle but if we can see it, the tablet reads:

    -Recovery Beacons ACTIVE for Agent Virginia and Agent West Virginia-

    Mission Priority: Recovery of Agent Virginia and Agent West Virginia’s Equipment and Data Logs.]

     

    47-9’er:

    They’re pretty isolated out there. The Hornet will get you through the mountains easier than a Pelican..  You shouldn’t have a hard time finding the place, but a storm’s coming, might make landing difficult. 

     

    Wash:

    Great…

     

    21-2-2

    [We’re pulling out from that shot to behind the Director and Councilor, who are watching from a catwalk.]

     

    47-9’er:

    I’ll brief you on more of what we know in the air.

     

    Wash:

    I guess I better get going then.


    Page 22

    [Page 22 is a big splash page with a head-on view of WASH flying his Hornet away from the rising sun and Freelancer City.  It’s the big “Cowboy heading off to the pass” kind of shot.]

     

    INTERVIEWER: (Narration box)

    I’d like to know about what happened when you went after Agents Virginia and West Virginia’s recovery beacon.

     

    End of Issue 2

    --------


    TAG BAG

    #redvsblue

    #rvb

    #RvB15

    #RvB14

    #RT14

    #FanWork

    #fancomic

    #fanfiction

    #008

    #RedvsBlueRecovery

    #recoveryone

    #wash

    #agentwashington

    #alpha

    #Epislon

    #church

    #theta

    #wyoming

    #projectfreelancer

    #FreelancerCity

  • 008 Mini Update- Flubadub Dub Four Badass Girls and Washingtub

    4 months ago

    AgentWashingtub008 FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold Crackpot of Coffee

    FILSS (my Windows phone) decided that instead of the "View All Notifications" I instead wanted "Delete All Notifications" to be selected earlier this morning.  So, if you said something important to me that would have been a Notification in the last 20 hours-ish.  Sorry!  (You can tell it to me here too.)


    Anyway, I wasn't able to play much this morning but I'm loving RWBY: Grimm Eclipse so far.  Because I don't use steam, this is the first time playing it in a long time.



    Big surprise for you, I'm best as the glass cannon. It's suiting that the one I had the opportunity to play with at RTX was Ruby and though I was fine with Weiss and Blake this morning as well (I tried all four) Ruby is my best girl.  ruby Awww, yeah!


    If y'all wanna play with me I'm Geek-008 on PSN and would love to play anytime we're both on.  RT is the best community in the world after all.  My first mission is to beat singleplayer story as Ruby though (to have the story) and then we'll see what happens.  I'll probably pick up JNPR eventually too.


    But yeah, limited initial thoughts are the game's badass and I can't wait to delve deeper into it and get the bridge story. 


    What do y'all think of GE, console or PC?  Who do you prefer to play as?  Any tips or tricks?


    -008


    ---

    TAG BAG

    #rwby

    #RWBYGE

    #RWBYGame

    #ruby

    #Playstyle

    #Fatfingers

    #ps4

    #psn

    #008

  • RT Community Day 12/16- Let's Get Sociable, Sociable

    5 months ago

    AgentWashingtub008 FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold Crackpot of Coffee

    I wanna be Sociable, Sociable


    And now that I've got whatever Olivia Newton John images crossed with me in your head that you came up with, let's celebrate another day in the RT community!


    YAY!


    The irony being if I'd have only waited a day to post the last 008 update, we'd have a big ol' post for today. 


    As always let's try copying an image from a remotely hosted internet source...

    <img src=:large" data-width="720" data-height="900">


    Well, there's text this time...  That's a start.


    For this #rtcommunityday's actual picture of me in RT swag (usually accompanied by a joke), you can always check out my twitter or intstagram.  There's also always facebook where I think its time my RT Community stuff started spreading as well, I just feel I need more RT Community people there to appreciate it.


    I have other shameless plugs too.  I'm a routine member of RT_Seattle and I'm sure the fine ladies in charge would love to have you at one of our events if you can make it.


    Have a PS3 or PS4?  I'm making the transition soonish to the current/next gen.  While I revel in bigger Minecraft worlds and finally discover the next chapter of the inFAMOUS saga, I'll probably need help boosting up my Warlock in Destiny.  Look out for GEEK-008 in the Tower and other games.


    Lest we forget, I've always valued the on-site community too.  So much so that I am trying a new way to us to know each other better in leu of my old Tuesday Question Days.  Ask me a question by the 25th and see what happens (or follow the link).


    And, as it's December I'll leave you all with one of my favorite RT holiday videos. 



    Happy Whatever-you-celebrate!


    I've got a cheddar, bacon, roast beef, and chive flatbread to go devour.


      purple_heart-U

    -008


    TAG BAG

    #rtcommunity

    #SocialMedia

    #links

    #LinksDisease

    #references

    #rtcommunityday

    #holidays

    #christmas

    #lunch

    #008

  • 008 Update #20- The Implications of Pvt. Jimmy’s Reveal (A “Theory” Journal for Posterity)

    5 months ago

    AgentWashingtub008 FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold Crackpot of Coffee

    As a part of the Why I’m Here Promise, here’s a whole brew of crackpot for you guys today!

     

    So, we learned the shocking truth behind Private Jimmy’s origin, end, and relation to the Break In and Church in general this season.  In 90 seconds so much was revealed that I’m still realizing things.  The following is a list of all of the things, some of which are quite obvious and some of which are a lot bigger than they seem to be.  There’s also some questions I’ll try to answer at the end.

     

    -This is How it is Possible to be Killed With Your Own “Skull”

    So, I’m no stranger to the camp of theorists on the site who work with the varying degrees of AI imprintation with the host (I live there you could say).  While I’ll address a few more details on this concept later, this is one of the most visceral version of the process, and it actually makes the old joke physically possible because “physically” it never happened at all.  We heard the drill and Jimmy shouting “my skull.”  Jimmy’s skull was actually damaged during the forceful implantation of Church AI unit.  Very obviously they did not mean to kill Jimmy during this process in the sense of his body failing so I reckon there was an aweful lot of science behind how breaking his skull wouldn’t end the host body’s life.  However, between the broken and aggressive state of the Alpha during the process and the obvious brain damage done to Jimmy, he is more or less dead by the time Church wakes up.  Some residual memories and possibly some quirks remain but as Flowers himself says, Church more or less took over.  Jimmy essentially was killed inside of his own skull.

     

    -This is Why “Church’s Body” Decayed and “Smelled Bad”

    So, this is pretty obvious and it’s a question we’d had pretty much since season 6 revealed Church was an AI.  I always thought it was just something added to Church’s android for the sake of the simulation, but this is much darker and cooler.

     

    -The Skull Throughout All of the BGC Was Supposed to be Jimmy’s

    At this point I’ve watched the commentaries on my RvBX set (and 11-14) to the point where they’re more a stream of fun facts in my head then they are tied to any particular season if they aren’t one single instant.  So please forgive me for not remembering when in the BGC commentaries they started referring to the skull as Jimmy’s.  But they did.  It was funny at the time.  How did it get there? It’s absurdist humor, it doesn’t have to make sense But now it still is kinda funny and it makes sense.  Jimmy’s body was in the canyon, it only makes sense that his skull was there too.  Except…  Who took it out?  Originally this was going to be in the questions section but there’s no concrete answer and no way I particularly lean.  Gut reaction, I’m calling Flowers.  I am of the mind that he was in recovery mode when he needed to be during the simulation, and at all other times (because he’s so nefarious) he was doing the things the Director needed him to do and sometimes screwing up.  Jimmy’s skull is probably worth something to PF, he just excavated it and left it behind because someone almost found him out.  It’s very possible.  But there’s just as much reasoning to Tex (who knew everything from the beginning) taking Jimmy’s skull for similar reasons.  Or any of the other Recovery forces.  It could also have been Gamma and Wyoming.  Or Sarge desecrating the grave of a blue.  Even Doc/O’mally (who you all know I think was working for Hargrove) could have gone after Jimmy’s skull in search of the Alpha’s hardware.  The point is, there’s a whole lot of options and this is loose ended, but you should go back and watch the whole series (or BGC) with this in mind.

     

    -This is Why Church Remembers Jimmy’s Death in a Vague Version of the Break In (And Why It’s At Sidewinder)

    We saw this play out, the last thing the Alpha remembers before waking up merged with the last thing Jimmy’s broken brain remembers as everything was sorted into something the Alpha would accept as reality (even if it didn’t seem physically possible).  But to just line up the facts, Church remembered Tex fighting in the snow and Jimmy remembered dying at the hands of a freelancer in the snow.  The relationship of Sidewinder and the downed MoI is still nebulous but we can at least assume they merged some in Church’s mind.

     

    -This is Why Church Seems Younger than the Director

    Okay, this one is a little more detail work than what’s come before.  Think about it, the Director is a man with a grown daughter at the time he created the Alpha.  It makes sense that he’s obsessed with his deceased wife and often people don’t think of them self as quite as old as they are, but to still be in the mindset of the young man he was when his wife died (roughly two decades prior) is odd.  The revenant of his wife being that old, perfectly logical.  Now though, it works because odds are Jimmy actually was that old, if not younger.  He was still a private, but in a secret military project so he’d probably gone through all of the training he could.  He’d be an accomplished young man in his field, like the director was, so the blanks were filled in and Church was set around Tex’s age in his mind.

     

    -This is How Church has “Living” Memories Outside of the Director’s Residual Ones

    Like some of the previous points, its clear some of Church’s mental state was from Jimmy’s memories slightly contaminating the pure mind of the Alpha.  This is further information to be stored with my imprintation theories.  It’s a very interesting take on how it happens to an AI.  The Alpha took almost complete control but little bits of Jimmy came in and were not only assimilated as quirks (ala O’mally or Delta) but actually effected the memories of the Alpha (kind of like how Epsilon’s initial reaction to Washington is to remember pain and throw up defenses). 

     

    -Who Was Private Jimmy?

    One of the ultimate ironies of a series where memory is such a key element is Flowers’s line about how people will remember Private Jimmy’s integral contribution to Project Freelancer.  From what we can tell, he was a private within the Project with knowledge of its true nature (or at least the real title) so he clearly wasn’t a Sim trooper.  My guess is he was a security agent or construction crew* who was a part of how things were set up for the later half of PF and  was recently promoted out of his white ODST’s and into a cool blue suit.  He may have been a fairly competent soldier too.  In the end though, we’ll never really know.

     

    -What is the Line Between Church and Jimmy?

    From what we’ve seen and deduced so far the personality difference between Church and Jimmy in what we see of him is probably 97:3 Church vs Jimmy.  Just enough Jimmy came through to make Church unique.  Remember, Jimmy was essentially killed by the insertion process.

     

    -What is the Line Between Tex and Jimmy’s Girlfriend?

    This is more murky.  A whole lot of people have jumped on the bandwagon that the more… Promiscuous Bitchpants McCrabby instances of Church’s memory are of Jimmy’s girl back home.  I’m less inclined to think that because of how much Church obsesses over Tex and how little I think Jimmy’s influence is on Church.  However, there could be some credence to it, and also consider how hyperbolic Church can be at times.

     

    -Does AI Imprintation Have Physical Effects on the Host?

    I think so.  This situation does make those claims have more weight though because of one long running joke that I’m going to throw into my crackpot and see what brews.  Jimmy is a trained soldier who’s an actual part of the experimental program and probably is skilled.  We know simulation troopers have had physical “failings” that wouldn’t meet military standards.  But a real soldier should meet those standards.  One standard is eyesight.  You can have glasses and be a soldier, but Director Leonard Church has said for official record that he “did not have the opportunity” to fight for humanity.  It’s not just his brain that made him the city scientist who wished he could be a cowboy.  I think the director’s eyesight was so impaired that he simply did not make the cut as a field operative sometime in basic.  This would mean he’d be a horrible marksman.  The Director would be.  Would Jimmy?  Well, it seems like Church is when he’s in Jimmy’s body.  How and why?  Well, stick with me.  When the identity of Church was being finalized in that quick moment when Church remembered Tex and Jimmy, I think one of the loops his mind made was the following: I am Church.  I am human.  My origins as a human mind has bad eyesight.  I have bad eyesight.  From that, the new Church mind did an extreme psychosomatic overhaul and made his eyesight worse.  This was now a part of Church’s mindset now so the Alpha now belived this as a “ghost” as well.  It is what he knew to be true.  It’s a bit of a stretch, but it’s something that occurred to me one afternoon while playing around with my imprintation ideas.

     

    -How Did “Pvt. Jimmy Was Here” Get Written Inside the Wall Dividing Vallhallacagigit and Its Command/Observation Structure?

    This is another easter egg/joke that brings us to a crossroads.  The easy answer was he was there.  He was present while Val Halla and/or Freelancer City were being built and placed his mark while the wall was still being built.  It’s easy enough to accept, though it does mean that that wall was built before the prequels from this latest season.  If not, it is just another joke to write off as just that.  Who knows?  (Miles?  Burnie?)

     

    -Is Jimmy Still Alive?

    No.  This is easier than claiming that Maine/Meta/The Meta (all separate characters) are dead before we got the conformation in the third act of season 13.  We have no idea about Flowers being in/out of recovery mode for quite a while, but he has some things working for him that are working against Jimmy.  Jimmy’s body suffered severe physical damage from the tank shot and the stone wall no more than a yard behind him.  Then, even if his suit functions still worked to put him into recovery mode, I highly doubt those life-support systems would function for the length of time Jimmy’s body was confirmed to still be up on the cliffs in the un-setting Blood Gulch sun.  We also have the evidence of the body beginning to smell to consider.  I also don’t think it’s physically possible to survive the removal of the skull and we’ve covered that the skull was supposed to be Pvt. Jimmy’s.

     

    And there they are folks.  Three pages of implications from 90 seconds of the show.  What do you think?  Is there anything else that Church being in Jimmy’s body for that time period that you realized changes how you look at the series thus far?  Tell me in the comments.

     

    Now, this post was originally meant as just its own post and a forum post, but it got to update length so I’m going to go ahead and roll with some segments.

    ---

     

    Bleepbloopopolous Progrous

     

    This isn’t anything super major in terms of the Travel Log series.  I’m still waiting for images to be re-implemented for Edge or something I discover after the point of this segment.

     

    I’m getting a PS4!  This means I’m going to be pushing Bleepbloopopolous onto the cloud soon to be pulled onto my new system.  Then we’ll get a bigger map.  And I’ll try to squeeze in some further building.  I’ll give you all a preview though.  Cake walk is bullshit and will be reflected in the playstation one-man-crew version of the location.

    ---

     

    008 Question Day Plug

     

    There has been a change in the usual plan.  Question Days are now monthly instead of weekly and I’m taking question submissions from the 1st to 25th of each month and I will post the answers and ask you your return questions sometime between the 26th and the first of the next month.  If you want a more detailed version, check it out here.  We've only got one so far. 

    ---

     

    I Have Less Words about RWBY

     

    I am loving this season so far.  Neat twists and character introductions but the progression is just fun.  In case you’re worried, no I haven’t given up on theorizing on the show.  I just don’t feel like I have anything new to really work with now.  Ruby is a natural leader but naïve.  Weiss is dealing with her new and old morals.  Blake is being Blakey.  Yang is going through a process after such a major event in her life. Jaune has some interesting spiritual thing about him.  Nora and Ren have a past.  Cinder’s suffering.  Ozpin isn’t quite dead yet.  The White Fang is tricky.  The Vilians are up to something.  This is not to say that there is anything wrong with what’s going on, but it’s like theorizing in season 11.  Wash was up to something on the ship and boy were those grey dudes/ladies mysterious.  Can’t wait to find out.

    ---

     

    Thanks for stopping by and induldging my crackpottery.  It was nice.

     

    -008

     

    TAG BAG

    #008

    #redvsblue

    #rvb

    #RvB14

    #church

    #jimmy

    #PvtJimmy

    #alpha

    #thedirector

    #projectfreelancer

    #theory

    #minecraft

    #Bleepbloopopolous

    #FanWork

    #fanart

    #ps3

    #ps4

    #rwby

    #RWBYV4

    #questions

    #questionday

    #QuestionTab

  • Happy RT Community Day 10/2016!

    7 months ago

    AgentWashingtub008 FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold Crackpot of Coffee

     pyrrha HEL-LO! RT Community! pyrrha


    Can I easially post pictures yet?


    ...


    NOPE!


    Oh well!  The new site will be the new site. 


    I'll put a pic up on twitter later, but I've got to say here and now Happy #rtcommunityday!


    Boy oh-boy is this a big one for me.  It's finale weekend, which means a write-up of the Summer of Animation is on its way. 


    RWBY v4 is also premiering soon!  I'm very excited!


    And there's personal importance to this one too, I just realized we're a month away from entering the eighth year of this profile (I had one way back, took a break, and forgot the info).  It also is about this time eleven years ago that I first became aware of a web-series where the character a friend thought I would identify with the most died in the sixth episode.

    Not everyone has seen RvB, so I think putting something out to the general RT community should be more general. 


    So, gang, I really appreciate the RT-Community, it's been a part of my life for years and I'm going to be showing you all how much its meant to me soon in a large post (not just an Update) and in throwing my hat in for Guardianship sometime in the next few weeks. 


    EDIT: Oh yeah, I was gonna start doing a RT-Song-of-the-Month Thing.  There's a way more appropriate one for next month, but I've got one for you now too after thinking a bit about it.


    A big shout-out to the RT Animation Team after all their hard work on the Summer of Animation and as they go into the new volume of RWBY!  Your enthusiasim and dedication cannot be described.  But here's one of your leads doing his damnedest to try! 


     purple_heart-U All!

    -008



    TAG BAG:

    #rtcommunity

    #community

    #rtanimation

    #SummerofAnimation

    #rwby

    #rvb

    #rwbychibi

    #Campcamp

    #crunchtime

    #RvB14

    #FinaleWeekend

    #008

    #8

    #RTX2017

    #guardian

  • Dress For the Relationship You Want: A RWBY (Nora) Theory Journal for Posterity

    7 months ago

    AgentWashingtub008 FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold Crackpot of Coffee

    Nora's new outfit has a few drastic changes, but there's one huge symbolic one that just occurred to me that indicates the growth of her character.


    Nora's old top had a hole that was a heart.  It's charming and cute and subtly indicated her more Power Girl presence (I know there are other instances of that fashion choice, but white top with a boob-window, come on).  It was very fitting to Nora.


    Now, all of the new art shows she kept that style (if not the top itself) but with one very interesting change, the heart has an arrow through it.  That's a change from a symbol telegraphing love/big-hearted to in-love.  At a basic level I think this indicates at the very least that Nora has accepted her feelings for Ren, that's some character development. 


    But how far has that acceptance gone?  This is still a small symbol and subtle alteration.  She also has a bomber jacket now (so blue as to almost be black (I love that too)) where as she never had a jacket before.  This could just be that it's a practical change for travel, but people wearing (and especially later donning) a big jacket is also symbolic of being guarded.  Even her collar is up (like it was on her old armor-collar-thing).  They only way you can really get a good look at the change is from the front.  You can only see this change by looking directly at her.  If Chibi Nora has taught us anything, Ren has yet to really look directly at her.  This is something that could have changed after the Fall of Beacon.  If Pyrrha had the guts to kiss Jaune, than how much of a stretch is thinking that big scary moment in their lives made Nora and Ren really take a look at themselves and each other?  Could they be together-together after the time-skip or is this just another brick laid down on that road?  We'll find out in a few weeks, but it's something to think about.

    ---


    TAG BAG

    #rwby

    #RWBYV4

    #RWBYVOL4

    #Timeskip

    #NewOutfits

    #nora

    #renora

    #ren

    #MyHeart

    #theory

    #008

  • Sun & Neps- The Singles (2)

    7 months ago

    AgentWashingtub008 FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold Crackpot of Coffee

    Well, I hope you’ve kept your eyes open for this next mash-up poster inspired by the hit single of one dynamic duo for another!

     

    Remember how I said that the next posters for the cover of a Hall and Oats song by Sun and Neptune would be about the very important girls in the lives of the Junior Detectives?  We’ll start off with one of the more elusive ones, but that doesn’t diminish her presence at all. 

     

    If you ask me, Blake’s a great fit for a Sun and Neps video even if, She’s Gone! 

     

    [The link to the appropriate image because the latest site version is wonky on Edge right now.]


     

    Enjoy!

     

    -----

     

    TAG BAG

    #rwby

    #rwbychibi

    #rwbyfanart

    #fanart

    #doodles

    #008

    #sun

    #neptune

    #SunAndNeps

    #sssn

    #blake

    #blakebelladona

    #JuniorDetectives

    #ShesGone

    #HallAndOates

    #YachtRock

    #mashup

    @Michael

    @Kerry

    --- 


    P.S. I'm posting this because it's situationally appropriate even if it is not even to my limited standards.  Hope you enjoy it and I'll see y'all again soon.

  • All or Nothing- A RvB Theory Journal for Posterity (9/23/2016)

    8 months ago

    AgentWashingtub008 FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold Crackpot of Coffee

    The question was once again raised in the forums if Epsilon's shattering will result in dividing up the new Fragments and how that should happen.  This is my answer (cut from the forums for legitimacy). 

    I don't think they will/should split up. I personally always have favored the idea of the new Fragments being a hydra-esque entity.


    I have a few reasons:

    1) These guys, as Burnie hinted,are not the fragments we are used to. The nature of their current iteration is different and so, that likely will make them different. The core elements are likely the same (Delta=logic, &c.) but the Fragments following Epsilon around were him pretending that he was them (because he was, but it was all still him, like talking to yourself in the mirror). Now we're dealing with the memory of Church's emotions minus Church orhis memories. So from the start trying to place these guys as pairs based off of there previous incarnations could be off. There's also the issue of Elijah Wood, I hope if he's needed RT can get him, but changing the fragments is an out too.


    2)These fragments were not created like the others.  Though we can't be sure what happened after Epsilon shattered himself this more permanent way* we know two ways to actually separate a fragment and how they apply to the 3-4 kinds of sub-AI we know of (Shadow AI - Fragment AI - Fragment's Fragment AI/Fragment Shadow AI).  The first method is being shed from a full smart AI the way Beta was from Alpha.  This is the only to-date confirmed spontaneous fragment creation and it is to the very special variant of AI Fragment: Shadow AI.  The only other possible instance of this happening is the explanation that Yellow Church was a "successful" fragment Gamma created during the repetitive simulation loop used in season 3.  We still don't know why Gamma took Church definitively, but it makes sense that he went into the old routine of fragmenting the Alpha.  The reason this is questionable if Yellow Church is a true fragment (or perhaps more like a fifth variant, a fragment that wasn't removed from the original smart AI) is also because his "creation" does not follow the method of all other fragments: exposure to an engineer.  To create a fragment after Beta, Alpha was put under extreme stress; an emotion was put into overdrive and threatened to run rampant; and then an engineer was brought in to "fix" the emotion by removing all that was broken,  Though Delta, Omega, Gamma, Sigma and the rest were all created by stress similar to a Shadow, they had to be fragmented manually.  Furthermore they are also emotional core fragments (the standard variant of fragment) and took something from the Alpha when they left (as seen with Epsilon).  Now things get trickier.  The third variant of fragment known is a Fragment's Fragment (or to us, an Efragment) and their documentation in the series is actually limited.  The Efragments in the story so far are actually not the same as their original counterparts because of one very big small difference.  The Efrags are what Epsilon remembers of Alpha's fragments.  I used the mirror metaphor above, but I really think they're more like finger-puppets: Labeled and compartmentalized extensions of the same entity.  EDelta (the first seen EFrag), serves as example and expositor of this concept:

    "We can appear as anyone...he[Epsilon] remembers all of the fragments." -Epsilon RvB Recreation Episode 6

    Epislon actively poses as the other AI as a part of a show for himself and his friends.  He makes sense of remembering these extreme emotional parts of himself by thinking of them separately (like he says in season 12).  Now, these fragment's fragments act like that hypothetical fifth type in that they are semi-distinct entities still existing within the "original" AI.  While EDelta remains the most common EFrag for a while, soon the fourth and more complicated type shows up in the form of ETex.  ETex acts like the original Shadow because she mostly acts independent of Epsilon, this time running through his mind, trying to help him sort the jumbled mass that is his memory.  Epsilon tries to remove ETex, but he actively removes her and that is the key.  ETex was fragmented by the Engineer, something taken away to "fix" Epsilon.  In a way this confirms the separation of a Shadow AI from a Fragment Shadow by the degree of self-sufficiency.  That makes the distinction of ETex from the Efrags more difficult though.  If left, ETex would have remained a vary peculiar portion of Epsilon.  Keep in mind that at this point in the story, Epsilon had not gained his "Alphahood" or possible Rampancy/Metastability (Burnie discusses this in more detail in the commentaries).  Epsilon is only considered back on the level of the Alpha in capability after he re-enters the Epsipod in season 8.  That means ETex is the creation of a fragment-level AI and might explain why she needed to be extracted.  Also this calls into question wether or not ETex was actually a part of Epsilon trying to fix himself or if she was like the revenant haunting all previous versions of Church, but the discussion of the nature of ETex futher should be left for another time.

    The point is, Epsilon as a simple fragment needed help removing his own fragments.  Once he gained Alphahood it's up in the air if a Shadow AI could come from him, but still poses a problem for him to fragment his emotional cores.  What we do know is that as stress was put on Epsilon in his last few seasons, the emotion at the forefront became "dominant."  These are the "glitches" in Epsilon and can best be described by after his first shattering (remember that * ?).  Epsilon is overloaded by trying to run all his functions and maintain the center-self of the fragments and run the Enhancements.  He shatters here very similarly to how he shatters in the finale after glitching.  Also of note is how he wakes up after possibly shattering again at the end of Armonia Part 2 in the tellingly titled episode All or Nothing (in the All or Nothing version of that scene you can better hear the shattering sound).  As he wakes up his fragments wake up first in the order of his collecting emotions and thoughts after a very stressful situation.  Epsilon himself is beginning to realize he has to be ALL the Fragments or none of them.  That leads logically to his conclusion in the finale of season 13.  Epsilon erases himself to save the other fragments and stop the glitching, but he does not have the use of an Engineer to remove each of these fragments.  That is why I think they will "Hydra" they are (in a way) still occupying the same body when their center folds.  Nothing is controlling the finger puppets though they are still on the hand.  I think a very interesting arc for 14+ would be Tucker and the Fragments running around in the new Hephaestus suit (I figure if Tucker keeps it he'll remodel it again to be more comfortable/work with the Halo 5 armor sets) and looking for an Engineer to separate the fragments (the one that the Director used probably died with him).  But, imperically, it's not likely that these fragments will start separated.


    3)There isn't the right number for pairings.  The fragments left will be Delta, Omega, Sigma, Gamma, Theta, Eta, and Iota.  That's seven.  It is unknown if the new Eta and Iota will be weird-twins again but that is one more variable so we'll call it 7> (seven or less).  The core cast of human hosts is now Tucker (who needs at least one to run the full Hephaestus and if the abilities aren't doled out to the rest of the crew, likely he needs more), Caboose, Sarge, Grif, Simons, Donut, and Doc.  That's seven, but does Doc really count?  (And do we really want Doc to have an Omega imprint AND an AI (god forbid Omega)?)  There's also Carolina (8) and Wash doesn't count because he won't let one into his head, but Doc Grey is most likely to stay on as a regular (all her friends are dead and she's fascinated by the Reds and Blues, their adventures, and alien tech) so that's 9  These numbers don't add up in a fair way.  This provides a possible problem that can be solved by not dividing them up.  Keeping them all with Tucker would work, or between Carolina and Tucker (or giving them all to Carolina with the Hephaestus but I'm not sure how I feel about that because of what it meant to the Chorus trilogy for Tucker to have the final closest connection to Church). 


    4) I think the Hephaestus warrents its own reason even though I mentioned it in 3.  That suit still needs an Smart AI to run by Hargrove's calculations.  Say what you want about the guy, but he probably knows how his bastardization of Dr. Church's tech works.  He was even trying to get a legitimate Smart AI to run it (and even if he doesn't escape, introducing a new human AI that isn't as fucked up into the mix could be a lot of fun for the ongoing plot(or there's always Prometheus**).)


    5) Seperating the AI and doling them out to the Reds and Blues with Enhancements too runs the risk of turning them into the Power Rangers/Voltron/Bionicle/The Freelancers.  Don't get me wrong, I like that very cool Sci-Fi Team Dynamic Trope where everyone has a unique skill that they can combine to achive a super power but I think Red vs Blue already has the better and subtler version of that where they're all (mostly) normally equipt soldiers who fail upwards because of their complimenting personalities and understanding of each other born from extended experience together. 


    There, that's my completeld reasoning.  It's speculation, grounded speculation, but like I said at the start, it's impossible to tell right now what happens after the screen goes black because we don't know and this kind of peaceful self-fragmentation is unprecedented in the show.  We'll find out in a few months. 

    ---


    Also GUYS GUYS GUYS, if just rewatched All or Nothing while watching this and I need your help.  Is that Lee Eddy (479er) on the phone to Locus and Felix (calling from Control)?  Did my theories just become realized?  Can someone else go to the 3 minute mark for me and be a second pair of ears?

    ---


    **Prometheus is my crackpot that Hargrove (because he's that kind of sick bastard) would make his "legitmate AI" from the frozen and un-physically damaged brain of Maine.  Yeah, even I'm not totally into it, but why not be prepared?

    ---


    All of this is not to say your theory is wrong.  We don't know, what's important now is that we're thinking and I respect any ideas you have as probably plausible.

    ---


    TAG BAG:

    #theory

    #008

    #redvsblue

    #rvb

    #RvB14

    #RvB15

    #epsilon

    #church

    #Fragments

    #EpislonFragments

    #Efragments

    #ai

    #AITheory

    #delta

    #gamma

    #omega

    #sigma

    #theta

    #eta

    #iota

    #tex

    #alpha

  • ​ Entry #19- Carnival Games Part 6 (The Long Ones)

    1 year ago

    AgentWashingtub008 FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold Crackpot of Coffee

    Today, as we finish our little jaunt through the Carnival region, we’re going to round the corner behind CTT and see what’s back there.

    ---


    What the hell is that?

    ---


    It looks like an Ufo blasting a devastating beam down from its docking station.

    ---


    The door say’s that it’s Bumper boats. And that sounds like fun. The giant pillar of rushing water surrounded by fire and lava though, not so much. CREATOR CORNER: So, I’ve told you all before that the sign trick to suspend water causes game-crashing lag for me even at the other end of the map. SO, instead I changed this into a pillar of water that would definitely drown the victim of the game (to respawn appropriately) and if anyone gets any funny ideas about jumping out, the lava will take care of them. It also looks badass and imposing.

    ---


    Once we’re inside you can see that there’s a lot of stairs that lead up to the top. A whole lot.

    ---


    And now we’re at the top!

    ---


    The Bumper Boat arena is fitted for eight player combat with uniquely colored ports ready for the major six residents of Bleepbloopopolous, and friends!.

    ---


    It’s a great game, and a long way to the bottom.

    ---


    Each port is equipped with multiple boats and sticks for extended play.

    ---


    Now that we’re done seeing what’s up with Bumper Boats, we’re heading back down to the end of Wipeout to check on the last two sites to see in the Carnival.

    ---


    Our penultimate stop is the Grounded starting points.

    ---


    Each starting point has a chest with starting equipment and is marked for each individual player. The game is all about digging to bedrock and then all the way across the map. Players dig through the stone and then that cracked brick is there to let in water for safety after the first (inevitable) death.

    ---


    Right in line with the starting points is this mysterious white pillar. Let’s investigate.

    ---


    There’s a ladder. That’s obviously inviting us to climb up.

    ---


    Hmm, why, it’s a mysterious hole telling us to flip a switch and promising a good time. That sounds like a legit thing.

    ---


    The switch activates a super long circuit that belongs to the No-Glory Hole, as I believe it is called.

    ---


    It does indeed stretch all the way up and down the east edge of the island.

    ---


    All the way back at the top is both the switch-around and the Tower of Pimps in a boat that the winner of Grounded erects.

    ---


    It’s a long way back and forth on this circuit, but it’s a nice view the whole way.

    ---


    And in the end it activates all the pistons and gives me my good time!

    ---


    That’s it for the Carnival Region tour. It’s been all fun and games here and we’re just getting started on exploring the wider world of Bleepbloopopolous! We’ve got a Change Log and Special Entry before we really start moving on, but now that we’re done, what was your favorite? There’s no segment today, I’m gonna wait here for my good time.


    Happy trails, guys!

    -008


    TAG BAG

    #Bleepbloopopolous

    #minecraft

    #Megacraft

    #achievementhunter

    #achievementcity

    #letsplay

    #Carnival

    #CarnivalGames

    #BumperBoats

    #NoGloryHole

    #grounded

    #FanWork

    #fanart

    #008

  • Entry #18- CTT Arena

    1 year ago

    AgentWashingtub008 FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold Crackpot of Coffee

    Today we’ll be visiting a game in the Carnival nearly as iconic as the Tower of Pimps itself (mostly because it involves the Tower and basic solid gameplay). The Capture the Tower arena might seem snugly hid across the beach from Bleepbloopopolous and out of the way, but the water-front arena has some major reveals inside. Where it counts.

    ---


    The arena is also massive. On a 1-1 scale with the Branded Sister-City’s arena boarders, the Bleepbloopopolous CTT arena is capable of housing CTT and CTT X games for sizable teams without feeling crowded and providing a fair challenge each time.

    ---


    The three-layer structure is constructed with even play for both teams. Before we I go explaining everything though, let’s see it from the point-of-view of one such team.

    ---


    After crossing the bridge, contestants find themselves before two color-based paths under the logo. Each path leads to the start-room for either team. We’ll take the red Team Gent’s path today because it’s shorter.

    ---


    In case contestants get lost, the start-rooms are clearly marked inside and out for either Red or Blue designations.

    ---


    This CTT arena is capable of holding 4v4 matches of equally equipped players. The basic tools of the game can be found in chests on either side of the doors.

    Players are each allowed to leave the start-room with one diamond pickaxe and one iron sword.

    ---


    After a good nap and grabbing their gubs, there is a countdown and players leave through pressure-activated iron doors. There’s only one way in and no way out of this competition.

    ---


    Directly outside of the start-room is each team’s half of the Tower of Pimps. As the core goal of the game, teams will compete offensively and defensively in order to steal the other two pieces and erect a full Tower of Pimps. There are other tools and tricks around the arena, but the goal is always four blocks of gold on an obsidian stand,

    ---


    To the immediate left is each’s teams sniper tower and the stairway down to the cactus maze level.

    ---


    The anti was upped in CTT X when a flaming bow was placed in the tower to make the other team really feel the burn of being hit from the tower.

    The other side has the same equipment for even play.

    ---


    There are three levels to the arena. Though the basics of these stay the same, the middle grounds are currently set up for classic CTT fighting, I will be pointing out where X-tra special things will be.

    ---


    The top clouds level is a mix of snow and ice blocks and focuses mainly on solo platforming. Players need to be careful not to slip off of the ice when jumping or dodging arrows and the potions found in the center during a X match.

    ---


    Possibly the bloodiest, the middle level is a wide platforming area that makes players thing strategically about the paths they take.

    ---


    On either side of the central path there are these elevated pathways not useful to cross the arena themselves, they are just close enough that a good jump can get a player to the special chests. In classic CTT these would hold either a diamond chest piece or diamond sword for the player lucky enough to nab them first. Getting both is a significant advantage for players.

    ---


    The lower cactus maze level is a longer but more deserted route.

    ---


    You can just barely make out the soulsand and sandsand path through the cacti, surrounded by fire, and dizzying to the uninitiated. It’s also a really prickly situation for anyone who falls in.

    ---


    And thanks for playing along with me. I’m going to play around some and then meet you later. We’ve got a few more games to go in the Carnival still, and then we’ll be moving on to the next region.

    ---


    And now for a fun new segment. Get your white coats ready! It’s time for some…


    LAB WORK

    Today we’ll be entering the walls of Bleepbloop Labs to see a game-mechanic in development where I keep all of the experiments.

    ---


    Since this is our first time here I’ll tell you a bit about the Bleepbloop Labs. There’s beds and an enchanting area that really stays the same. Everything else is test-pending things to do and redstone all the new blocks and things that come in updates.

    ---


    Today’s Lab Work is related to CTT. For RTX, a new arena had to be made and with it an extra level. The hopping level had several horses dangling off of leads and posts on the ceiling. I was curious about it, so I have set up these horses to check it out for myself.

    ---


    And let’s try a jump.

    ---


    And it works!

    ---


    I’m sorry it doesn’t exactly translate well through pictures. The jumping around makes it hard to track with a camera. But it is actually pretty easy to make the jumping work. And I found it out here in the lab. We’ll probably come back again soon for something or other that’s a tricky wicket.

    ---


    Thanks for coming by ya’ll. We’ll be back and wrapping the Carnival Region soon. What do you think’s next, what’d you like best? There’s sure to be a few surprises around the corner. See ya.


    -008


    TAG BAG:

    #Bleepbloopopolous

    #achievementcity

    #achievementhunter

    #towerofpimps

    #CaptureTheTower

    #CaptureTheTowerX

    #ctt

    #CTTX

    #rtx

    #CarnivalGames

    #008

    #minecraft

    #Megacraft

    #BleepbloopLabs

    #AHLabs


  • The Death of the Tag Bag?

    1 year ago

    AgentWashingtub008 FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold Crackpot of Coffee

    So, there has been a change of the page. It now looks like this:

    And it seems to imply a new tag system. I will experiment with it.


    Also, does anyone know why my profile picture appears in the top right of the new post area?

    ---


    EDIT

    I can no longer see the tags, and thus the portaling to other posts of the tag is not there. I suppose I'll do both for a while.

  • Play by Play, Brick by Brick

    1 year ago

    AgentWashingtub008 FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold Crackpot of Coffee

    So, nearly a week later and still no review for Batman v Superman: Dawn of Justice

    I have hit a bit of a crossroads on that project. I have nearly everything written out, but I wonder if you want all of what will probably be a 10 page review. As it stands now, I have my non-spoler review, my spoiler summation, and a play-by-play of the movie and what's good and what's bad. The play-by-play is probably the longest portion (duh, probably) and while I would love to talk about it if y'all want to, I am not sure you will. Also, at ten-ish pages I'm wondering if I'll even be able to upload it. I'm in the final stages and the editing. So we'll see how it all works soon. Let me know in the comments bellow.


    Whatever the case is, I can safely say it will go up by Friday. Internet questionability is the issue for it not going up sooner, but I'm going to have plenty of time to finish it tomorrow.


    I also, in preparation for the influx of time, have downloaded the latest patch (several months worth of updates for me) of Lego Digital Designer, which may aid in the return of an old project, and perhaps a few new ones. I'll be looking at all of what was added or fixed (or broken) in this update this stretch of days.


    Any questions? My question section is still plenty open if you want to ask me things there and the comments are fine too. I also have ideas for the question section which will be included in the coming update as well as a post of its own for safety.


    Gonna mess around a bit and then sleep.


    Talk to you all later.

    -008


    TAG BAG

    #BatmanVSuperman

    #review

    #lego

    #LegoRvB

    #questions

    #008