Name: Rooke (Derived from "Brooklyn", meaning "broken")
Surname: Golnar (Persian for "flower")
Allusion: Samantha "Art3mis" Cook ("Ready Player One" written by Ernest Cline -absolutely hyped for the upcoming movie, by the way-)
Weight: 170 lbs
Build: Somewhat stocky, with some leanness
Aura Rating: Moderate-High
Aura Color: Light Cyan
Kingdom of Origin: Mistral
Kingdom of Occupation: Sanus (Vacuo/Vale, though mainly southern Vale)
Other Appearance Details:
-Bears a large red mark across the left side of her face, presumed to be a birthmark
-Weapons are all in appropriate locations, shield clipped to the back, both swords in crossing sheaths covered by the shield when stored, and both blasters in holsters on either hip
-Shorts are thick denim and black
-Combat boots are thick black leather with the legs removed down to the ankles for better mobility
-Very light hourglass figure (not conflicting with the confines of being a relatively stocky build)
Strengths: Adept in gladiator-style swordsmanship; Fast learner; Keen attention to detail; Sociable, contrary to her high skill level; bit of a "gaming guru" in her free time
Weaknesses: Can be somewhat distracted with certain topic discussions (particularly frustrating ones), often leading to extensive rambling; Very self-conscious of her birthmark (not in the same way or as much so as Yang is with her hair, but the risks are very similar nonetheless); Slow to adapt to new situations
Personality: Despite her being of a moderately high skill level, she prefers to remain humble and in no way self-centered (at least when it doesn't involve negative attention, particularly towards her birthmark). This also comes with a normally cheerful attitude and a snarky sense of humor (sometimes even towards herself). When the conversation calls for it, though, she can be very understanding towards those she cares about, which happens to be just about anyone that hasn't done her wrong. Those she implicitly trusts also find that she can also be very sensitive. If it's okay to talk about something, she'll more than likely offer up the topic for a conversation. If there's a course of action that has to be taken, but can't be done without hurting someone in some way, she'll go out of her way to make sure she's done the right thing, doing it with a few grains of salt as the saying goes. ...She also very much enjoys gaming whenever she gets the chance to, outside of training. It'd be a good idea to not bother her in her free time if it doesn't involve gaming or a life-threatening situation...
Known History: Mistral's former prodigy before being overshadowed by rising star Pyrrha Nikos (which was rather humiliating, as she never really spent much time socializing with her, being new and all at the time), she felt it unnecessary to attend the recent Vytal Festival with more than enough representatives (even if a few weren't directly representing Mistral) already attending, in her opinion. As such, she did not enter her team into the Festival (she wasn't so keen to let them be part of a competition anyways). With fame through being a top-notch Huntress in training no longer much of an option, she opted to instead renew her claim to fame as an avid competitive gamer, when she wasn't busy with studying or training. This did, however, end up reducing her learning performance with grades and such. Considering this, she found it a bit curious that Professor Lionheart agreed to letting her graduate early so she could investigate what was going on in Vale after the event of Beacon's fall, but shrugged off any doubt, considering the situation. Her investigation... didn't really get very far as most of the damage done had already been repaired by the time she got there, so she instead decided to look for other options until she could find a better lead than an abandoned underground encampment that had already been cleared out...
Semblance: Inventory Displacement - Anything the user carries, such as weaponry or Dust cartridges, can be teleported from their stored location to another withing close proximity to the user. For example, a gun in a holster on the user can be teleported into their hand to fire. Aura cost for this is very low, but also dependent on the mass of the item "displaced".
-Note: I'm aware that this might be taken as something similar to the "Requip" ability of Fairy Tail's Erza Scarlet, but bear in mind that this is supposed to resemble more accurately a real-time representation of inventory interactions in a game from the character's perspective. Just something to think about.
Weapon of Choice:
"Goln-Armory" Broadswords, Shield, and Blasters- Exactly as they appear. The broadswords are of a very durable material, favoring sturdiness over lightness (though the weight is no concern either). The shield is a reinforced, tempered alloy that ensures that it'd sooner break whatever weapon strikes it than be broken itself, making up for it's relatively small size with reliable protection. The blasters each use a Electric Dust power cell to supply a small energy cannon, the entire middle of the blaster (between the grip and the barrel/firing mechanism) being dedicated to reducing the recoil from such. The shots from these can also disperse to affect enemies in close proximity to each other. All of these are simple, yet very effective when used properly.
Fighting Style: Having preference towards dual-wielding, the shield is commonly displaced into position on the left lower arm when facing larger or more challenging opponents, usually leaving the respective hand to be armed with one of the two blasters. However, when Rooke wants to make things interesting, she'll ignore using the shield altogether and rely on agility rather than her shield for defense, opting for mobility over durability. In either case, she commonly uses the same weapon type to dual-wield, but occasionally mixes things up when the situation requires a more all-round approach.
Agility- 7 out of 10
Melee Proficiency- 8 out of 10
Ranged Proficiency- 6 out of 10
Defense- 6 out of 10
Strength- 5 out of 10
Aura- 7 out of 10
Sociability- 7 out of 10