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Red vs Blue Board Game
PeterJ842
#1   Posted 8 years ago
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About 2 months ago in the Red vs Blue Forum there was a Post about an RvB themed Board Game. If anyone has the link to it post it here. If this game does not exist anymore It is a good idea aneways.
minion123
#2   Posted 8 years ago
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In reply to PeterJ842, #1:

This isn't the same one (unless it was one of those things where two people had the same idea independently of each other), but I have an idea for a Red Vs Blue board game in my journal. Check it out if you want. Red vs Clue. :p
HermioneRox
#3   Posted 7 years ago
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board game?! no
stryter1234
#4   Posted 7 years ago
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wow a board game would be.......interesting?
Pennywise276
#5   Posted 7 years ago
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I think that would be gangster! It would be very extream.
french_man
#6   Posted 7 years ago
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Yes but how would you play the damn thing, thats go me raggling my brains out.
sonicsean
#7   Posted 7 years ago
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Hmm, a RvB board game, sounds interesting, but what would you do? Would it be RvB chess, with those mindless people (you will worship me as if I were a god) and then the real characters would be important (Sarge is the red King, with Donut as the Queen, Church is blue king, and Tex is the queen)? Dunno, but that would be awesome. We could finally fight for a box canyon in the middle of nowhere!
sonicsean
#8   Posted 7 years ago
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Ok, a few friends and I talked about this, for RvB chess:
Blue Team: Church-King, Tex-Queen, Tucker- Knight, Caboose-Rook (haven't thought of a Bishop yet) mindless blues from Battle Creek- Pawns.
Red Team: Sarge-King, Dounut-Queen, Simmons-Knight, Grif- Rook, Lopez- Bishop, mindless reds from Battle Creek- Pawns.
Feel free to comment on this.
thekingbeav
#9   Posted 7 years ago
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i believe somewhere in the fan art forum they had a picture of a RvB monopoly bored. i think the dude was asking if anyone had any ideas for what to name the properties.

i'd buy it!
Lucky_Shot
#10   Posted 7 years ago
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In reply to sonicsean, #8:

I'd say make Caboose the Bishop, and have Sheila as the Rook.
othesideofme
#11   Posted 2 years ago
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In reply to sonicsean, #8:

Sheila should be the bishop!!!!
Notthebikema
#12   Posted 2 years ago
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In reply to othesideofme, #11:

six pedals, four directions. sheila should be the rook. ;P
TomKitsune
Tom Fawkes
#13   Posted 2 years ago
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Caboose should be a knight. Only someone as stupid as Caboose would make a complicated movement like that.
Abyssus
Sealed fresh
#14   Posted 2 years ago
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I feel like a RvB board game would resemble something more similar to Warhammer or Axis and Allies on a smaller scale.
ChaosCookie
#15   Posted 1 year ago
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In reply to Notthebikema, #12:

Bishops go 4 ways too ;D
Hellzo
Space Duck
#16   Posted 1 year ago
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With a little help and input I could design one in Adobe director. Ive done it before in some classes.
I will post the game if you guys want to play it.

Post edited 8/24/11 4:07AM
D3athAngel
ScientArtist
#17   Posted 1 year ago
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In reply to PeterJ842, #1:

Beat ya to it! I've had this game made and been playing it with friends now and then ever since Halo 2 came out!

I'm having friends over tomorrow and we're going to be finishing our session we started before school crunch turned its ugly face; I'm planning on recording the game with the intention of piquing the community's interest and sharing the game mechanics so others can recreate it if they want to. There are some online spaces that also allow for custom icon mapping and object creation, so it is also possible to recreate it in an online space.

Technically, it was made as a Halo board game, but I made RP-style scenarios if ever people I played with wanted a variety of gametypes and objective-motivated NPCs to play with. So I converted the first 2 Seasons of Red vs. Blue into scenario sheets!
D3athAngel
ScientArtist
#18   Posted 1 year ago
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It's in the spirit of D+D, though I hadn't ever played D+D at the time, and only twice since then. (I used to make all kinds of board games and card games back then). And uses Dice, pixel-painted and printed Character sprites (I'm thinking of modeling them out of Sculpy sometime and painting them), a drawn and coloured map, Vehicle and Object sprites, stat sheets for the vehicles weapons and players, and 6, 8, 10, and 12-sided dice. The basics are very simple, and it's a quickly paced game once you get the hang of it, which doesn't take long. I consider it a straight-up FPS to Turn-based strategy board game port.

So that's the idea of it. I'll make a new Forum post when I have everything together, and link it here. It'll explain the rules in more detail, and have scans of the game pieces and stat & scenario sheets if you guys would just want to print them out and use them yourselves. The game board is big, though, so I suggest you take my rendition of Blood Gulch as a guideline and draw it yourselves on a large sheet of cardboard paper or something.

Post edited 8/25/11 11:03PM
howdy_doc
#19   Posted 1 year ago
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That might be possibly the most fucked up fun game ever
meherethere
#20   Posted 1 year ago
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In reply to howdy_doc, #19:

dosent that just make you go I WANT IT?

it sure doesn't for me.....

D3athAngel
ScientArtist
#21   Posted 1 year ago
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Sorry. I'm busy right now, so I haven't thought of doing what I've said here. When do get to doing so, I'll be sure to post it here.

If ever there's a Montreal RT get-together, I'll come with it.

Post edited 10/26/11 10:52AM
Q3PS
#22   Posted 1 year ago
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interesting.......
SGT629
Pen Smith
#23   Posted 1 year ago
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RVB DnD, I roll a freelancer class with time warp armor ability!
D3athAngel
ScientArtist
#24   Posted 1 year ago
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In reply to SGT629, #23:

My gosh; after grenades (which I haven't done yet), I'll have to work that ability in. But it would be a game-braker. Perhaps it can have limited use- like you have one use per life, and the effect is that during the course of one turn, you can call a time event and bring things back to the beginning of that turn.
bobyblue12
#25   Posted 1 year ago
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Maybe like "caboose betrayed; move back to start" Those kind of things.
DcV208
#26   Posted 1 year ago
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if that was made it would be hard to navigate the rules and objectives
D3athAngel
ScientArtist
#27   Posted 10 months ago
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Ok; I finally had a session of the board game with a couple of friends and recorded us playing the latter half of it. I also introduced the basics of the game's mechanics, including what it looks like, since from the gameplay footage, you don't really see what's happening on the board.

I'm too tired to upload it all tonight, though. I'll make a new thread for it soon.