Well its been annouced that the next installment of paper mario will be on the Wii, with new features that are brand new to the game itself. Such as: being able to see more than just through side scrolling view. Not much has been said for the game but from some of the pictures and the new things they are introducing it definetly looks like a promising game.
You will have the ability to screen form a 3D perspective to a 2D perspective.
"LOS ANGELES--Those watching Nintendo's Electronic Entertainment Expo 2006 press conference were likely all atwitter about the various Wii and Nintendo DS titles announced. But what about the GameCube? Watching that conference, you'd think Zelda was the only GC game from now until the end of time. Well, you'd be wrong. Shortly after Nintendo's conference, Nintendo released press materials on its upcoming GC lineup. And while the pickings were admittedly slim, one big, glaring omission from the conference stood out: Super Paper Mario.
Super Paper Mario is, in fact, a side-scrolling platformer in the vein of the classic Mario titles but with the aesthetic qualities of the Paper Mario series. However, it's not just a 2D side-scroller. The game fuses elements of 2D and 3D gameplay together, shifting back and forth between dimensions. Watching the brief video for the game, you can get a pretty good idea of how it plays. The paper version of Mario runs to the right, stomping on koopas, punching bricks, collecting coins, and whatnot. However, you won't just be playing as Mario, it seems. Both Princess Peach and Bowser are shown as playable characters in the video. And in perhaps something of a nod to Nintendo's newest Mario title for the DS, the video also shows all characters getting severely gigantic, blowing through enemies and bricks with reckless abandon. Even more hysterical, the giant characters are actually versions of the original Super Mario Bros. sprites, blown up to epic proportions.
Other highlights of the video include Mario swimming through outer space with an adorable little space helmet on, him going antigravity by running up and down walls, and Princess Peach using her precious little umbrella to glide down from a tall jump. All told, the 26-second video made Super Paper Mario look very appealing, and we suggest you check it out, as well as the latest screenshots from the game. Why this didn't hit Nintendo's conference, we'll never know, but you can bet we'll bring you the latest details on the game as soon as they become available. "
It sucks that they're taking what would've been the last real gem for Gamecube away from the li'l purple lunchbox, but what rocks is that this game is still coming out, which I was unsure of a couple of months ago when all coverage of it vanished! Anywho, I loved both Paper Mario games and I'm always down for a 2D Mario platformer, I think they've struck the best of both worlds and I can't wait to give it a try!
This game definetly introduces new mechanics to the game that makes it seem alot more enjoyable. I need to add this game to my already expanding list of Wii games. And as long as I can still wipe the floor with bowsers ass on this game nothing can go wrong!
Let's just hope a certain site won't BITCH about how the controls "feel tacked on" like they felt about a certain gamecube game transition.
I'm wondering how they'll make this feel like a merger between the RPG's complex gameplay and the platforming of the original games. They already said one RPG element is the moves you can learn but... I personally would prefer the whole battle thing to come back, half of the fun was the whole lack of free control during the battles and not just button mashing like crazy. XD
I would love to see if this game somehow had WiFi on it, challenging other players Mario's to see how well they could play. Or maybe just a small amount of paper mario games, such as a flying game to see who can glide the furthest (referring to the paper airplane ability) None the less it will be a great game, the first two were awsome so I can't wait to see what their going to do with this one. I'm really looking forward to the new sidekicks because those guys were awsome to!
One thing that looks interesting is the battle system, apparently its no longer a turn based game anymore. Don't know if it will work or not but until it comes out most of us won't really know. And apparently the longer you stay in 3-D mode you will gradually lose health... odd, but prevents the game from only being played in 3-D... which would defeat the purpose of the side scrolling.
Yeah. From what I've seen in trailers and game footage, its pretty much old school Mario with a twist. It uses only the Wiimote so controls wont be so complicated, but it does involve using the motion sensor every so often and moving the Wiimote up and down rahter than pushing a button to jump. I really enjoyed the first two but I much rather play Mario like i did on my Super Nintendo. I guess I'm old fashioned. All in all, I cant wait to get this game. And BRAWL.
dude this game looks totally insane...it's like old school mario meets super mario 64 meets pop-up books meet some rpg...i'm probably never gonna play as bowser or peach though cause the only reason i'll definitely buy this is to play as mario...
I think this game will be awesome. It magnifies the platforming aspect and has the bare-bone RPG elements from the first two games, but with some completely new elements thrown in. It irritates me whenever I come across some idiot who says "omfg its not an rpg anymor I will not even try it nintedno screwd it all up". Try the damn game before you judge it! Why do some people choose to hate this game just because it's different??? Did people shun WoW because it wasn't an RTS like the other Warcraft games? I think Intelligent Systems just wanted to try something new and fresh, and looks to me like they may have struck gold all over again. We're talking about the people who made the classic Metroid games, the Fire Emblem series, the Nintendo Wars series, and countless other classics. Seriously. I think they know what they're doing, and I think we can trust them to make Super Paper Mario a kickass game.
Anyway, I always wondered about something. When Zelda made the jump from 2d to 3d, it did so without losing any elements. But with 3d Mario... where are the mushrooms that make you big? Where's the fireball-throwing? Where are all the breakable blocks that you smash with your head? Where are the question blocks? Where's the koopa shell that you can kick across the level to knock enemies out? I'm not dissing Super Mario 64 - it is awesome and there is absolutely nothing wrong with it. But unlike with the Zelda series, it really changed the whole game around. And I had always wondered what a 3d Mario game would be like if it were based on the classic platformers, with block-breaking and shell-kicking and linear levels. Super Paper Mario looks to be the closest thing to making my dream come true, and I can't wait to play it!
In order to prepare for the new release Paper Mario, I went back and played Thousand Door again. I still prefer The 64 version however, but im not yet sure if all these new additions to the Wii version will be enough to tip it into my favorites. I hope they don't add too many features so the game becomes clustered and confusing. Thousand door brought many different battle systems things like the audience, the stage falling ect..ect.. I mean it was bad enough we had to deal with rowdy kids in the audience, I hope they dont decide to add more and bring the game down. A revised battle system would be decent and nice, but I hope they keep the over-all structure the same.
Additionally partners in the game were a great influence. Mabey even a VS Matches for different partners that would introduce multi-player to Paper Mario. I dont know how it would work out but it would be cool to see some kind of multi-player activities just like other Nintendo games try to promote. Anyways over-all just cant wait for it.