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Knorkilodi
#9241   Posted 1 year ago
    [ Reply ]   [ Quote ]
I don`t give two shits about a tes mmo so I'm gonna talk about something 4 pages old.

That guy who just got morrowind should use morroblivion. It's about 3gb of downloads
involved but it was like all my dreams had come true. It was everything good aboutboth games.

I say was, because the day after I worked out all the bugs (thursday evening) someone broke
into my apartment and stole my laptop, some old phones and every single one of my chargers

So let that be a warning to you, it's awesome but people can smell it and will take it.

My apologies if this message has weird formatting
. Android phones are not designed for writing.
Shoot_Here
Kilo Five
#9242   Posted 1 year ago
    [ Reply ]   [ Quote ]
In reply to Knorkilodi, #9241:

I like the formatting
Bobomcgraw
Bah Humbug
#9243   Posted 1 year ago
+ 1 Ditto     [ Reply ]   [ Quote ]
In reply to PsychoIeric, #9238:

But given issues of lag and latency, how well would real time combat work, over WoW's automatic/queued system?

In reply to Knorkilodi, #9241:

My Android phone is really inconsistent when it comes to posting comments on this site.
If I keeping it vertical, I can see what I am typing, but the ability to type suffers as the keyboard is smaller, to fit on less horizontal space.
If I tip it sideways so I get better access to the keyboard, I can't see what I am actually writing, because there is a bar with Prev. and Next on it, that cycles through the mod things.
The annoying thing is that bar sometimes disappears, or doesn't show up, but I cannot figure out how to remove it.
Bryan
KnowsNothing
#9244   Posted 1 year ago
    [ Reply ]   [ Quote ]
In reply to Knorkilodi, #9241:

I was that guy. Morrowind was hard as fuck to start out, and skeletons rape your shit early on. Wasn't expecting that. Haven't looked into Morroblivion, but I've heard positive things about it. Currently trying to find the Morag Tong's hideout in the Arena.
LTedd
#9245   Posted 1 year ago
    [ Reply ]   [ Quote ]
In reply to Bobomcgraw, #9243:

Try Tera out. That MMO has real-time combat and it is glorious.
Bobomcgraw
Bah Humbug
#9246   Posted 1 year ago
    [ Reply ]   [ Quote ]
In reply to LTedd, #9245:

I've seen footage.
It looks interesting, but I don't have a PC that could run it.
Knorkilodi
#9247   Posted 1 year ago
    [ Reply ]   [ Quote ]
In reply to Bryan, #9244:

Head south from Balmora, there's a bridge over the river. Walk along the south side of the hills there, there's an abandoned egg mine somewhere.

Once you find it, I think there's a journal entry about it, go to vivec and break into the
basement of the haunted manor. It's on the plaza level of one of the housing cantons I think.

Dude down there will give you a free daedric weapon of your choice. Fuck up some rats.

This doesn't help you with the morag tong at all but fuck that.
Psycho
Niggamortis
#9248   Posted 1 year ago
    [ Reply ]   [ Quote ]
In reply to Knorkilodi, #9247:

Fuck rats.

In reply to Bryan, #9244:

Finding the Morag Tong was a bitch.
Then I got killed by a couple of rats.

I really hate Morrowind at times...
Fizz
thijsbos
#9249   Posted 1 year ago
    [ Reply ]   [ Quote ]
In reply to PsychoIeric, #9229:

Why would everyone be?

In reply to Bobomcgraw, #9234:

As least as possible?
Shoot_Here
Kilo Five
#9250   Posted 1 year ago
    [ Reply ]   [ Quote ]
Aldermari Dominion sounds legit. High elves, wood elves, and khajits!?

Its gonna be noble-theives guild haha
Bobomcgraw
Bah Humbug
#9251   Posted 1 year ago
    [ Reply ]   [ Quote ]
I don't like the idea of being forced to be a part of a specific faction because of the race I want to play as.
Psycho
Niggamortis
#9252   Posted 1 year ago
    [ Reply ]   [ Quote ]
In reply to thijsbos, #9249:

Cause Dunmer are ballin'.
BuckeyeDon
Sponsor
#9253   Posted 1 year ago
    [ Reply ]   [ Quote ]
Half an hour left for the Steam sale of Morrowind and Oblivion.

OnlyOneAidan
#9254   Posted 1 year ago
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Anyone know if it is gona be a free or if we have to pay. Also do you recon it is DLC or on disk?
Psycho
Niggamortis
#9255   Posted 1 year ago
    [ Reply ]   [ Quote ]
I don't know even know what the fuck you just said.
OnlyOneAidan
#9256   Posted 1 year ago
    [ Reply ]   [ Quote ]
In reply to PsychoIeric, #9255:
im talkin bout the multiplayer
Psycho
Niggamortis
#9257   Posted 1 year ago
+ 1 Ditto     [ Reply ]   [ Quote ]
In reply to OnlyOneAidan, #9256:

You mean the entirely different game, The Elder Scrolls Online?

I'm guessing you're some kind of idiot who thinks that Skyrim's going to get multiplayer, aren't you?
LTedd
#9258   Posted 1 year ago
+ 2 Ditto     [ Reply ]   [ Quote ]
In reply to Bobomcgraw, #9251:

Or being told we can't be Imperials. Seriously just cause i'm an Imperial doesn't mean i'm siding with Tharn nor does being a High Elf mean i'm a supremacist asshole, maybe I want to fulfill my childhood dream of being the first Altmer Alikir Warrior!
Fizz
thijsbos
#9259   Posted 1 year ago
    [ Reply ]   [ Quote ]
In reply to LTedd, #9258:

Yeah, that's fucked up. Also why I don't wanna be a Bosmer then, fuck the Aldmeri Dominion.

In reply to PsychoIeric, #9252:

whatever you say, boss.
Shoot_Here
Kilo Five
#9260   Posted 1 year ago
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I dunno what you guys expected. People have had these complaints since at least Wow. How many people out there are bitchin about playing a Horde werewolf?
LTedd
#9261   Posted 1 year ago
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In reply to Shoot_Here, #9260:

Well in TES we've never been restricted to what we become. You choose your race and from there you diverge off into the various skills you have and any of them can be leveled up. I could be an Orc Mage or a Nord Thief if I felt like it, sure those two aren't nearly as effective as say a Bosmer Thief or a Orc Warrior but its starts to become less TES-y if we're suddenly being forced into constraints.
BigBen
FORUM MOD
#9262   Posted 1 year ago
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In reply to LTedd, #9261:

I would think that TES would probably make it fully possible to decide to become an Nord Thief or an Orc Mage should you want to do that.

However, what an MMO will rule out which was completely possible in Oblivion and semi-possible in skyrim was becoming a "mage-thief" or a "warrior mage."

A talent tree system like skyrim does provide for some really interesting combos, and could still work in an MMO, but it also creates lots of chances for really overpowered talent combinations, so usually those kind of things get scrapped.
LTedd
#9263   Posted 1 year ago
    [ Reply ]   [ Quote ]
In reply to BigBen, #9262:

Unfortunately it would seem to be going that way. I can only hope if we're forced into choosing pre-determined classes that there would be some hybrid ones for good measure.
Fizz
thijsbos
#9264   Posted 1 year ago
    [ Reply ]   [ Quote ]
In reply to BigBen, #9262:

... TES is already doing that. If you want to go sneaking and stealing with a Nord what's stopping you? Sure, you have to start with a little lower skill, but you can easily level that up. It'd be nothing new.
BigBen
FORUM MOD
#9265   Posted 1 year ago
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In reply to thijsbos, #9264:

You're completely missing the point.

Yes, you can do those things in any existing, single player ES game, because you can master any skills you choose to learn, to the point where you can be both a badass mage and a warrior wearing heavy plate. Because it's a single player game you can do that and its not a problem. Even in oblivion where you chose a particular class, it just determined which skills made you level.

Most MMO's are not created like that, you have specific classes, and your characters can only use the abilities from those classes, and specific races can only be specific classes. You can be an orc rogue, or an orc warrior or an orc hunter, but you can't be an orc mage.

Changing that aspect of the game would substantially change the ES Universe and probably reduce the experience, but leaving it in, makes the game impossible to balance in a multiplayer setting.

I think a good compromise would retain allowing any race to be any class, and impose a talent system similar to skyrim. You can use any abilities, but only your "in-class" abilities can become powerful enough to matter. However, letting people create their own hybrid classes makes things very difficult to balance.

BigBen
FORUM MOD
#9266   Posted 1 year ago
    [ Reply ]   [ Quote ]
And assuming that Bethesda does bring back some sort of "class" system in an MMO, the classes from Oblivion are interesting to consider

21 classes but many are quite similar.

Stealth based classes
Acrobat: The kind of person that uses agility and endurance to their advantage. Unafraid of jumping long distances. (unarmored, agility, sneak and blade combat playstyle)

Agent: Charming when they can be seen, and nearly invisible when in shadow. (Unarmored, uses illusion magic and bows)

Assassin: Nimble and quiet, they move in darkness to strike at the unsuspecting. Locks hold no doors shut for them. (Light armor, uses poisons, bows, speechcraft and sneaking)

Bard: Intelligent and personable, they prefer to accomplish tasks with their words first, and sword second. (Light armor, blades, alchemy, speechcraft, illusion, mercantile)

Monk: Quick and cunning with the empty hand, they are strong in spirit. They prefer to solve conflict by arrow or by fist. (Unarmored, hand to hand, bows and arrows, speechcraft, security and sneak)

Pilgrim: Hearty folk, well-versed in the tomes of old. They profit in life by bartering in the market, or by persuading the weak-minded. (light armor, swords, maces, shields, speechcraft,)

Thief: Profiting from the losses of others is their love. Able to be swift in shadow, and crafty in bartering. Locks are enemies, and lock-picks are their swords. (light armor, acrobatics, bows and arrows, all stealth skills)


Combat based classes

Archer: A marksman, adept at combat at great distances. Able to take down most foes before they have a chance to draw sword. (Light armor, bows and arrows, sneaking)

Barbarian: Fearsome brutes who inspire fear and dread in the hearts of their enemies. Like a storm, swift and powerful. Finding little use for heavy armor, they rely on smashing their foes into the ground. (light armor, hand to hand, blunt two handed weapons and axes)

Crusader: A combatant who wields the power of brute strength and medicinal knowledge. Cheating death after every fight, they rely on their keen knowledge of restoration to fight yet again. (Heavy armor, swords and maces, destruction and restoration)

Knight: The most noble of all combatants. Strong in body and in character. (Heavy armor, blades, blunt weapons, shields, illusion and speechcraft)

Rogue: They use speed in combat rather than brute force. Persuasive in conversation, their tongues are as sharp as blades. (light armor, blades, alchemy, illusion and mercantile)

Scout: Preferring the rolling countryside to the city life, they are gifted with the ability to evade, guard and protect themselves with great proficiency. (light armor, blades, alchemy, athletics acrobatics)

Warrior: Unafraid of light weaponry, they plow into the fray with little regard for injury. Masters of all melee tools, they put little faith in the magical arts. (Heavy armor, shields, all combat skills)

Magic based classes

Battlemage: Able to resolve most conflicts with either spell or sword. They are a deadly mix of scholar and soldier. (Unarmored or heavy armor, swords and maces, Alchemy, Alteration, conjuration, destruction, mysticism)

Healer: Fighters of poison and illness. The ancient art of restoration is their ally, and the deadly art of destruction is their weapon. (unarmored - Alchemy, alteration, restoration, destruction)

Mage: Prefering to use their extensive knowledge of all things magical, they wield a might more powerful than the sharpest blade. (unarmored, all magic attacks)

Nightblade: Spell and shadow are their friends. By darkness they move with haste, casting magic to benefit their circumstances. (Light armored, acrobatics, blades, alteration, destruction and restoration)

Sorcerer: Besting the most well-equipped fighters, they rely on the spells of the mystic arts. Unique to these mages is the bodily stamina to be armed with the thickest armor. (heavy armor, all magic attacks but specializes in conjuration and destruction)

Spellsword: More nimble and athletic than the sorcerer, and better suited for spell-casting than the knight, their attacks are unpredictable. Students of combat and magic. (heavy armor, block, swords, destruction, illusion and restoration)

Witchhunter: Swift on foot, and clever with spells, they use distance as their ally. Slower adversaries are fodder for their arrows. (unarmored, athletics, alchemy, bows and arrows, destruction, conjuration and mysticism)
LTedd
#9267   Posted 1 year ago
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In reply to BigBen, #9266:

This I would be fine with.
K0Z
Entity 54
#9268   Posted 1 year ago
+ 4 Funny     [ Reply ]   [ Quote ]

Yo DJ-Dagoth Ur in the Sixth House!!!! Prepare to have your mind and sanity blown by these funky-fresh beats!
ApolloFTW
#9269   Posted 1 year ago
    [ Reply ]   [ Quote ]
Who has played the first Elder Scrolls game: The Elder Scrolls Arena.
K0Z
Entity 54
#9270   Posted 1 year ago
+ 6 Cool     [ Reply ]   [ Quote ]
In Cake News:

It was made of four 13''x18'' sheets of chocolate cake, soaked in strawberry syrup, and sandwiched with bittersweet strawberry ganache (5 lbs of chocolate). Alduin’s core is made of modeling chocolate. His scales, horns, and spikes are made from gum paste. The double-sided wings are half-and-half (fondant/gum paste). His eyes are Swarovsky crystals


Post edited 5/11/12 10:09AM
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