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Most Frustrating Enemies [ 1 ] [ 2 ] ... [ 11 ] [ 12 ] [ 13 ] ... [ 26 ] [ 27 ]
Entanglement
#331   Posted 1 year ago
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Um. Witch from Left 4 Dead series. Well, it's not about her, but about her terrible and creepy screaming.
LegendaryE
#332   Posted 1 year ago
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In reply to Haxatronic, #330:

In my opinion, they aren't too annoying. Providing they aren't throwing Plasma Grenades at you in a group they can be easily taken down. At their worst though, I'd have to say it's in mainly Halo 1. Towards the end of the game you found Special Ops Grunts and Elites. These Grunts take a lot of abuse and tend to be very trigger happy with Fuel Rod Guns and Plasma Grenades.
TheGatekeep
#333   Posted 1 year ago
+ 1 Ditto     [ Reply ]   [ Quote ]
The most annoying enemy I think I've ever encountered is The Imprisoned from Skyward Sword. Jesus Christ that was frustrating.
Protoblues
Sponsor
#334   Posted 1 year ago
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The Goblins from skyward sword. The ones with the electric swords, that if you don't hit them perfectly you lose half a heart each time.
Hightower
Indie Night
#335   Posted 1 year ago
+ 1 Ditto     [ Reply ]   [ Quote ]
I don't know if they've already been mentioned, but the bosses in the recent Mortal Kombat made me scream my god damn head off. They were so fucking cheap. They'd do mega power moves and it was next to impossible to knock one over, or to even interrupt on of their attacks.

I've heard MK had a good story but I just couldn't finish it out of pure anger towards the stupidly cheap boss fights.
CarbonTwelve
#336   Posted 1 year ago
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Witches from L4D 2
H0b0Walrus
#337   Posted 1 year ago
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In reply to Hightower93, #335:

There is a strategy though, Just spam any of your own cheap movies (For example: Raiden's teleport, and Liu Kang's Bicycle Kick)
SentryBot
#338   Posted 1 year ago
+ 1 Cool     [ Reply ]   [ Quote ]
The Tank on the bridge in Left for Dead 2.

Just don't even get me started on this guy!

default_ex
#339   Posted 1 year ago
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The little prickly things in Zelda Wind Waker. All they do is stick to you and slow you down, the more on you, the slower you move. What really made them annoying was that in order to get them off from you, you had to stop and do a spin attack, which requires waiting a second or two for the charge Link to ready the spin attack. If that's not bad enough, there is no guarantee the spin attack will destroy them, most of the time the spin attack just throws them off you and they come right back to you.
default_ex
#340   Posted 1 year ago
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Another one that is a contender in my book against those prickly things in Wind Waker.

In Star Ocean 3, there are two enemy types that have continuous streams of attacks which send you flying in the air, regardless of if you have the "no guard" skill equipped and maxxed out (it's a skill that leaves you unphased by attacks that make you stagger or go airborne). The two enemy types, Vendini with carbine rifles and spider robots, have incredible "no guard" skills, so staggering them or sending them airborne is out of the question. Get enough of either or both in the same combat, and your stuck watching your hero fly up into the air, fall to the ground, up into the air, fall to the ground, ad-nauseam. What makes this so annoying is the AI's natural reaction to these particular enemy types are to run around avoiding their blasts/missiles, so you wind up having to spend a couple hours teaching each of them to just pummel those enemy types to get them dead asap. When I say teaching each of them, I mean controlling the characters for around 10 to 20 minutes in that specific situation, doing exactly what you want them to do (the AI learns from how you control any given character). And then you gotta pray that the AI doesn't wind up getting pummeled by those enemy types too much, because it will learn to run like hell all over again.
LegendaryE
#341   Posted 1 year ago
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In reply to SentryBot, #338:

There's definately two Tanks but yes, the first one you encounter on the bridge...HOLY SHITE WHAT A BITCH!

As soon as he knocks a car into you, it's lights out.
LegendaryE
#342   Posted 1 year ago
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Oh my god! I just remembered a bunch of frustrating foes that have yet to be posted up here. Suffice it to say though, I fucking hate ALL OF THEM!

The Three Assholes of Viewtiful Joe

Yep, that's right! These four foes are just downright plain fucking frustrating and even to the point making you go mental. Let's go!



Another Joe

This guy would be the third boss encounter in the game. His moves mirror your moves but with his own words. His worst move though, the mutherfucking "Henshin a bye-bye!". If you so much as let this bastard out of your sight when you fight him, be on the lookout for this attack. He essentially makes copies of himself and each one hones in on you. If enough get you you are going to die very quickly. Very hard to dodge too. He's even worse I reckon when you face the "Fantastic Four" later on. This guy will SPAM THE SHIT out of you with that move.



Fire Leo

This guy is hands down quite possibly THE toughest boss in the game if not the second toughest (he easily rivals the final boss). Epic fight overall with an awesome boss theme. It still doesn't change the fact though that he is FRUSTRATING to the core. Fire Leo is the definition of a boss who not only looks tough but actually IS tough. He's extremely fast with his moveset. Asides from running around the field shooting fireballs at you and attempting to run you down. He also loves to use his signature move where he spins in a tornado. You have to dodge his swipes five times when this occurs and you only get a single warning. This is probably one of the few bosses in gaming history which no one has beaten on their first playthrough. Fire Leo will drive you FUCKING MENTAL.



King Blue

King Blue can talk the talk and walk the walk. Unlike the other bosses, he never is stunned in which you can beat him up whilst he can't hurt you. Oh god no, this guy LOVES to spam you with lightning and missiles and has a large space cruiser that backs him up. You on the other hand are using the Six Majin, Viewtiful's version of Megazord. Timing and dodging are key to winning this battle but by god King Blue will hand your ass on a silver plate. I hate him so much. Oh and don't even get me started on how much health this a-hole has!
milesprower
Rogue Brony
#343   Posted 1 year ago
+ 2 Funny     [ Reply ]   [ Quote ]
In reply to LegendaryE, #342:

Hehe. Have you done those guys on Ultra V-Rated difficulty?

I don't think you have. If you did, you wouldn't be typing that out right now. You'd merely be foaming at the mouth.
Haxatronic
#344   Posted 1 year ago
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The tough White Knights from Zelda II. They are way too hard to kill.
LegendaryE
#345   Posted 1 year ago
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In reply to milesprower, #343:
In reply to LegendaryE, #342:

Hehe. Have you done those guys on Ultra V-Rated difficulty?

I don't think you have. If you did, you wouldn't be typing that out right now. You'd merely be foaming at the mouth.

Still frustrating as fuck though. At least you understand. Whilst I haven't done the game on that difficulty you know how fucking hard these guys can be.
milesprower
Rogue Brony
#346   Posted 1 year ago
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In reply to LegendaryE, #345:

It took me 8 months to beat Viewtiful Joe on Ultra V-Rated.
LegendaryE
#347   Posted 1 year ago
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In reply to milesprower, #346:

Damn, not looking forward to that then.

You would agree though, those bosses will put you to the test, making you rely on everything in your disposal.
milesprower
Rogue Brony
#348   Posted 1 year ago
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In reply to LegendaryE, #347:

Heh. We'll see how you feel after you try it.

Ultra V-Rated has SO many of the robot Fire Leos even before you get to the boss.
LegendaryE
#349   Posted 1 year ago
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In reply to milesprower, #348:

GOOD. GOD!
Karl
RvB UK
#350   Posted 1 year ago
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Nazis and japanese on veteran in world at war
Egomaniacal
#351   Posted 1 year ago
+ 2 Ditto     [ Reply ]   [ Quote ]


Three critical hit spots but it's damn near impossible to hit any of them. Worst of all, you can't run them over. I dread seeing one of these things just because they're annoying to kill.
milesprower
Rogue Brony
#352   Posted 1 year ago
+ 1 Ditto     [ Reply ]   [ Quote ]
I'll just leave this here:



Kudos and internets to you if you know what I'm talking about.
FantasyCore
#353   Posted 1 year ago
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In reply to milesprower, #352:

The giant snowman in one of the later snow levels is just as bad if not worse. Either way, your immediate priority after the fact is to get your hat back as soon as possible, preferably without getting hit (Mario takes greater damage from enemy attacks/falls/other hazards without his hat on, for those who don't know; the status can also transfer to other levels if you forget to reclaim your hat). I think the vulture in one of the desert levels is also capable of stealing your hat if I remember correctly (been a while since I last played).
Egomaniacal
#354   Posted 1 year ago
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This fucking guy...

A lot of KOTOR could prove to be difficult, but this guy was the absolute bane of my existence. I tried facing him on every planet thinking maybe this next one would be the one that I can beat him on. Every time he blasted my face clean off of my face. I finally beat him on Manaan. You fight him in a narrow hallway and I lined every last inch of that hallway with mines ahead of time.
slayerhsv
#355   Posted 1 year ago
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In reply to Egomaniacal, #354:

Tattooine, he's got the easiest party to deal with. It's a bunch of thugs but they are all a lower CR.

But yeah, fuck him and everything he stands for. I hate that guy.
emPtysp4ce
#356   Posted 1 year ago
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I don't have a picture of the little pricks, but anyone who's played Halo 3 knows those MOTHERFUCKING Ranged Forms. They immediately force you to cover, pound you with spikes whenever you come out for a second, and the way the game works is that it puts you out of zoom mode when you get hit, so you can't even line up a shot to their exposed section, which is conveniently only exposed when they're shooting at you.Damn these douches. And if you get close enough to be effective, they turn into a stalker form and run away. Damn them to HELL.
Spec Ops soldiers from 007 Nightfire. You never know what hit you, all of a sudden, dead. Satchel charges are pretty damn annoying, too. There's always one you missed.
LegendaryE
#357   Posted 1 year ago
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In reply to emPtysp4ce, #356:

Ranged Forms on Legendary can go die in a hole. They are the worst when it's on the mission Cortana. There is one large chamber filled with the damn things raining spikes down on you.
emPtysp4ce
#358   Posted 1 year ago
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In reply to LegendaryE, #357:

Awwwww...HELL. I dread that room whenever I play that mission. And I can't go higher than Normal. I suck.
I mean, Brute Shots are pretty good, but they're not always in ready supply.
LegendaryE
#359   Posted 1 year ago
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In reply to emPtysp4ce, #358:

You also have gotta watch your ammo count. If not then you really had better hope you are good at your skills with grenade throwing.
DangerShroom
Sponsor
#360   Posted 1 year ago
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The fucking dreglings in Dark Souls,. Shit, their everywhere and their all coming for you.
Also you got those red eyed knights.

Actually, ANY enemy in Dark Souls.
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