Then your grammar should be on par with a 5th grader at least, as should your insults, as should your IQ, and you should have the common sense to look things up and read older stuff before you spout misinformation or old news, and not to be a total dick to people who basically run a thread. And clearly, you're homophobic. That's not a good quality.
These things lead to the conclusion that you're lying about your age, or you need to take a breath and use your brain a little more often.
Reformatting wipes the hard drive, reinstalls the operating system, and clears all settings. Over a year or so, your computer's memory will usually be slowed down by random programs you might install, hard to delete spyware, and the odd flipped bit. Reformatting will get rid of all of this, and leaves you with a fresh start.
Okay, that's what I thought it was, but I wasn't sure. Okay, back on topic. Even though I'm sure it's been brought up, what's everyone's opinion on multiplayer and Spartan Ops so far? Personally, I like how they're adding a bit of a story to multiplayer. I also really like the new art style, it's reminiscent of both Reach and Halo 3 multiplayer while still being unique.
I actually came across a laptop once, I believe it was an annoying Acer that really wanted to irritate me, that you had to go to "repair my computer" to do the reformat/recovery. It literally asked for an administrator password before it would let me restore the computer.
I like the Spartan Ops in theory; in practice, I'm not sure how it will turn out. Here's my concern: 343i is going to have to come up with new missions/storylines each week. How long can they keep that up? Reach came out in 2010, and I just finished a round of Firefight. But if Bungie were to be updating Firefight each week, how long would they have continued to do so? Half a year? A full year? And then when 343i says, ok, that's it you've played all the new stuff there is to play, will we be able to go back to the beginning of the Spartan Ops? So, those are my concerns.
my guess for the "storylines" is that they will have a number of variables that change to give the appearance of having a "mission." That way every time you play Spartan Ops things are always different, even on the same map.
To be honest, I haven't read enough on Spartan Ops to make an accurate prediction. But, an example of what I meant would be to have the an objective( "Go here, grab this/press this button") on a map, but have the location of the objective spawn randomly, and have the player spawn on the other side. That way you're not always running the same gauntlet every time. Another possible variation, for firefight/horde mode, would be to change the order and types of waves, rather than having a predictable order.
found little info on spartan ops except for the facts we got it coming weekly for months, and we have armor abilities back and curiosly this website has been registered: MoreThanJustAMap.com. which in halo pc Infinity was a map if im not mistaken
Yes multiples enemies. I think O'Connor said that the ability to play as an opposing species, isn't going to be in the game. I cannot find proof of this right now, but I think that's been said as not happening.
Elites: Yes, they are the first frakking foes you meet in the game. This has been confirmed like a fresh young alter boy in Game Informer. It also states that they are not outfitted like standard Covenant military soldiers, combined with details that have already been talked to death from Glasslands regarding factions amongst the Elites, leads one to believe that this could be some sizable rogue force.
We also have a new enemy, the main enemy, which hasn't been revealed. Many of us think they are Forerunner forces, indeed there has been significant info pointing in that direction. Or, it could be something totally different. All we know is that there will be various forms of the new enemy that behave differently individually and as a group.
No elites in mutliplayer. That was confirmed early on.
new info found: "The technology will change, people's habits will change, we will kill off characters and resurrect others, and it won't be the exact vision that we have now," O'Connor said. "Our intent is to grow and nurture the franchise for as long as it makes sense."