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Jake
Twerk Team
#8371   Posted 11 months ago
    [ Reply ]   [ Quote ]
In reply to willbtill, #8421:

no, its falling damage lol

also a new helmet possibly?



E3 NEEDS TO COME FASTER! new gears being revealed, new star wars being revealed, and halo 4. im too hype right now
Speed5ter69
#8372   Posted 11 months ago
    [ Reply ]   [ Quote ]
In reply to dedalus5150, #8425:

Ya, im the same with Scout. I have it for both Halo 3 and Reach. But its not the same as ODST. Its the one design that has not been changed through out the serise. From Halo 2 to Reach.
mariioow
#8373   Posted 11 months ago
+ 1 Ditto     [ Reply ]   [ Quote ]
In reply to willbtill, #8421:

i hate fail damage too this will be worse if a spartan 4 can survive a fall from space without going to armor lock (remember reach lol)
bradleykins
#8374   Posted 11 months ago
+ 2 Ditto     [ Reply ]   [ Quote ]
In reply to mariioow, #8429:

Spartan IVs didn't even exist at the time of Reach.
Jake
Twerk Team
#8375   Posted 11 months ago
+ 1 Lame     [ Reply ]   [ Quote ]
on HaloGAF about todays leak.

NeoGAF member raging about leak wrote:

"Just watched the new leak. That...does not look good. The AR might have an inherent advantage. If it's supposed to dominate close range, sprint is going to get people into close range a lot quicker than they should be able to. An before people start saying "well you can't judge you haven't played yet," but that's what I just saw, pretty clearly"

Frankies response to this was,

"Hey what was the footage you watched? Finished code from November?"




mariioow
#8376   Posted 11 months ago
- 2 Noob     [ Reply ]   [ Quote ]
In reply to bradleykins, #8430:

i mean spartan 4 are supposly better than spartan 2 so "are" spartan 3 and they can't resist fall damage thing spartan 2 can and i said remember reach because of the campaign when six jumps out from the ship where jorge is and he lands on reach without even dying

edit i said earth lol

In reply to D00ughBoy, #8431:

they got owned by frank lol

Post edited 5/31/12 10:05PM
Jake
Twerk Team
#8377   Posted 11 months ago
+ 3 Funny     [ Reply ]   [ Quote ]
In reply to mariioow, #8432:

mariioow
#8378   Posted 11 months ago
+ 0 Ditto     [ Reply ]   [ Quote ]
In reply to D00ughBoy, #8433:

i hate when people doesn't get what i'm trying to say :(
dedalus5150
Sponsor
#8379   Posted 11 months ago
+ 3 Ditto     [ Reply ]   [ Quote ]
In reply to mariioow, #8432:

I'll take the high road and articulate my taking exception to this...

Spartan III's have less physical modifications than Spartan II's, had less thorough training, and less powerful armour. As far as we know, Spartan IV's also have less physical modifications, less thorough training, and less powerful armour.

How, exactly, are these later Spartans better than the 2's?

Also, Noble-6 had a re-entry pack; he didn't just free-fall on to Reach. Jorge didn't fall on Reach, he was slip-spaced into oblivion when the make-shift 'bomb' ripped the Super Carrier into pieces.
mariioow
#8380   Posted 11 months ago
- 3 Noob     [ Reply ]   [ Quote ]
In reply to dedalus5150, #8435:

wow that kinds of explains it all
bradleykins
#8381   Posted 11 months ago
+ 1 Ditto     [ Reply ]   [ Quote ]
In reply to mariioow, #8432:

3's are not better than 2's. Spartan IIIs are "disposable heroes," basically mass produced Spartans that are inferior to Spartan IIs but in much higher numbers.

Spartan IVs are also not as powerful as Spartan IIs, but have the possibility of being better than IIIs.

In reply to dedalus5150, #8435:

Spartan IVs are adult volunteers. The necessarily have less training than the Spartans, as the other are trained from, what, age 6?
Thundarbunny
#8382   Posted 11 months ago
    [ Reply ]   [ Quote ]
In reply to dedalus5150, #8419:

That's awesome. They'll be a nice amount of play avatar diversity with custom skins. As long as 343 doesn't do something annoying like charge you $5 for a skin pack.
Fizz
thijsbos
#8383   Posted 11 months ago
    [ Reply ]   [ Quote ]
In reply to mariioow, #8380:

Making Halo: Call of Duty?

Yeah, they know perfectly well what they're doing. I believe this is their objective.
DumpsterMutt
Tick Tick
#8384   Posted 11 months ago
    [ Reply ]   [ Quote ]
In reply to Thundarbunny, #8438:

Totally see that happening.
SHP
#8385   Posted 11 months ago
- 3 WTF     [ Reply ]   [ Quote ]
In reply to thijsbos, #8439:

Well if Halo has a better knife sound then whose laughing now COD.
dedalus5150
Sponsor
#8386   Posted 11 months ago
    [ Reply ]   [ Quote ]
K, I held off here too but I'll add my 2¢ on the knife

I think it would be a good addition if executed properly. On body hits, it should be like the melee attack from a Brute Shot - a couple hits to kill, but a little more damage than a simple melee. On neck or head hits, it should be a one-hit kill weapon. Make it require and reward skill to be used effectively. From the back.... this should require no explanation.

So what if other FPS games have knives already? If it is a good addition to the sandbox and livens things up, it shouldn't make a difference. If people want to whine about COD having it before, all I have to say is "Simpsons did it."
bradleykins
#8387   Posted 11 months ago
    [ Reply ]   [ Quote ]
In reply to dedalus5150, #8442:

Halo is not a sandbox. Pistolwhipping someone is a two hit kill and would be much faster than pulling out a knife and slashing/stabbing. If you make it more powerful without making it a one hit kill, it won't even be noticeable. If you make it a one hit kill, you are making a knife as powerful as the sword.
Thundarbunny
#8388   Posted 11 months ago
    [ Reply ]   [ Quote ]
In reply to bradleykins, #8443:

Shhh.... Don't say Halo and sandbox too loudly... You don't want to give 343 any ideas...
DavidC1993
Sponsor
#8389   Posted 11 months ago
    [ Reply ]   [ Quote ]
In reply to bradleykins, #8443:

You could make the pistolwhip weaker, make it a 3-hit kill, then make the knife a 2-hit, I can't see the point in doing that, I'm just saying it's an idea
BlackPenguin
Guardian x3
#8390   Posted 11 months ago
+ 2 Ditto     [ Reply ]   [ Quote ]
Uh, the term "sandbox" has been used by Halo developers for years. It's already in the Halo lexicon.
dedalus5150
Sponsor
#8391   Posted 11 months ago
+ 3 Ditto     [ Reply ]   [ Quote ]
In reply to bradleykins, #8443:
Halo is not a sandbox.
Hate to burst your bubble, but..... what BlackPenguin said

As for the one-hit kill, there are other dynamics to differentiating the effectiveness and usefulness of such weapons in different scenarios. cough... HAMMER?.. cough.... A no-lunge weapon that only kills instantly if directed properly at precise kill-points can hardly be said to be the equal of the energy sword.
DavidC1993
Sponsor
#8392   Posted 11 months ago
    [ Reply ]   [ Quote ]
In reply to dedalus5150, #8447:

I agree, when you're using a sword you can lunge a couple of metres, either in a straight line or up in the air, a knife would be different, you'd have to get in much closer and aim for the head or torso
DumpsterMutt
Tick Tick
#8393   Posted 11 months ago
+ 2 Ditto     [ Reply ]   [ Quote ]
In reply to dedalus5150, #8447:

In reply to DavidC1993, #8448:

Wouldn't the knife then be a power weapon that you have at your disposal all of the time?
Thundarbunny
#8394   Posted 11 months ago
    [ Reply ]   [ Quote ]
When I think of sandbox games I think of like minecraft, little big world and trails not halo. Is there any reason for Halo to be considered a sandbox? I guess my definition of a sandbox is the majority of content for the game is user created.
dedalus5150
Sponsor
#8395   Posted 11 months ago
    [ Reply ]   [ Quote ]
In reply to DumpsterMutt, #8449:

It could be, but like I've been saying, if limited appropriately it wouldn't be a slash-and-dash-free-for-all
DavidC1993
Sponsor
#8396   Posted 11 months ago
    [ Reply ]   [ Quote ]
In reply to DumpsterMutt, #8449:

is it a power weapon if everyone has it? that's like saying hitting someone in the back is a power weapon because it's a one-hit kill
dedalus5150
Sponsor
#8397   Posted 11 months ago
    [ Reply ]   [ Quote ]
In reply to Thundarbunny, #8450:

I can understand the confusion, then. That definition of user-created-content and open world environments is widely used, but I don't think that is the meaning the Halo developers have been using. I think they use it in relation to development the way software developers do: just a way to experiment with new things. When referring to gameplay, I associate the term with the set of 'tools' available in gameplay that the diverse experience.

EDIT, YO: Well, there's The Hub in ODST. I loved The Hub and hope that they eventually do something further with that sort of open environment. It was a fun experiment that could use refining with more variety, but I used to spend hours just pounding around different sections of the streets blastin' and relaxin'

Post edited 6/01/12 11:41AM
spi
#8398   Posted 11 months ago
+ 1 Ditto     [ Reply ]   [ Quote ]
In reply to DavidC1993, #8452:

there were/are people calling the DMR a power weapon... so yeah, it can be.
BlackPenguin
Guardian x3
#8399   Posted 11 months ago
+ 1 Ditto     [ Reply ]   [ Quote ]
My definition of a power weapon is one that you tend not to start out with, something that you can only find 1 of on the map. A weapon that players kill over and try to control, and that can sway the battle

In that respect, I don't see standard abilities (knives/melee) or the DMR/BR to be power weapons.
Thundarbunny
#8400   Posted 11 months ago
- 1 Noob     [ Reply ]   [ Quote ]
In reply to dedalus5150, #8453:

Okay I see your point. But I won't call Halo a sandbox until they have a minecraft avatar for multiplayer... Or if they send me pancakes.
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