Hello all! Today it was announced that a new Smash Bros will be coming out for Wii U. While details are slim right now, what we do know is that it will utilize the Wii U, the Wii U's controller, and the 3DS somehow.
That's all we know for now, but when the time comes and we get more details, this is the thread for discussions, predictions and speculation about the new Super Smash Brothers.
Well, seeing as how it's not even in development yet, I'm a little miffed that they even bothered to announcement. It seemed like another attempt to give the WiiU some traction and attention, which frankly, is one of the only persuading reasons I want a WiiU now. I didn't plan on getting one, not based on the current knowledge, until they tossed that into the air.
If they haven't started development of it/them yet, then it'll most likely be even later. Though I really don't think this one will take too long since they've probably got the hang of developing a game in this series by now. So more likely end of 2014 or third quarter 2015.
I don't know, I mean, I know they said they haven't started on the dev yet, but I think at this point it all depends on how much they have done before (planning, characters, artwork, etc) How many ideas they have on paper they they are 100% with that they know they already have the foundation for, they just need to get them into a computer.
And I mean, me personally, I don't know much about game development, so maybe I shouldn't talk at this point, but a game like Super Smash Bros. doesn't strike me as a game that would take a whole heck of a lot longer to develop than say, an FPS?
And we've got FPSs coming out now on an almost yearly basis.
I would say that mid-late 2013 is a good time to say it will come out on the Wii U
Brawl had a lot of features, including the entire Subspace campaign. If they want to put in all of those features again, it could take awhile. Also balancing a fighting game is a daunting task, if they actually care to balance it, it could take a ridiculous amount of time.
I would assume they have about 75% of there ideas finalized at this point, and hopefully they've become a costumed to making games in the series, so the process may go smoother than it did for brawl.
Just don't forget, they have another version coming out on the 3DS as well, that's supposed to parallel it. (I really should find and post the article explaining that.) That could take a long time also.
And actually, there are two different teams that wok on Call o' Duty. They each put one game out every 2 years and alternate every other year.
I dunno. Considering how they took there precious time to make brawl, I don't see Smash Bros Debate (anybody remember that joke?) coming out anytime soon.
But now we can all agree we absolutely have to survive the next two apocalypses.
I hope they add more third-party characters that should have been in the past few games such as Megaman, Bomberman, and a few others. Next I would want to keep trophies in, and I don't care what happens to stickers. Then I want a better stage creator. And finally, I know this won't happen but it is nice to dream, DLC for characters, stages, trophies, and costumes.
Megaman might be cool, but I think they will probably stick with companies closer to Nintendo. Capcom tends to get around.
A better stage creator would be nice.
No. I do not want to purchase new characters for this game. I would rather just have a bunch of hidden ones like the previous games. However, I do want balancing patches. Hopefully the new Nintendo online network will support patching, but doesn't encourage companies to release unfinished games with the hopes of patching it later.
I'd say just scratch the map creator. Its a pie-in-the-sky idea, and its not worth the time and effort. Just work on the challenges, and bring back the wire-frame guys and thats all the content I need.