I don't have a team that I play with. I will sometimes just head over to the grifball playlist and play a few rounds, hope I don't get teamed with the guys who just get joy out of betraying the entire time and hope the games are good. I didn't think I really had to worry about any exploitations of any kind.
Now I am not a member of the of the Grifball League and I don't know if certain tricks are allowed during actual league games. Since this was obviously just a normal Grifball playlist match, I can't really say anything... Although 2 guys on the other team who did this trick did have in their profiles they were members of an AH Grifball League team.
Anyways, it was Grifball Dash, and they kept dropping the ball and I did not know why until they either did a dash or roll as soon as they grabbed the ball because it kept shooting them at super speed across the arena making it a lot harder to stop them.
I'm assuming since this is a grifball forum, everyone will know what I am talking about. But it was my first time seeing something like this and frankly, it made the game less fun. So just as to if in actual Grifball League games, this is a legal move, whatever term you guys probably have for it.
that sucks. I hate it when people do that as well but I would have to say if the game allows it to happen its legal. I'm a big fan of grifball but I hate playing against people who exploit tricks. I think in the actual league games they dont play dash though.
Once you're aware of it, it becomes easier to stop. The big tip-off is that a runner is dropping the bomb. Also, since the barrel roll causes the runner's shields to drop and then regenerate, they are pretty weak while they are rolling, if you can hit them.
Yeah, there's a lot of people who hate Dash for just that reason. That's why the AGLA (grifball.info) doesn't play Dash anymore. The GGL (grifballhub.com) does because there's an equal amount of people who absolutely love Dash.
It really is easier to stop after you get used to it, but if it's not your style, just vote vanilla every game. You'll get it the vast majority of the time.
Hopefully this doesn't ruin grifball forever for you. As an aside, if you wanted to try league grifball, we are starting a new vanilla season within the next few weeks, if you're interested.
Thanks. I love Grifball and Halo in general, but I don't have the time to commit that I'm sure is required for it. I'm better off really just playing solo regular games.
It's why Dash wasn't in Matchmaking for the longest time, but the Hub decided to finally get 343 to add it for whatever reason.
Honestly playlist is god awful these days. Literally every game I've played for the past while either your team or the other team just tries to stat pad. It's really sad actually. I think I'd prefer Grifball going back to a XXP playlist for Halo 4 assuming we're getting ranks back and whatnot. I feel like the Reach playlist is a major contributing factor for our low numbers. Used to be people only had one weekend a month to play Grifball in the playlist, so if they wanted to play more they'd usually sign up for one of our leagues. With a permanent playlist that just isn't the case.
And with all the stat padders turning people away there's barely anyone left in the playlist anyway these days. I mean, the MLG playlist literally usually about doubles the Grifball playlist. That's sad.
Its a really annoying glitch people use, much like launching in vanilla, because they cant win using actual strategy. Very easy to stop though, just drop back if the runner drops the ball. If you drop back towards your goal, 9/10 times he rolls directly into you.
Yes, it is. Youre purosely turning your character and jumping backwards as you swing, using the blast from your own hammer to propel you towards the ball at the start of the round to give you an unfair advantage. If it wasnt a glitch, it wouldnt take much practice to do it. Launching takes a little practice for the timing, same with rolling with the ball in dash. Sprinting with the ball in dash however, would be considered 'isnt a glitch' because you can do it easily without manipulating any aspect of the game.
I was hoping for an actual explanation, but i guess childishness works too..? Its still in the game so its not a glitch? Good logic. If you like flying thru the air in grifball why not play jetpack? Oh i know why, because people who launch dont do it because its part of the game but because they know not everyone can do it well, if at all sometimes. If everyone had a jetpack you wouldnt have any advantage.
So if youre so bad at the game that you have to cheat then whatever, but dont try and justify it by calling me a fucking idiot. Fucking idiot.
It has been in Grifball since it's inception since Halo 3. It took a while for people to figure it out, but eventually, we did, and we used it. It's not nearly as good as it used to be, however.
Think of it this way: You have this giant, space technology hammer. A Gravity Hammer. What does it do? It pushes forth a stream of concentrated gravity, to either push something back, move it, or eliminate it with extreme force. So, you turn it around...and what happens? It propels. Much like you would expect it to. (Much like the Scorpion tank if you turned the cannon around and shot while driving the other way) - a force, especially an explosive one, in the opposite direction will propel you forward. It's simple physics.
Now, you could also learn how to properly launch, flowers, hawkdive, hammer jump, or any of that, if you simply took the time to practice it. It will take time. Trust me, I know. I've been there. It's slightly harder to learn in Reach than it was in Halo 3 as well, and it isn't nearly as effective, but instead of calling everyone a cheater (which is entirely false), how about you embrace technology and physics, and take the time you're devoting in complaining about something that's been around for longer than anything else in the game, and practice doing it yourself?
Thank you for the gball history /physics lesson, but i know exactly how to launch but i choose not to because i dont have to cheat to win games. And i do remember how much worse it was in halo3. I used to love jumping up and smashing those idiots that would try and launch their bomb carrier the entire length of the court because they couldnt score the right way. Good times...
Why would i devote any time to improve my ability to use a cheap glitch thats 1000% less effective than playing the game the way its meant to be played? If someone launches near me i jump and catch them on the way down, wherw if that same person were to just run at me instead of trying to cheat, he could have at least gotten a swing in my direction instead of wasting that swing trying to launch over me lolol. The only real reason to launch is to get behind the enemy team quicker to spawn trap. And if you have to spawn trap to get kills in grifball you should give up on everything because thats pathetic.
In reply to MajorSilva, #21: wow nice work detective, i made a post against launching so clearly i signed up just to troll. and wtf is a gforce?
I love how i make a post contributing to the topif at hand, but because im against launching some of you are calling me a troll... Yet those same people have made zero attempt to counter my arguments, instead resorting to calling me a fucking idiot and stupid 8 year old..
So according to what ive gathered : Explaining how to counter peolple rolling with the ball and mentioning launching in a negative way = trolling Making a post just to say im a stupid troll = normal adult behavior.
Good job fellas. Maybe you should try and learn to play grifball the right way instead of getting your panties twisted up everytime i mention how cheap it is to launch. And before you start up again, its in the game, isnt a good excuse. I could play madden later, max out my teams stats, then beat the hell out of an unsuspecting friend. Yeah, i won the game, but i had to go out of my way to gain that unfair advantage to do it. Sure, "he couldve done the same thing" but thats a silly problem to have, why not just play the way its suppoaed to be played? So if youre on here seriously telling me that i should just practice lollaunching, or calling me an idiot when nobody has countered my argument, you are the troll.
Nah man, I totally believed that you're just someone that signed up on Rooster Teeth the same day he made some random post on the Grifball forum of all places talking about launching and how it was cheating.
Seriously though, you are basically saying that the ways that the game becomes actually interesting (Launching) are cheap, when in actuality it's these tactics that transform the game from subsisting on tanking alone to one that actually requires brains and planning.
Lol, its hard to believe that someone would google grifball message board, find this site, and post his opinion on a topic. Youre right, everybody in the world already pists here, new members are a myth.. lol
Im sorry you only have fun when you can use a cheap tactic to give yourself an advantage you shouldnt have. Sux for you man. And what exactly do you launch for if not to enhance your tanking ability? What brains does it take to jump and swing and fly over/onn top of the other team?
No, you did a great job of explaining how it works, but you along with everyone else have done nothing to explain how its not a cheap trick that gives you an unfair advantage. (And yes, being able to fly down the court faster than youre meant to be able to go is an unfair advantage). "Its possible to do so its ok" isnt an argument, its an opinion and a bad one at that.
Launching the ball carrier over the enemy team not just yourself idiot. I don't see how using a gravity hammer to move yourself or other people around is cheating. Since you feel so strongly about this "cheating" talk to the creator Burnie. See how he responds if at all. By the way dismissing what everyone else says doesn't mean that they are wrong. Have a nice day troll.
You dont see the problem with launching yourself or your bombrunner thru the air in a game thats meant to be played on foot??? Are you fucking serious? Ill use a more simple madden analogy since your obviously a little slow. if im playing my friend in madden, he runs the ball, gets tackled, turnover, my ball. Then when i have the ball, i run the exact same play he did, only MY runner jumps fifty feet in the air and flies over the whole defense and scores. Is that fair? No its not, and saying its ok because my friend could do the same thing doesnt make it ok.
As birdseed pointed out, launching has been done for a long time, and its been nerfed considerably in that time. If the game was meant to be played by launching your bombrunner across the court, why did they fix it? "If launching is so wrong, why is it still in the game?" Also as birseed pointed out :
Think of it this way: You have this giant, space technology hammer. A Gravity Hammer. What does it do? It pushes forth a stream of concentrated gravity, to either push something back, move it, or eliminate it with extreme force. So, you turn it around...and what happens? It propels. Much like you would expect it to. (Much like the Scorpion tank if you turned the cannon around and shot while driving the other way) -a force, especially an explosive one, in the opposite direction will propel you forward. It's simple physics.
So, unless they take away the shockwave effect entirely(turning it into a crappier sword) its impossible to eliminate launching without completely killing the game. So since "its still in the game so its ok" is the only argument ive seen yet, why dont you explain one thing: If launching isnt a problem, why has it been nerfed to near uselessness since it was discovered in h3?