After going into the past Podcasts...do you find it strange that Burnie called you out back then (really pissed off too) after you made the Conan post then you find yourself buddies now with the Crew?
It's a little strange, I guess. I remember way back when I first made them, I was wondering what Burnie thought, if he hated them secretly because some jerk from the site was making them. Turns out he didn't even remember.
When I started, I did it because I wanted to. I was no good and was terribly disorganized. But, like most things, the more you do it, the better you get at it. So just keep doing it, and study the animations/cartoons you love and learn from them.
No, not anymore. Making RTAAs is my full time gig now.
Production time varies. The omnibus style of cartoons are actually more work, because they usually require different backgrounds and props that need to be drawn for each segment, so the amount of work in pre-production is equal to two or three f...
No, not anymore. Making RTAAs is my full time gig now.
Production time varies. The omnibus style of cartoons are actually more work, because they usually require different backgrounds and props that need to be drawn for each segment, so the amount of work in pre-production is equal to two or three full-length stories.
Versus say a 90-second story that makes up an entire RTAA where I can draw new assets and just go to work using them for the whole thing. That is one of many variables that play into it.
I'd like to, but I've got a lot of stuff in the works (also for RTX) and on top of that, the usual work on producing cartoons, so I'm concerned about stretching myself too thin, as I haven't done any side projects before. So we'll see.
Between drawing and sound editing, how long does it take to make one AA? Have you ever thought about trying a 5-10 minute version, perhaps a "super omnibus"?
I am relatively new to animating, so I am not uber-effecient, so making cartoons that are 90-120 seconds long is a triumph for me in a week. I cannot imagine doing a really long one when I can just break it up into parts and work on it over time. Doing anything else would mean sacrificing the once-a...
I am relatively new to animating, so I am not uber-effecient, so making cartoons that are 90-120 seconds long is a triumph for me in a week. I cannot imagine doing a really long one when I can just break it up into parts and work on it over time. Doing anything else would mean sacrificing the once-a-week release schedule, so you're not really missing out on anything less or more.
To be honest, no, I don't really aim for a certain style. I take, or try to take, aspects from many of the cartoons I love, like Homestar Runner, the Awesome Series, or Ed Edd n Eddy, and put them into my work.
- To seek the holy grail
- To party all night long
THE PEOPLE HAVE TO KNOW!
Also, how's your day going so far?
My day is going, overall, great!
Headlight fluid.
Haha, in all seriousness, that fucking snake in Joel Hates Snakes took forever, and I don't know why.
How about what's next? Do you have anything planned for the future?
Post edited 3/23/12 2:11PM
what tips and advise would you give me?
Production time varies. The omnibus style of cartoons are actually more work, because they usually require different backgrounds and props that need to be drawn for each segment, so the amount of work in pre-production is equal to two or three f...
Post edited 3/23/12 2:28PM
How long does it take for you to animate 1 episode?
What inspires you?
Who is the hardest Animated Adventure character to draw? Who is the easiest?
2: What's your #1 favorite video game of all time?
3: Surely, you cant be serious?
Will you answer my question?
But you only get one. Sorry you wasted it.
Also, is RT gonna need a bigger boat?