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TuurtleDove
20 year-old male from Auckland
The local Hobbit creative technologist and visual effects designer within Hobbiton. Also known as the only Hobbit who'll willingly skip second breakfast for a few more minutes of Unity3D/Photoshop nonsense. And when I'm not found yodelling amongst Dwarves, arguing with treasure-hungry Dragons, or getting possessed by little golden jewellery trinkets I can most often be discovered here. All snuggled up over on Roosterteeth and discussing the latest and greatest in discussions
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TuurtleDove
[Impressions] Kingdom HeartsKingdom Hearts. One particular game series that's positively known to have both Disney and Final Fantasy enthusiasts alike have massive passionate fits at the pure mention. Regardless of whether they're already found guffawing on seawater ice-creams and paopu fruit. The game is both renown and adored. Critiqued and opinionated over a countless thousand few times before. A series that'll have narcissistically self-assured bloggers such as myself wake up drenched in sweat during the early of the night, after another horrendous nightmare surrounding the possible community-backlash such a cynically themed journal may endure.

Yet I discover myself all snuggled up and contemplating the game series all the same. In purest of reasons that I found myself in possession of a workable PlaystationTwo and a freshly dusted disk of the original Kingdom Hearts just this morning. And after six hours of whimsical button-pressing and subdued commentary, I certainly have a fair number of thoughts to share. Especially considering how beyond a mere twenty-four hours ago I had never even witnessed gameplay of the game series. Let alone had the possibility of physically snuggling down and actually bring my fingers to the controller, to presumedly control a little pixalated Sora. So in this sense then I entered the series with an entirely fresh air of awaitance and anticipation, without the nostalgia or rose-tinted glasses us classic gamers are so often renown to wear.

Though before I allow that bitter and soured personality of mine to truly shine forth from the all-consuming darkness. Do merely know I positively adored, and thoroughly enjoyed those six hours of gameplay I happened to stumble across. I found myself thoroughly immersed in the world and story those mischievous little Disney characters offered forth to me. Though likewise then the game also wasn't an Arc De Triomphe, and alongside the bemused bewonderment, the adventure came alongside an astounding amount of stumbling blocks.

Whereupon the majority of the game's charm and integrity came from the Disney characters themselves, and the lush and bountiful personalities they chose to exhibit. Alongside then their well-endowed voice acting and characterizations, they were certainly a sight for sore eyes amongst the feverish amount of monster battles and clunksome jumping puzzles. Though then likewise this charm can also be attributed to the recent success of the Disney Infinity collectable series. A game franchise that plays upon similar themes and archetypes, in a vastly more refined fashion. Whereas the stylized realms of Kingdom Hearts often felt rather two-dimensional and arbitrary. Almost as if they were an after-thought in the grand scheme of the universe. Relying all to highly on square unimaginative rooms and doorways to scope out the environment.

Though in escape of those often claustrophobic realms. Along comes the rather Starfox orientated galactic sequences, complete with a rather adorable Chip'n'Dale advising one on the proper etiquette required to perform a barrel roll. Though alas, where Starfox once became a cult classic in terms of animalistic space entrepreneurs, Kingdom Hearts only managed to leave a sour taste in the mouth. With rugged textures and unreasonable controls. You're left battling the controller more so than any potential opponents on screen. That and the intergalactic space federation would surely remove any official spacecraft license on my persons were they to witness the destruction left behind me, a mixture of crumpled purple cookies and disgruntled space travellers.

Though even in the darkest of dawns, a beam of solitude and solace has been known to rise out from beneath the horizon. Basking the world in a subtle light, and separating all existence from the shadows that so desperately choose to envelop us. As indeed there is a saviour amongst all my consistent and irrepressible whining. In that the combat established within the game offers forth a rather quaintly charming emotion. And nothing feels quite so spectacular as battling alongside Donald and Goofy to vanquish the infinite hordes of heartless set before ourselves. It's a little simplistic, though it flows quite naturally, and allows the player to purely lose themselves in the moment, to the gorgeous sights of sparkling stars and diminishing opponents. The only issue that occasionally arises is the full reliance the game seemingly places upon it, often segmenting the experience into thousands of miniature battle encounters. Till even the most battle-hardened hero possibly finds themselves a little exasperated, and in requirement of a little breathing space, so as to not ruin the appeal of the fight.

Though to those adventurous few who have managed to read themselves through this pessimistic epilogue of game I have barely scratched the surface of. What are your personal thoughts on the game, and the series as a whole. What are your enjoyments, or your anguishes. And how do you further wish to see this gameplay evolve within the upcoming Kingdom Hearts Three?
7 months ago  |  Comments (0)
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Name Demian
Occupation Photographer + Designer
Birthday April 23rd, 1994
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