1 hour ago
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I think that title came out worst than I thought.
Hello and welcome to another exciting Transformers review, and today we'll be taking a look at another Masterpiece Transformer, officially licensed for a classic G1 character. May I present to you the rough and though security officer for the Autobots, Ironhide!
Ironhide is an officially licensed Nissan Cherry Vanette. Yes, essentially a minivan, but one made of Cybertronian muscle of Decepticon death! Until that one time he got shot in the head. Man, that was a bad day for those guys.
Here's the back of the box showing off the product placement, and this guy has a tone of accessories that we will go over, because I'm just that kind of guy. It's also a slightly bigger than normal MP box due to the number of accessories. So, without further ado, let's get him out and see how he really looks.
Here's Ironhide, out of his packaging, and I just want to say this off the bat. The paint job done on this guy is incredible. It's first rate work. That cherry red just screams Decepticon killing machine.
A little closer you can see the Autobot symbol, as well as having slightly tinted windows. He also has quite a bit of chrome, mostly on the bumpers and lights. But it's clear that Takara took great care when making this guy. Sadly, that leaves a bit of a problem, but we'll get to that later.
First, let's get some comparisons out of the way.
Here is Ironhide with MP Prowl, showing off the scale. He's taller, obviously, but a bit shorter. But looks can be deceiving because that van hides a lot of bot.
Next we have Ironhide with his Combiner Wars version, a Red Pickup truck. Honestly, they should have just done a repaint of First Aid. that would have worked better for a mold.
Touching briefly on the accessories, in alt-mode, Ironhide can use them in some ways.
The roof of his alt-mode can carry one of his three guns. Yes, three, because it's Ironhide and he doesn't believe in half measures.
Now, two of his guns have alternative storage. They can be stored under his alt-mode.
It's entirely friction based and in there tight, but because of that, getting them out can be a problem, so be careful when getting them out.
And this is only a tip of the iceberg that is Ironhide's arsenal.
In due time. In due time.
For now, let's see how the tough bot looks in robot mode.
Ironhide is a big bot of an Autobot, and it shows in his robot mode. He's taller than the MP cars, which I'll show off later, and he's got the right proportions. the problem is with the midsection. Mainly, due to the shape of the van, Ironhide has a bit of a gut. So instead of looking like a buff powerhouse, he looks like a fat powerhouse. He could still snap a Decepticon like a twig, so don't test him.
Get a good look at the headsculpt showing that he is indeed Ironhide. He has an alternative face plate, but it's him with his mouth slightly open, probably to yell at Decepticons for not being scrap.
Like most MPs, Ironhide is quite poseable, probably more than others. Here he is shaking his fist at the retreating Decepticons. And to get at them, he has a wide array of tools to use.
What's rather nice is that they provided a sled to store the many accessories he has, and he has many. Let's start with the basics, laser pistols!
He has two because this is Ironhide, and he demands to be able to kill Decepticons with either hand.
He also has a larger rifle, in case he needs something else to kill Decepticons with. By the way, sorry for the brightness in some of these photos. Ironhide's color and shine really screwed with the filter.
One other attachment that Ironhide comes with is a little sensor that attaches to the arm. Coems iwth it's own sensor screen for the windshield.
Next, items called liquid sprays. What do they spray? Napalm, of course. This particular set comes in three pairs, the red barral, a smaller spray, and one that is from his finger tips, because Ironhide isn't happy unless he's burning Decepticons in some fashion.
And just in case he needs to chase those flying Decepticons, a jetpack! This one is a Wheeljack invention.
But when flying won't do, he'll just shoot them down with this back mounted missile launcher. All in all, you have options.
Next, the comparisons.
First, here he is with MP 10 Optimus. The right hand man of Prime returns to his proper spot. Fun fact, Peter Cullen voiced both Ironhide and Optimus in the original G1 cartoon.
Next, here is Ironhide with Bluestreak. He fits in with the Masterpieces post MP 10, but as you can see, he's going to be taller than most of them.
To show that scale properly, here he is with MP Bumblebee. That seems spot on to me.
And lastly, here he is with CW Ironhide.
So, do I recommend him? If you feel like MP 10 is not complete without his right hand man, then yes. Otherwise, I would still recommend him because he's still a good figure despite some minor mitpicks. The paintjob is amazing and you will have options with this figure.
Next time I actually won't be doing a Transformers review, but an actual figures review? Of what, you may ask? Well, I don't think you'll be seeing Red by reading it, but if you are, it's probably from Ironhide, who beleives that the Decepticons should see him coming, just so they know who scrapped them.
Until next time.
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2 days ago
Episode 10: A Bard’s Lesson in How to Defuse Arguments
Hello all and welcome back to another exciting episode of The Legend of Heroes: Trails in the Sky. In our previous episode, we assassinated a king, got some cooking ingredients and reminds Estelle that she’s a terrible cook and met with Maybelle, the Mayor of Bose, who wants the Bracer Guild to do an investigation independent of the Royal Army.
We learn of a man named General Morgan who really doesn’t like bracers, so for this adventure, our heroes will be messengers for Maybelle, which isn’t untrue. While waiting for the General, our heroes waited at a nearby bar to kill time and met a blonde man form the Empire, who then proceeded to hit on Joshua because at this point, everybody falls in love with Joshua at first glance. Except for Estelle, who only sees him as her slave.
But now the General is ready, but are our heroes? Let’s see what this bracer hater has to say for himself.
I should also note that I have played the game a little bit a long time ago, and I’m essentially past the last part I played, so from this point on, I’m blind to what happens next, so no spoilers, okay? Okay.
A recap of where we last left our companions. Time to go meet up withthe general. As our heroes approach the sentry, he notes that he heard some arguing and asks if there was a problem with another traveler?
Really need to work on that poker face, Estelle. She asks to be let inside and the sentry allows them entry. He also warns them now to go wandering around in places they aren’t permitted, but something tells me that we’re going to ignore that, if we can.
In the first door I see, our heroes encounter the mess. There’s a guard in there saying that they he was suppose to be off duty but received an order to maintain ready status at the fort. I don’t get anything else so I continue to wander, finding the barracks.
Inside there is a sleepy guard, who states that he was involved in the search for the missing airliner until late last night and is dead tired. Isn’t that bad luck to say while in the army? If not, it should be.
Further down, our heroes finds the General’s office. I’m going to leave it be, because I want to explore some more! There’s one more door at the end of the hall, but it’s locked. Back near the exit there were some stairs which leads to the top of the wall and two royal army members. One guard says that they’re all tense due to an incident that happened ten years ago and that they hope to never have another breach of the gate by the Imperial Army. Now you’re just asking for it to happen.
The other guard says that the border is always confronted with threats from the Empire and that they must be extremely prudent in their actions, whatever they do when the time comes that the Empire invades again. Paranoid much, guys?
Well, time to speak with the general, because all that’s left is the cell block. Estelle knocks on the door, quite nervous, but then a voice calls out, asking if they’re here on behalf of Maybelle. After confirming that, they’re allowed entry.
Inside, our heroes meet a man behind a desk.
He looks like a no nonsense general to me. He states his assigned task of protecting Haken Gate. Schera starts off with the pleasantries and Joshua apologizes for the intrusion, but Morgan says there’s no need, as he’s known Maybelle since she was a child and could never ignore her request, but especially with her request as Mayor of Bose.
Estelle gets things off by presenting Maybelle’s letter to the General. He reads it. He takes a moment to ponder it before deciding that he’ll tell the not-bracers what he knows.
The General probably wonders where the star came from. But in reality he’s wondering why Estelle is happy about something that doesn’t concern them?
Joshua recovers nicely, saying that the Mayor is distraught over the situation and that they want to do anything to assist her. Morgan seems pleased with the answer and gets started on the search efforts.
Morgan explains that the airliner, Linde, disappeared on its way to Rolent after taking off from the Bose Landing Port. He says that they have units searching all areas of the region but haven’t found anything yet. Joshua notes that this means the possibility of this being related to monsters or an accident is fairly slim, as anything of the sort would have caused a crash and wreckage would have been found. Morgan confirms as much, saying that the flight route between Bose and Rolent goes over some plains, allowing a greater view of the land. He also adds that hte probability of the airliner going down in Valleria Lake or the ocean is extremely low.
I imagine you would be. Schera then says that the only remaining likely scenario is that the airship was taken, likely for loot or ransom. Other than that, aliens, always aliens. Joshua states that the people likely responsible for this would be the Imperial Army, which would be big news if that was the case.
The general himself is oddly silent, prompting Estelle to ask if there is a problem. Turns out, he was rather impressed with their thought assessment, and then confirming they’ve considered the possibility that the Imperial Army was involved, so they’ve enforced strict regulations on the flow of information. In other words, a media blackout. They want to avoid another war, after all.
But good news, everybody! The likely chances of war was avoided, thanks to a discovery that was made early this morning. Turns out, a certain organization sent a letter to the Royal Family and the Orbalship Co. claiming responsibility and demanding ransom for the passengers. Given who is among the passengers, this seems like an incredibly stupid thing to do and I’m surprised the situation hasn’t resolved itself in some way. So, who claimed responsibility?
The Capua Family.
Joshua seems to be in agreement, with Morgan explaining who they are. They are a bunch of Sky Bandits who have been operating in the shadows in the Bose region and are lead by three siblings as their head. Perhaps you’ve heard of them?
I think you’ve blown your cover, Estelle.
Morgan asks about this run in with them, as he’s heard that some of their gang had shown up in the Rolent region, and then he starts putting it all together.
I don’t think it’s that big. Morgan has finally come to realize who they are, given their ability to analyze the situation far better than any mere civilian.
Look, I can understand being shocked that Estelle and Joshua are bracers, but you’re shocked by Schera? Is it because of the outfit? Just because she has that alluring look to her doesn’t mean she wont whip you senseless for staring too long.
Don’t make this any worse, Estelle. Joshua says that they were requested by Maybelle to speak with him, so technically, they never lied about anything.
You don’t have to shout, General. He orders his men into his office, standing up in the process.
You don’t say. Two of the guards come in and ask what the situation is and immediately starts blaming our heroes for something that upset the General. He tells them to take the bracers out of his office and thrown out at once! What, no jail time?
After a fade out, our heroes are seen running out of the building.
The General decides to respond to that, calling them no different... to who? But he’s upset that they hid their identities in order to finagle information out of him. He says that it’s because they pull underhanded actions like that that bracers can’t be trusted.
This is not what you should be upset about, Estelle. Though she does blame the General for not sharing anything to the guild to begin with. The General would refuse to leave this in the hands of the bracers, who he calls a civilian group, and begins to get upset over Maybelle doing a stupid thing like hiring our heroes and getting in the way of the search party.
Schera decided that it’s her turn to be upset and gets right up to the General and makes her displeasure very clear in a precise, articulate tone.
You think? Schera starts to tear into the General about the string of burglaries that seem to be the work of the Sky Bandits, and knowing full well it was them, dumped the workload onto the guild instead of doing the work themselves, and now, with this incident, he gets on his high horse with the anti-bracer attitude and he has nothing to show for it. Except for that letter from the people responsible, but that was prompted by the Sky Bandits themselves. But hey, Schera is on a roll and she isn’t going to stop for anything at this point.
The General goes on to state that the military is an organization that runs on discipline and does not take action on a whim, unlike a certain group he knows of who allowed said Sky Bandits to escape. Well, they did have an airship with them...
Schera is ready to throw down against the general... when suddenly, a guitar plays.
Why do you have a guitar?
No, seriously, why do you have a guitar? Or is that suppose to be a lute or something?
So our mysterious blond pervert starts singing, causing everybody to stop and listen. This goes on for a while and nobody bothers to stop him until he’s nearly finished. Wow, I’m just... wow.
More likely they were wondering where you got the guitar from. So, as a reminder, he asks what is more precious than anything else?
You can be Vash, but only if you have a gun and wear a red trench coat.
Morgan tells the guards to not let the bracers in again and leaves. Oh, and before leaving, he tells them to cancel any further checks on the travlers along the Eisen Road, as having these bracers around would be an eyesore.
They’re probably thinking that, if they ignore him, he’ll go away. Since it doesn’t seem likely, they decide to leave instead.
Joshua agrees and Schera suggests that, after returning to Bose, how to attack this problem again. They leave, leaving the blond haired man behind.
Did I just get a new party member? After the fade out, we’re back at the bar, and the blonde guitar playing pervert wants to introduce himself again.
Nice to meet you, now stop looking at Joshua like that, okay? He restates that he is from Erebonia and touring Liberl. Estelle begins the introductions and...
Joshua says that Olivier did intercede on their behalf and introduces himself, followed by Schera. Despite how odd it was, they are at least grateful that he did step in before blood was shed. Olivier says to think nothing of it, as he did what any person who loves beauty and peace would have done. He then uses that to ask Schera out on a date, but she declines, mainly stating that she doesn’t have any free time in the immediate future.
Joshua would rather not have anything to do with Olivier, if he can help it. He tells the Erebonian to not include him in his questionable humor, but Olivier is insulted. He didn’t mean it as a joke. Joshua refuses to believe him.
But you cute, which is fine.
So many graves to dig today. Schera puts a halt to this and says that they’re busy, and while she wishes they had a better means of thanking him, they have places to go, monsters to murder, that sort of thing. Olivier then asks to join them to Bose, as this is his first time in Liberl and would like to request a guide, after all. Schera seems fine with this, but Estelle objects to this. I can’t imagine which reason she would use to object to bringing along Olivier. Schera overrules her, saying that this is part of the guild’s duties, much to Estelle’s disappointment.
Why is this a thing you’re worried about, Estelle? Olivier objects to being called a ferocious beast, saying that he’d rather be called a hunter of love, though love stealer wouldn’t be a bad title, either.
Olivier is ready to go, but Estelle has a few more words left for our traveling bard.
Oh, Estelle, you’re such a fun character. And my, oh my, what do we have here? It appears that Olivier is indeed a new party member.
He’s the same level as Schera and one level higher than the kids, and it looks like he’s a gunslinger, too. Was I spot on in comparing him to Vash the Stampede? Anyway, taking a look at his Orbments, I see that he has quite a few slots unlocked already, so might as well fill that up with some of the stuff I have lying around.
I make sure to buy a new food item from the bar and rest my characters before making our way back to Bose. I note that, on the way out, the guards are missing.
After returning to Bose, we get a cutscene where Olivier thinks that it’s more urban than he imagined. He asks about the market, making Estelle wonder if this really is his first time in Liberl. He says that he bought a tourist guidebook before leaving, which was published by the Liberl News, no less.
Joshua remarks that they really do live in a convenient age. Schera asks Olivier if he plans to go shopping now. He will, and after doing some window shopping, he’ll dress up and dine out. After all, there’s a three-star restaurant in town. Estelle happily points out the place to him, which just happens to be right at the east entrance. Olivier is looking forward to the experience, but Schera warns him that it’ll cost quite a bit to go with a full-course meal and would recommend a normal bar any day.
Olivier says it’s fine as he brought sufficient travel expenses with him. And if that isn’t enough, he’ll earn more with his superb skills.
Estelle is quite the harsh critic. Olivier claims that he started as the main opera singer at the Great Theater in the Erebonian Capital before and recalls earning a million mira in a single night.
Olivier thanks them for the guide and bids them farewell until fate brings them together once more. Not if Estelle can help it!
I don’t think he was that bad, Estelle. Though she wonders about the rest of Erebonia population is like him. Joshua thinks that it’s bad to stereotype people like that and really hopes it isn’t true. He says that he thinks the majority of the people there are quire serious, and that htey respect the strong, silent types.
Schera takes offense to that part, but enough fooling around. It’s time to report the information they found from the General. So, the guild first, then the mayor.
But first, side quests! There are three new postings int he guild, so let’s see what we got.
Doesn’t seem too hard.
This is closer to the checkpoint gate, so that requires quite the trek back.
Wow, lots of monster slaying. Anyway, the group talks to Lugran about the incident and that the Capua Family may be involved. With this, they’ll be able to make a policy to the guild related to this, though he’s more surprised that Morgan is a bigger bracer-hater than he heard. Estelle is surprised by this, too, especially since Rolent respects the bracers. Luckily, Morgan is the exception to the rule, with Lugran stating that, under normal circumstances, the Royal Army and the guild maintain a good cooperative relationship.
However, because of Morgan, it’ll be more difficult than before. Schera notes that they’ll have to keep a low profile, but also adds that recent burglaries are related to the Sky Bandits. Lugran seems to agree, but has trouble accepting that they would be so bold as to hijack the Linde. Estelle and Joshua agree with this sentiment. Schera suggests that they investigate the issue further.
Well, it’s time to speak to the mayor, but before getting there, our heroes find a familiar looking pair of people.
Hi, Nial! Looks like he’s trying to get a comment from Maybelle while Dorothy wants to take a nice photograph of her, too. Lila, however, keeps her vigilance and guards the door, telling them that Maybelle is extremely busy and tells them to make an appointment before asking them to leave. Nial keeps the pressure on, with Dorothy helping out by suggesting that Maybelle should grace the cover.
Lila remains a stone wall as Nial yells at his photographer for saying such a thing. She claims it was Nial who said it first.
That does sound like something Nial would say. Lila continues to ignore them, prompting Nial to check on her. Lila finds them interesting and will tell Maybelle about the details of the conversation, but as it stands, no seeing the mayor without an appointment, so get out of here already! Nial continues to ask, but...
Nial finally gets the message, but Dorothy seems to have missed the point of the subtle threat Lila made. They leave, making Lila relax a bit, but that’s when our heroes arrive. She seems somewhat more happy to see them than having to deal with the reporter again. Estelle asks about the people Lila just turned away, and she’s less than thrilled to remember what happened thirty seconds ago. She won’t let no reporters misuse her mistress in any way. Estelle and Joshua comment on how serious she is at her job.
Anyway, they can come in because they already have an appointment with the mayor, so Lila leaves the door.
Inside, our heroes enter Maybelle’s office to see her hard at work. Turns out, she has a lot of paperwork to go through, including dealing with monsters, late shipments due to the no-fly zone, complaints from the citizens, and finally, needing to select a gift for the Queen.
Hey, you got the job, now you have to deal with it. Joshua wonders if this is a bad time, but Maybelle says it’s fine and asks for details on their investigation. After a fade out, Maybelle is pleased with the information as it gives her a clearer picture of the situation. Sadly, it’s more serious than she had originally anticipated. Estelle suspects they would have learned more if somebody didn’t accidentally let out that they were bracers, but she isn’t going to name names or anything. Still, Maybelle is happy that it wasn’t a crash, and with this, can take effective countermeasures with the city. The problem is how to inform the citizens of Bose and how to deal with the families of the passengers.
Joshua notes that such a thing would be difficult even without the mountain of paperwork Maybelle has to deal with. She says she’ll be fine, but now that they have an identity to the criminals, she asks if they can continue with their investigation. Schera says that was their plan to begin with, noting that they’ve ran into these Sky Bandits once already, and there’s no way in hell they are going to leave this up to the Royal Army.
Estelle is behind this. First they have to find Cassius, then deal with the Sky Bandits. Joshua, is having some doubts about this case. Mainly, how can the Lord God King Cassius be beaten by a bunch of Sky Bandits? In his opinion, there’s no way that could have happened. Schera agrees, since there’s little Cassius can’t solve on his own.
We are talking about the same person, right, Estelle? The same person who one-shot a monster that was sneaking up behind you? The guy who had several jobs lined up to do over two days? I don’t think you’re giving him enough credit, Estelle. But then again, maybe they knocked him out first?
Maybelle is confused and asks what’s happening? Estelle explains that her father, who is a bracer, was on board the Linde and gives his name. Maybelle reacts to the name, though she’s never met him in person. She thinks that, by dropping Cassius’ name, they can get some additional information from the army. Still, Maybelle is willing to offer whatever help she can to help them clear up this incident.
After a fade out, our heroes are outside the mayor’s place. Estelle wonders what was up with Maybelle, but Joshua thinks it’s related to her relationship with General Morgan. Schera says that they shouldn’t worry about that right now, but they appear to be stuck at an impasse at the moment.
Estelle mentions that blindly searching for the airliner would be a waste of time, because if that’s all they had to do, the army would have found it by now. This gets shocked reactions from Schera and Joshua.
After that bit of fun, Schera mentions that, unlike Rolent, the Bose region is huge and she’s just hoping for a clue to land in her lap at this moment. Thinking on it, Estelle recalls that Nial and Dorothy were at the residence before, suggesting that maybe they know something. Joshua seems to think this is a good idea, so our next step is to find our reporting duo and get more information out of them.
But we’re going to hold that off for next time as I’ve sadly ran out of time for today’s episode. We didn’t get as much done as I would like, but sometimes, you just have to roll with it. What we do know is that the Capua family is somehow involved in the disappearance of the Linde, but this asks too many questions, with the prime one being “are they insane!?”
Next time, we’ll do some more side quests and see if we can continue the main story, but for now, we’ll end it here.
So until next time, remember, when you notice a group of people arguing to the point that blood is about to be shed, always break out your instrument and sing a song about love. It will certainly calm them down. That or distract them long enough to make them forget what they were arguing about to begin with.
2 days ago
Hello and welcome to Day Five and the last day of Combaticon Week. Today we'll be taking a loot at the last member of the team as well as their combined form, so without further ado, may I present to you the leader of the Combaticons, Onslaught!
The final member of the team comes in the typical Voyager class box with no comic, but just a card. This box get's thrown away immediately because I'm not that kind of collector.
Getting him out of the box you can see that they spent some time with Bruticus homaging his G1 toy more, with the electric chest piece and the guns attached to the back. He's actually redeco of the Combiner Wars Hotspot. Not a major one like Swindle, but enough changes to satisfy some people, as well as a change to the alt-mode.
First, let's get in closer on the head sculpt. One thing that impresses me with the Combiner Wars is the head sculpts. There's almost no bad one among them.
Of course, Onslaught can hold the two guns that are on his back, but he looks stupid without them, so we're going to keep them on. That said, he does have the same poseability as Hot Spot, and he likes to pose like John Woo's protagonists.
Speaking of Hot Spot, let's bring him out to compare the two figures.
The share the same basic skeleton, obviously, and they share similar molded pieces. The forearms and hands are the same piece. The legs share similar molding but different at the feet and ankles, using different pieces. The chest piece, shoulders and backpack are all different pieces, though.
This mold will be used again for two more coming out, one for the Transformers Collector's Club and one for Hasbro's fan-made combiner. It's a good mold, actually, and I'm glad it's getting more use.
And of course, here's Onsluaght with his Warbotron counterpart. As before, the Warbotron Combaticons are homaging the G1 toy a little more, though the difference here is that WB's Onslaught is missing the chest circuitry that CW Onslaught has.
Now it's time for the alt-mode. If you own Hot Spot, it's basically the same transformation, but with some added steps.
Mainly, it's the upper arms area. You have to fold out some extra pieces, but nothing else really changes. That said, the one big difference, outside of the backpack, which has guns instead of a ladder, is the fact that, technically, the alt-mode is turned around for Onslaught. Here, let me show you what I mean.
Here's Onslaught with Hot Spot, with both figures facing forward in their alt-modes. Basically, it's Hot Spot with his legs facing forward and arms back while Onslaught is the opposite. here's what it would look like if I gave them the same orientation.
See what I mean?
Next up is Warbtron's Onslaught, which is certainly more Toy accurate than CW Onslaught. Normally, this is where I would end the review, but I have plans for next week, so we're going to keep things going by taking a look at the combined form.
Combaticons! Transform and combine into Bruticus!
Behold the military team combined into their ultimate weapon, Bruticus. This is also the first Combiner Wars wave to come with all of the original members released at once and without any new members. Yes, even if they are straight repaints.
One issue I hae with this combiner is the same as Defensor. They have the leaning forward syndrome that makes them off balance. It's mainly the distribution of weight that causes it, sadly, something that most third party company's don't have a problem with.
Here's a good look at the head sculpt. It's a very nice head sculpt. The guns also remain attached in this form, which is always a plus.
Now for some size comparisons.
Here is Bruticus with CW Alpha Bravo.
Here he is with CW Warpath.
Here he is with major rival Defensor. I note that Defensor in his default configuration is much bulkier than Bruticus.
For fun, here he is with Superion.
Here he is with Maketoys Quantron, who's a head taller than Bruticus.
And lastly, here he is with Warbotron's Bruticus. Now, one thing you might have noticed with the CW combiners is that they all hae six members, but Bruticus only has five... right?
Well, no. In this wave they did give Bruticus a companion.
Here is Legends Class CW Shockwave, who can transform into a space ship of sorts.
LIke so. Or, he can transform into his proper alt-mode, a gun that Bruticus can use.
And man, are Blast Off's hips weak. He doesn't hold up Shockwave very well, dropping at the slightest touch. maybe Unite Warriors Blast Off will have stronger hips.
And there's the team and the end of Combaticon week. I have issues with a majority of the members, but the two I didn't have a problem with turned out to be fantastic and the combined mode looks great. I just need to fix that leaning forward problem.
Tune in tomorrow for my next Let's Play starring a perverted bard who hits on guys, and then next week, I'll need to grow an Ironhide for my next MP review. Until then.
3 days ago
Hello all, and welcome to my new where I watch project. I hope you enjoyed my trip through Dog Days, and if there is a fourth season I'll return to that show. But we aren't here to discuss that fun little rump. Today, we're going to be taking a look at a sequel series I've already done.
As you can guess by the title, today and the weeks to follow, I'll be taking a look at Sword Art Online II, starring everybody's favorite Marty Stu badass that can make any lady swoon for him and destroy any obstacle in his path through determination and breaking the game. Sounds like a fun guy, doesn't it?
Just in case you are wondering, I have done the first season, which you can read here. There, you can watch me dive deeper into the abyss, especially as the season goes on, as I begin to question what the hell I'm watching and why I am watching it. Hopefully it won't be so bad this time.
That said, unlike the first season where I did watch a couple of episodes, in this one, I'm going in as blind as possible. I know about a couple of characters and a new setting, because I couldn't avoid some of that, but as for the ending and major plot revelations, I have no idea, so as is the case for these, please do not post spoilers or I'll be forced to sic Steve the Crystal Dragon on you. He got a new job as security when his dream fell through because of his size. He was so sad for so long.
Anyway, enough of that sappy and overly long intro, let's go ahead and get things started.
-Our episode begins with swirling yellow text that comes together to show off a city that wouldn't look out of place in Blade runner. As the camera flies through the city, a person starts talking about how people who say it's all about agility are living in a dream. A blue haired man mentions that, sure, having high agility was great early going, but now, things are different. We find ourselves in a bar with people doing various things in there, like playing pool or watching this guy on the screen as the guy says that everybody who spent a lot of time boosting their AGI are going to be in a bad position later on.
-The crowd boos him as we see that he appears to be on a talk show of sorts. On the screen are three people, our blue haired individual named XeXeed. A man sporting a red mohawk called Yamikaze, and our host called Moderator. Moderator states that XeXeed is the tope ranked player in Gun Gale Online and surprised by the comments, but says that he doesn't know if he'll be on MMO stream again, so he wanted to stir things up a bit. And this is why you coach your guests before letting them on your show!
-Moderator then asks XeXeed how he thinks he'll do in the upcoming Bullet of Bullets tournament and he's confident in his victory, saying that he wouldn't be in it if he couldn't win it. So he's play the heel type of character, isn't he? The crowd boos him again as Yamikaze tells him not to be so confident in his victory, as the BoB is a solo tournament, so he shouldn't chalk up his victory over his attribute type. XeXeed says that his results speak for themselves and that Yamikaze, being an AGI build, is in denial over the changes.
-XeXeed then stands up and tells the people that, before, it was all about boosting your AGI so he can fire your powerful gun faster, but the balance of gameplay is always changing in an MMO, especially in his one, where levels don't let you respec your stats. He tells them to think ahead about their points, because what works in one zone may not work in another. He then stats that the next set of guns coming out will have higher strength requirements and come with bigger accuracy bonuses. But I bet that recoil is going to be killer.
-One of the patrons mentions how XeXeed spoke about how great it was to have an AGI build, but how they've scammed them. That's when a mysterious individual covered in a cloak stands up, takes out his gun and points it at the screen, calling XeXeed a fake. Okay, can we please not do anything crazy with the gun now? This Mysterious Gunslinger says that XeXeed will now face judgement against somebody with real power, which gets a laugh from the other patrons. The gunslinger fires, hitting XeXeed in the face. Well, he hits the TV screen with XeXeed on it. Don't you know how much it costs to place those things?
-As XeXeed continues his speech, the patrons start to laugh again when suddenly, XeXeed starts clutching at his chest and gasping for air. this draws their attention as XeXeed fades out, with a sign saying disconnected. Moderator thinks they had a bad connection that that he'll return, but asks everybody to keep watching MMO Stream for more.
-The patrons soon put two and two together and figure out that somebody bad happened. The Gunslinger points his gun at the people, saying that this is real power, real strength and that they should carve his name into their brains, the name he shares with his gun. And that name is... Death Gun. You think he could have come up with a better name than that, wouldn't you? Also, nice skeleton motif you got going there.
-After showing off the title of the series, we get tonight's episode title, The World of Guns. In the real world, we see somebody texting their mother, saying that they'll be home by six. Closing the app, we see the date. It's December Seventh. And the person holding that phone? It's Asuna! It's the year Twenty Twenty-Five, one year after the events of SAO. She's surprised the time has flown by as she exits the tunnel. As she stands by a chain fence, she sees a leaf blowing on the wind. This makes her wonder what the difference is between the real world and the virtual world as she tries to grab the leaf. That's when a individual comes up and tells her that the difference is the amount of data. Asuna is caught off guard but looks up to see it's our hero, Kirito! What did we say about suddenly showing up like that?
-Asuna berates Kirito for scaring him, but he misses the point and says that he was on time. Asuna decides to let it go, saying that she was just spacing out. They greet each other, with Kirito complimenting her on her outfit, which is something you should always do when on a date, obviously. He mentions that it brings back a lot of memories, but no rapier this time. As for Kirito, he went nuts with Black, but he blames his sister for throwing everything into the laundry and this is all he had. When in doubt, blame the siblings. Asuna tells him to stop putting it off before running to his side and taking his arm into hers. She can't believe that they're dressed in their old colors. Crazy, right?
-Well, Kirito begins giving an answer on how they were limited by their wardrobe choices in SAO, but Asuna immediately shuts him up by saying it was rhetorical and didn't need an answer. She then drags them off to have their date. The location of their date? The Imperial Palace. Okay, probably not the first choice in a dating spot, but maybe they're comfortable enough that any place is a good date place.
-During the walk, Kirito mentions that he finds the Imperial Palace interesting. When asked why it's interesting, he first explains that the Palace is two kilometers north to south and one point five kilometers east to west and takes up twenty percent of the Chiyoda Ward. There are no subway tunnels underneath it and it's considered a no-fly zone. It's one gigantic restricted area in the heart of Tokyo. Well, lots of places are like that these days, but he continues, saying that it isn't just cut off from physical locations. He points to a strange lamp post, but he says that it's actually a camera. The Palace Grounds are set up with their own closed off network, with no way to access it from the outside. Asuna sort of stopped paying attention and comments on the weird shape of the camera. Kirito thinks it's cool because the area is basically it's own little world, but he might be overblowing it a bit. Asuna laughs, though I wonder if it's a genuine laugh or a "I'm going to laugh to make you stop now" laugh.
-As they continue their date, Kirito takes Asuna to this bigger park that apparently used to be the center of Edo Castle. Hey, open space! Asuna grabs Kirito by hand and they do the things that young people do, like bug tourist to take pictures of them! After a fade out, our young couple finds themselves at the Gohoudai Ruins, the day coming to an end. Asuna asks Kirito about the questionnaire that was handed out and wonders what Kirito wants to do with his future? Apparently, he wants to be God.
-No, actually, Kirito tells Asuna that he wants to go from being a player but a creator. So a programmer, right? Nope. Kirito wants to create a man-machine interface to replace the current full-dive technology. Oh, so a way to transmit yourself into the data or to take stuff out of it, right? Well, I hate to break it to you, Kirito, but somebody beat you to it by a good fifty years. His name is Flynn, and he was quite the programmer.
-Kirito mentions that he's gone to a lot of tech forums but says that the information is a lot to absorb. Asuna smiles and says that, after graduating, she just wants to be with him. Great plan, Asuna! Kirito didn't hear it and asks her to say it again, but she changes it to wanting to be with Yui in the real world. Kirito is confident that they can be with their daughter in the real world, as soon as somebody figures out how to create augmented reality. Sounds like some real Star Trek technology is needed here. Of course, the problem is the amount of data required, which was something he mentioned before.
-When Asuna asks what he meant by his earlier comments on the difference between the real world and the virtual world, Kirito gives a simple example of holding hands. Holding hands in ALO wouldn't be the same as holding them in the real life, due to the amount of information that is gathered from such a simple gesture. That makes since, because just the simple act of touching something gives you a huge amount of information about the object you're touching. That alone would be a programming nightmare. Kirito points out that, if somebody could figure it out, how would you tell the difference between a real hand an a virtual one?
-Asuna, full of confidence, says that she could tell the difference if she was touching Kirito's hand. And it's not just touching, but also the information humans get from sound and from taste. Asuna says that even with the Amusphere being able to replicate a lot of things, they would still know the difference between real and virtual data. Kirito doesn't deny it and hopes that one day somebody will be able to make something that would take care of all of that. Asuna sees the positive of this being with her daughter, Yui, forever. She then orders Kirito to make such a machine, because Mommy needs her baby!
-They sit in silence for a while, cuddling in the cool day, but Kirito himself has a serious look on his face. Perhaps he's trying to figure out the problem of building a machine like that. Maybe he needs to make a call to a friend in the US. But no, something else happened because we go to four hours later. Kirito is reading a message on his phone from Seijirou Kikuoka, wanting to meet with him on the day of his date with Asuna. He gets a message from Asuna saying that she's heading out, basically telling him he's on the clock.
-Kirito then gets off an elevator leading to a rather fancy restaurant. As he enters the dining hall a person waves over to him. This must be Seijirou. As Kirito takes a seat Seijirou tells him to order whatever he wants as he'll pick up the tab. Kirito is clearly not happy to be here, but Seijirou tells him to relax and act with him like they do in ALO. Well, if he's buying, Kirito opens up the menu and goes right to the dessert section.
-After Kirito places his order, they talk briefly, with Seijirou feeling a bit cold from Kirito's attitude. After all, he was the first person to visit Kirito after he woke up from his adventures in SAO. Well, Kirito can't deny it, as we flashback to him waking up in the hospital and meeting with Seijirou, who was the leader of a task force with the Ministry of Internal Affairs and Communications, sometimes called the Virtual Reality section. We see a stark contrast between the two as the Seijirou in the past looked rather serious, but in the present, he's bouncing in his seat. Must have gotten a hell of a bonus for dealing with the SAO incident.
-Kirito, acting like his usual self, but probably because he's on the clock and doesn't want to be late for his date with Asuna, asks Seijirou why he called to meet? If it's anything SAO related, he's already told them everything he knows. Actually, he wants to talk to Kirito about something else. Mainly, why haven't you been promoting Gilmore's Glorious Goods during your adventures in other MMO worlds? I mean, it's not like he needs the money but free advertising always helps.
-Okay, clearly not that. Seijirou hands Kirito a tablet, showing off the picture of a man. When asked who it is, Seijirou mentions that this won't be pretty, then says that on November Fourteenth, the landlord of an apartment complex in the Nagano Ward noticed a foul odor while cleaning and coming from one of the units. When he enters the place, he finds Tamotsu Shigemura, aged twenty six, the man in the picture, dead. He's been dead for five days. They investigated and found the place untidy but no signs of burglary, but they did find something interesting on Tamotsu's head. Kirito correctly guesses that it was an Amusphere. Because of the death being unnatural, an autopsy was performed to find the cause of death. It was acute heart failure.
-Kirito asks how that happened, but nobody had an answer. Seijirou states that, because the death happened some time ago and there was no foul play, the autopsy wasn't very thorough. What they do know is that Tamotsu, the deceased, was logged in for two days straight and hadn't eaten since that type. Kirito says that it's typical of gamers, but is that really typical of gamers, Kirito? Really?
-However, Kirito has another problem with this. Why is the government telling him any of this? Well, that's because Tamotsu had a game installed on his system called Gun Gale Online. Kirito has heard of that game, as it's the only MMO with professional players from Japan. Seijirou mentions that there was a tournament back in October to determine the best player in GGO and our deceased guy was the victor. His online name was XeXeed. Sound familiar yet? Kirito asks the important question: Was he playing GGO when he died? Technically no, but he was logged in as his avatar and appeared on a show called MMO Stream. They have an estimate time of death from the logs during his time logged in.
-Seijirou then says that there's some more that requires confirmation. According to another player's blog, while Tamotsu was logged on, something strange happened of note. Basically, what happened in the teaser from the beginning, with Death Gun talking about justice and power and shooting XeXeed in the head while he was on TV. At the same time another player happened to be recording the audio and uploaded it. Thanks to the audio track, they were able to determine that the shot fired and Tamotsu's heart attack happened at around the same time. Kirito just thinks that it's a coincidence and that they shouldn't think anything of it.
-True, Seijirou doesn't deny it, but then mentions that there was another death that happened on November twenty eight in the Saitama Prefecture. Same set up as before, only he was found by the newspaper boy and said the smell was...
-Politing coughing from the ladies trying to have their food stops them and draws Kitio's attention. They don't need to hear the disgusting details as they're trying to keep their food down, thank you very much. Seijirou decides to skip to the good stuff. Heart failure was the cause of death in this incident, as well. The victim in this case had the online handle of Usushio Tarako, which the subtitles tell us means Low-Sodium Cod Roe. Great handle name, guy. But in his case, he was playing GGO when he died. He was meeting with his squad, which they call a guild in GGO, when a strange player walked up to him and shot him point blank. It's suspected to be the same person firing both shots, as this person also went on about justice and power and identified himself as the same handle, Death Gun.
-Kirito gets interested now and asks if there were any damage done to the victim's brains. Seijirou was ahead of him in this case and asked the ME about it. Both brains were fine, so no microwaving here. Besides, while the original Nervegears could emit powerful electromagnetic waves, that isn't the case with the Amuspheres, which can't generate enough to do any damage. At least, that's what the developers claim, and they were being run by a real nut job, so take it with a grain of salt.
-So, yeah, looks like Seijirou has done his homework, but Kirito says that all they have are coincidences and rumors, which he won't deny is the case here, but speaking hypothetically, could it be possible to stop a real heart with virtual bullets from a virtual system? Kirito, make an insight check. He imagines the figure of Deaht Gun firing his gun, the bullet traveling through the tubes of the internet, emerging from the cable socket, becoming real, then flying around to hit the intended victim. Must have rolled high on that insight check.
-Kirito doesn't believe that to be the case, but hypothetically, say that Death Gun could send a signal to the Amusphere, what kind of signal would it be? He suspects it's a sensory overload of some sort could have caused the heart to stop, but it'd would have to be a hell of a sensory overload to short out the heart. Seijirou sits with a smile, which Kirito notes. He gets pissed at the government official, since it's apparently they already thought of this but wanted to pick his brain for answers. Seijirou denies this, saying that he only wanted his opinion.
-Pissed off, Kirito stands up and tells Seijirou his opinion, which is that it's impossible for an in-game action to cause a real world action. The shots fired and the heart failures are coincidence and nothing more. As he begins to leave, Seijirou begs him to stay by bribing him with more food, since the government is picking up the tab here. Kirito thinks about this for a moment, giving Seijirou an opening. He agrees with Kirito, that this sort of thing should be impossible, that the in-game shots couldn't cause these heart failures. And now that they're at this point, Seijirou asks Kirito how he would feel about being a government agent, logging into Gun Gale Online and make contact with the player called Death Gun, who apparently has the ability to kill people in the real world by shooting them in game? Sounds like fun, right?
-Yeah, no. Even if Kirito thinks it's a coincidence, this thing happening twice is going to make anybody nervous about trying to find the guy. He begins to leave but Seijirou falls from his chair and grabs him, saying that they just agreed it wasn't possible. Besides, Death Gun is going after specific guys that meet his criteria. This catches Kirito's attention and he decides to indulge him some more. That and he'd rather not be caught in this embarrassing situation of having an older man on his knees grabbing him by his jacket.
-Seijirou states that, according to the pattern of two deaths, Death Gun is going after top ranked individuals in GGO, so it's safe to assume that he won't go after newbies. Besides, if Kirito was able to beat Kayaba at his own game...
-Nope, hold on. Kirito stops Seijirou right there and tells him that those are different things. I mean, sure, SAO was a death game where these players were forced to fight for their survival by a mad man, but that's nothing like in GGO, which is filled with pro gamers. Actually, before going there, Seijirou asks Kirito to explain what he meant by pro gamers. Kirito states that GGO is currently the only VRMMO game that has a game going to real currency conversion system in place. Meaning that any money made in the game gets paid back to the player in real money, and by being a top player means you're getting a steady stream of income. I imagine the taxes for that would be killer.
-Kirito states that the top players are making roughly two to three hundred thousand yen a month, which roughly translates to two to three thousand dollars a month. Depending on what part of the country you live in you can sustain a decent living for yourself. And this is why the top players are so hardcore and would spends two days straight in the game without food, since it's their livelihood, after all. I imagine they'll explain how the players get paid somewhere down the line.
-The point that Kirito is making is that, sure, he did well against Kayaba in SAO, but that's mostly because A) He was a beta tester and knew the rules to the system already, B) Had been given a lot of additional advantages over other players and C) had a lot of support from players who were in powerful guilds. Though in my previous review there was a theory that Kirito may have been an intern for Kayaba at one point, giving him a more intimate knowledge of the game than others. I always did like that theory.
-So, yeah, Kirito says that they should find somebody else, but Seijirou doesn't want to find anybody else. Or for that matter, can't, so if taking on these pro-gamers is going to be necessary for the investigation, then he'll pay Kirito. How much? Well, he puts up three fingers, but doesn't exactly say how much it is. Though Kirito gulps at it, indicating that it may be a high amount. Clearly, he's tempted, but falls back on his usual attitude. He says that you find horror stories like this all the time on the internet, like the Slender Man fiascos from the early Twenty First Century. Now that was a crazy time.
-Well, sure, Seijirou won't deny it, but he's getting pressure from his bosses, and the effect of full-dive technology on the world is the hottest topic today. You can certainly date this series because it shows somebody who looks like Steve Jobs giving a presentation on their newest product, the iGlass. Anyway, there are a lot of researchers working on full-dive technology, and because of these deaths, people may attempt to get the technology regulated. I imagine it has more to do with these recent deaths and more to do with the SAO incident. Still, Seijirou doesn't think regulating the technology is bad, just that they want to find out the facts first before they can begin regulating it.
-That's nice and all, but Kirito asks the proper question. Why not ask the admins about it? I'm sure they'd be happy to help with the investigation. Well, there's a problem with that. First, ZASKAR, the company that developed GGO, is based out of the US, which means that they are well out of their jurisdiction. Second, the company has not made their address, number or email public, so they can't contact anybody. This becomes another problem because, thanks to the seed being released, all kinds of shady VR worlds have popped up, no thanks to a certain somebody who decided on their own to release it to the webs instead of trying to regulate it in some way. Who would do such a stupid thing like that?
-Since they don't know whether ZASKAR is a legit company or not, the only way to make contact with anybody is in game. Though I imagine they have to be legit if they can actually pay the players with real currency. But with regards to the assignment, they aren't asking Kirito to get shot and they'll take whatever emergency precautions are needed. All they want him to do is evaluate the situation and report his findings. Seems simple enough, but when has anything been simple for Kirito? So, are you in, Kirito? I imagine if Seijirou was a player character, he'd be rolling for Persuasion right now.
-Kirito thinks on this, recalling the events in SAO, where over four thousand people died. A year has passed since then and those horrible memories have started to fade, but now, thanks to more people dying in a virtual world, Kirito is being dragged in to deal with, though at least, in this case, it's his choice to make.
-One theory I have that I may have mentioned before is that Kirito may be suffering from PTSD. I know I mentioned that Kirito hit rock bottom pretty hard in SAO thanks to some key deaths, like Sachi, and that he essentially became a death seeker, but thanks to some other players, like Asuna, Liz, Klein and Silica, he was able to bounce back somewhat. Then came ALO and he essentially went head first into that without telling anybody his plans. Basically, I think the guy could use a couple of extra therapy sessions.
-This actually leads to another question I have. If Kirito had a contact within the government, why did he never tell them about the ALO situation, where the guy in charge outright admitted to having Asuna captive? At the very least, they could have done an investigation that would have led to the truth. If this was mention in the books then this can be disregarded, but I'm putting this in as a retcon.
-But that's enough ranting as return to the present, with Kirito and Asuna still having their date. Asuna suddenly realizes why Kirito brought her to the Imperial Palace. She states that, if their world is made up of an axis called time and a place called space, then the center of their reality is this place, in the heart of Tokyo, where a castle once stood long ago. And the axis of all the worlds popping up thanks to the seed had a castle there before, but it doesn't exist anymore.
-This gets Kirito to think on how Aincad, the world of SAO, was shaped like. He suspects that it's shape, basically a giant tower, was suppose to represent the axis of time and the plane of space, but Asuna adds that, if this was the case, once you've reached the top, there was nothing left, as if the world ended. Of course, thanks to a certain somebody breaking the sequence of events, they'll never know what its as like in those upper floors. Probably a good thing, too, because I wouldn't put it past Kayaba to make a level that had specters of the fallen players just to screw with the still living players. Basically, I'm trying to say that, even in death, Kayaba was a dick.
-So, yeah, Kirito, despite saving all of those people, this is still your fault. So of course he reacts to her by saying "yes, ma'am," but this gets them to laugh a bit. Isn't fun to remember the times where they were fighting for their survival every day? Anyway, Kirito starts to tell Asuna about his new job with the government, but decides not to tell her. Instead, he says that it's starting to get a bit cold and they should probably start heading back. She then suggests that next time they should bring Liz and Leafa and everybody else to have a picnic here just because it would be fun. And probably to make sure that everybody else knows that Kirito is her man! Kirito, missing the hidden meaning, agrees, saying that they should do that in the spring, when it's warmer.
-After a fade out, we return to an alien world featuring a group of soldiers walking this dangerous plan. A blue haired girl looks at them through her scope and reports back, stating that their course and speed has not changed. The camera takes an extra long time to pan up on her backside, showing off her very tight short shorts, because this is SAO and we need to have our ass shot somehow. She mentions that they are about fifteen hundred meters away, prompting the voice to ask if she can make the shot. Uh, yeah, that won't be a problem for her. Okay Sinon, your squad is counting on you.
-Sinon plays with the trigger for a bit, commenting on the pressure, anxiety, and fear is nothing like how it felt that day, and that fifteen hundred meters is nothing to her. She lines up her shot on a guy with a mohawk that kind of looks like Yamikaze from before. She fires and we follow the bullet, going straight through the guys head and hitting the ground behind him, with Sinon saying next. Cold, lady. Also, I'm glad they didn't show the obvious bloody mess that would have happened, unless it's a T rated game, then that won't be a problem. Cue credits!
-Actually, our credits are the opening sequence, showing off Kirito's new avatar and showing how prominent Sinon will be for this arc. She has a cool design to her.
-Next time, Cold-Hearted Sniper.
So, things are starting off well. I like how they start the episode showing off the situation, why Kirito is involved, and a cute bit involving his relationship with Asuna. Sinon has a cool design, but of course, is all about the fan service.
Going over the voices quickly, Seijirou is played by Dungeon Master supreme, Matthew Mercer, so expect lots of DnD jokes whenever he's on screen.
Sinon, our girl of the arc, is played by Michelle Ruff, who's more famous role is Rukia from Bleach, though she's also played the roles of Yukari from Persona 3 and Rita from Tales of Vesperia. We didn't here much of her voice outside of her cold sniper voice, so we'll see where that goes from here.
Until next time, remember, when the government is picking up the tab at a fancy restaurant, go nuts. You might as well get all you can get out of it.
4 days ago
4 days ago
Hello and welcome to Day Four of Combaticon week, and today we'll be looking at the last of the Deluxe members of the waves and the new mold of this wave. May I present to you the Combaticon tank, Brawl!
I forgot to take the picture of him in the packaging, so just deal with the empty package instead. Anyway, let's get a proper look at hte figure.
Brawl is a new mold, but he's got some issues that we'll get into later. As you can see he's missing his trademark turret, which does act as a detachable weapon. he's also got a big chest that isn't the typical design of the Combiner Wars Deluxes.
That said, he does have some decent poseability, including ankle titls, weird elbow swevels, a turnable waist and ball joint head. So not bad, but he does have some problems. First, yo ucan see he has hollow wrists, but then there's an issue with his midsection.
That's basically it, which looks really bad, in my opinion. I think I can see what they were trying to do with it but someone screwed up with the engineering, so it doesn't look so good. He doesn't move around, but still, it's a concern.
So, anyway, to the accessories.
Brawl can wield his turret as a hand gun, but it looks stupid like that and belongs on his back, where it should be.
That looks much better. This is one accessory that isn't going into the Combiner Wars tray because it's suppose to be on him.
Next is the hand/foot gun, which I believe is a new mold, but still stupid to have the Transformers wield. Now it's time for some comparisons. Unfortunately, because he is a new mold, I have no Combiner Wars figures to compare him with. So let's just compare with with another Deluxe tank I have.
Here is Brawl with Deluxe Warpath. Clearly, the designs are different, but hte point is hte height, though it looks like Warpath is slightly taller than Brawl.
Next, here he is with Warbotron's version of the character. The first think you'll notice is the color, as CW Brawl is more brown and cartoon accurate compared to his Third Party Counterpart, which is meant to invoke the G1 toy more.
But I still think Warbotron's Brawl is compensating for something.
Now it's time for the alt-mode.
A couple of issues with the transformation. First, it doesn't feel natural and getting the legs to connect can be a problem. Second, getting everything to connect is a problem. I don't know what happened but the connections are Brawl feel very loose and will come apart. One complaint I had with the other Combaticons is that they had tight connections, but Brawl is on the opposite side of the spectrum.
Oh, and the turret cannot rotate, which is a major shame. Otherwise, he's a descent looking tank.
Here's how Brawl looks with the Hand/Foot gun, which actually looks pretty decent in the alt-mode configuration. Anyway, let's do some comparisons.
Here's Brawl with Warpath, and Warpath has a rotating turret It just seems like the Deluxe tanks just can't get a good waist joint and a rotateable turret.
And here is Brawl with Warbotron's version, again invoking the G1 toy more than the cartoon.
And that about covers the deluxe figures. Tomorrow is my review of the first episode of Sword Art Online II, but Saturday brings the conclusion of Combaticon week with an Onslaught of pictures. Until then.
Random friend requests are not acceptable. Seriously. If you want to add me, you better damn well do something important.
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Gravity Rush images go here.
Final Fantasy XIII
All things Final Fantasy XIII
So much eye candy...
Art from Persona 3, 4 and Arena here.
Tales of Graces
Here is your Tales of Graces love
Selvaria Bles Album
You know why you're here.
Hayate the Combat Butler
The place for the ladies (and guy) of this series.
Something for everybody!
All Fate/Extra stuff here (and then some)
The Wheel of Fate is Turning
These people are guilty for not wearing a crown
For the popular strategy RPG
You know why you're here. If not, you need new glasses.
Your cosplay action here.
Love for a great game with great art.
Even horrible creatures of the night need love
The most messed up pretty girls you've ever met.
The Devil is a Part-Timer
And now has it's own part time album.
Date a Live
Crazy girls going crazy for a guy who's treating this like a dating sim because if he doesn't the crazy girls go insane and start blowing stuff up. It's that kind of show.
Cosplay Gallery number 2
We liked it so much we made it twice.
The console war done with cute girls.
Because Hajime needs her own album.
Cosplay Gallery the third
Because you can never have enough
Rooster Teeth's first ever anime, it's images go here.
The Familiar of Zero
The one anime where I absolutely hate our two main protagonists.
High School DxD
Angels and Devils do battle while getting naked for no apparent reason.
Is This a Zombie?
No, they are hot vampire ninjas and magical girls.
Not that kind of Golden Time, though, but the anime.
Persona: The Second
For all the stray ones.
Cosplay thread IV
Like Saints Row, only sexier.
It's about a bunch of kids in the afterlife playing with guns.
Where being sexy will always forgive you for wanting to kill your sisters in bloody ways.
I couldn't become a hero...
...So I made this album instead.
Knights of Sidonia
Because we always make a folder for these shows
It's about a guy trying to become the Magic King and have his own harem
The Shantae Folder
The place where we put our magically sexy half-genie in all her glorious glory.
The Irregular at Magic High School
Where the protagonist can kill you just for annoying his sister.
Cosplay Gallery the Fifth
You know the drill.
Anime Screen caps
Because anything can be taken out of context when anime is involved
Because I'm watching it, that's why.
No Game, No Life
No questions have been answered yet