As many know, I like video games, a lot. My only stint with higher education was in game design after all. It's a medium capable of the most unique stories and experiences possible at the moment. Yesterday I played one of those games.
Being a stone cold atheist, you'd think a game called "Everybody's Gone to the Rapture" wouldn't interest me in the slightest. Lucky for me I knew it's based on a lot of 60s and 70s British sci-fi. Taking place in June 1984 the you explore Shropshire after a mysterious apocalypse and uncover the events in the lives of the people in this rural valley leading up to the end of the world. It was the most moving story I've experienced in the past couple years. You peer into their lives and watch their lives happening and how they deal with all the human trials and tribulations (affairs, troubles at home, teenagers in love, etc...) as they slowly come to grips with an end they only suspected was coming.
The story isn't told to you, you have to find it by searching the beautifully rendered homes, streets and paths. This story is delivered by figures of light representing imprints of these people's lives on the now vacant world, others bits of narrative are echos in electronics left behind like radios and phones. And the more story you find the more you come to know these people making the eventual vision of them when everything ends inherently carry more weight and meaning. You are doing yourself a great disservice if you aren't relentless in your search for as many story triggers as possible.
All this is punctuated by a moving and beautiful music score (it's on Spotify, go listen). It's only on PS4, published by Sony so it's unlikely to be released anywhere else.
I recorded B-roll of the entire playthrough and am tinkering with a script, if time and motivation allows I might finally try my hand at a video review.