Oh what a long strange trip its been.
In 2013 I had an idea: I wanted to play a game of Dungeons & Dragons with my friends at RTX. In those days the convention was still light on evening activities besides pub crawls. This was a chance to hang out, play a fun one shot, be entertainment for those that just wanted to watch, and share a hobby that had become a big part of my life with some of my favorite people. When enough people showed interest in the evening we put together a little prize package for the Sidequest charity auction to sweeten the deal...the winner of the auction would come "be the bad guy" and help me in the final boss fight. So one night a couple dozen of us took over an upstairs corner of the Radisson hotel and over the next few hours played a hysterical game of D&D! People arrived to watch for a while, bringing us food and drinks, and our charity winner rolled a Natural 20 on his very first ever d20 roll! It was casual and fun, and we all agreed we should do it again next year!
In 2014 with a bit more planning and interest we reserved a back room at Fado, a fantastic Irish pub nearby. A slightly larger audience enjoyed a comfortable space and good food while I lead our party on an RvB themed adventure that to this day has one of the best surprise endings I never would have predicted. We managed to record it on video for fun, the charity winners got outstanding prizes and had a blast, and this D&D at RTX thing was cemented as a yearly event.
In 2015 we were accepted as an official panel at the convention! This meant a dedicated space with audio and video, and a comfortable place for the audience to watch. It was a small room with only an hour of time, but the RT fans packed the room to overflowing with an amazing audience who filled that small space with so much love and enthusiasm that it was hard to do anything but grin from ear to ear the whole game! As an official panel we received a lot more attention so our Sidequest Charity auction raised a LOT more money then ever before. It was a great success! Once the game was over everyone who'd participated were constantly approached the rest of the con asking if we were going to continue playing D&D and put it out for people to watch.
I liked the idea. The players liked the idea. Thus Dungeons & Dragons & Drunks was officially born.
Last year, 2016, D&D&D opened in a bigger room, with a huge wonderful passionate audience, a full 2 hours to play, and managed to record the audio to release on the podcast. We raised more money then ever for charity, gave away tons of free swag, played an amazing game, and had a fantastic time! Once again RT fans proved to be the best audience, laughing and cheering and shouting out jokes and filled with quiet tension when dice were rolled...I could not have been more blessed, or proud, or grateful, at how much joy that game brought everyone. Not only does that event remain one of my favorite D&D moments, and one of my favorite RTX moments, it is still one of my favorite memories ever. Of all time.
So here we are, 2017 RTX is weeks away, and we're back with another live D&D game for charity! Our panel is official (Friday July 7th from 4-6pm in the Hilton Governor's Ballroom), the prize pack for the Sidequest Charity Auction is ready to go, and the game is a few tweeks away from being ready. Everyone who has participated in our games the last few years is in some way responsible for it's continued success...all of our players, the amazing audience who cheered us on, Sidequest and the winners of the charity drives, the Guardians who dealt with our strange "panel"...
...and yet I can't help but be more nervous about this game then any of the others. A big reason is that we'll be down one player; the wonderful Jack "Jengaship" "Travancore" cannot come to RTX this year for very wonderful happy reasons. And there is the pressure to make this all work, to create something entertaining, something bigger and better then the last year, something that everyone can walk away from with a smile and say that they had a fantastic time!
Who knows exactly know what will happen? D&D is improv collaborative storytelling. I will come with a one shot adventure that I hope my players will enjoy playing, that I hope the audience will find entertaining, and when my players and the audience change the story in weird and wonderful ways I can only hope I can keep up and keep it fun and funny.
We've all done this before, I know the players are hysterically funny and quick on their feet, and our audience is brilliant and passionate and knows how to have fun. I just need to get you all in the same room, and joy will happen.
...will you be there? <3