Forums > The Strangerhood

Lip synch?

Posts (41)

  • Exeter

    Exeter

    #3321 - 14 years ago

    Having never played The Sims 2, I'm a bit curious about the facial expressions and how they'll be employed. I know the sims are supposed to talk gibberish, but do their lips move? Is Strangerhood going to look like a badly-dubbed Godzilla flick (badly dubbed with brilliant actors, mind you) :P

    Actually, that would be sort of awesome.

    Thoughts?

  • McSqueeb

    McSqueeb

    #3544 - 14 years ago

    In reply to Exeter, #1:

    Yes, the mouths do move, and yes, they do talk gibberish. (But it's still funny as hell)

    Both could be good, in their own ways mind you.

    If it is poorly dubbed, I think the "lasting appeal" of the humor would die off, and then it would become stupid. But in the begining it would be like "What's That Tiger Lilly" I suggest you check that movie out by the way.

    On the other hand, if they do correctly sync the voices, it would require either: alot of practice/trial and error, or skippy or random scene transitions. Either way, I'm looking forward to it.

  • singinaurora

    singinaurora

    #3546 - 14 years ago

    I think the lip-synch would be great! But (if I remember right) their lips do move.


    Biggest hurdle: How are they going to take the grainy sound out of the phone recorded dialogue?? With RVB it fit (radios in helmets and all) but I can see it being an issue here.

  • Exeter

    Exeter

    #3556 - 14 years ago

    In reply to singinaurora, #3:

    I don't think any of them record via phone anymore.

    And anyway, I think they have at least a partial new cast for this, and I'm betting it's local.

  • curtis

    curtis

    #3759 - 14 years ago

    In reply to singinaurora, #3:
    Phone recordings are a thing of the past, now its all about Matt and Burnie's closets. Matt's closet more importantly than Burnie's.
    With the bouncers and what have yous.

  • Lyinzie

    Lyinzie

    #3780 - 14 years ago

    Can't wait for the new webisode... Am so excited... love the sims

  • Jackomack

    Jackomack

    #3868 - 14 years ago

    In reply to Exeter, #4:

    In reply to singinaurora, #3:

    I don't think any of them record via phone anymore.

    And anyway, I think they have at least a partial new cast for this, and I'm betting it's local.


    they could always use hi-quality Skype

  • joehumanity

    joehumanity

    #4111 - 14 years ago

    In reply to Lyinzie, #6:

    webisode. that's a funny word.

    What they could do (this might be a good idea for an April Fool's episode too) is use words that fit the movements of the character's mouths, like they did for the film Kung Pow. If you see what I mean. It would create some interesting dialogue for one thing. "the hamster trolley is on fire! when are you going to fold that tree?" etc etc.

  • Sevenar

    Sevenar

    #4145 - 14 years ago

    That's one of the big hurdles in Sims2 machinima. Halo's limits were annoying, but its ability to directly control the characters (and not having to worry about lip-sync through the visors) is a big plus.

    With S2, you can position the characters, and issue them interaction commands, but you can't take direct control. It would be a lot easier if you could move the head with the mouse or script the canned character animations directly, but so far, I haven't found any way to do that at all.

  • bleachn

    bleachn

    #4249 - 14 years ago

    I don't think the lip syncing will be as important. It will definatly be interesting to see how it works, but I found with RvB, that it was the witty and creative dialog/script that carried the series through. If they can keep the humour going then I don't think people will focus as much on the lip syncing.

    Also from an animation background, there are only really 5 mouth positions that are used in basic lip syncing, and in early animations as long as the mouth opens and closes it still gives the impression that the person is speaking. I haven't played the Sims2 yet, but I think that it would only become a problem is if the characters mouth is closed and they are supposed to be talking. Then it would look more like a badly dubbed porn film...*coughs*, I mean old badly dubbed 'foreign art house film'.

  • CiQuat

    CiQuat FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold Woop woop

    #4547 - 14 years ago

    In reply to Exeter, #1:

    I've been playing Sims 2 for a few weeks now. After watching various movies made by fans of the game, I don't think lip syncing will be such a big deal. Actually, none of the movies I've watched so far have any non-Simlish dialog and the ones that actually got me laughing didn't need dialog.

    As far as interfering with production, I think the Sims' thought bubbles will be more troublesome than lip syncing. A Sim is, for lack of better terms, an unwitting participant with its own motives. Since these aren't actors and can't be controlled directly. If they're using in-game, publicly-available tools only, they won't be able to control lips or thoughts... I wonder how they will overcome these problems.

  • Sevenar

    Sevenar

    #4576 - 14 years ago

    In reply to CiQuat, #12:

    Right now, I'm leaning towards just using subtitles for The Sponsorhood and letting the Sponsors contribute their own Sims and dialogue. That kind of sucks, though, since we do have a couple of folks who have real voice talent.

    I dunno, I'll just have to see...

  • Ninchilla

    Ninchilla

    #4645 - 14 years ago

    I don't have a huge problem with lack of accurate lip-synch, but I'm used to watching anime. I think it'll be easier to play down than you might think.

  • klurejr

    klurejr

    #4685 - 14 years ago

    Whether the lip synch matches perfectly or not I am sure the show is gonna be great. These guys know how to do it right...

  • invaderrizz

    invaderrizz

    #4724 - 14 years ago

    Exactly. I'm really looking forward to this series, if only for a little change of pace and to see the RT guys rip reality TV apart. That needed doing. Also, I feel fairly confident that they'll have the lip sync thing under control. They have always done an awesome job with Vic in RvB, and I'm sure they'll get it right here, if only because there will be a screaming horde of ignorant people who will whine about the lip syncs and won't think about how hard it is to actually get it right. Too much email.

  • ViolaPrimus

    ViolaPrimus

    #7856 - 14 years ago

    In reply to Exeter, #1:

    Remember Mr. Big Pipe for Blue/Red command?

    He was sync'ed WELL!

    It takes a lil' editing and clipping, it should work out great! (never played The Sims 2)
    If it does have lip sync... More power to them!!

  • Sevenar

    Sevenar

    #8127 - 14 years ago

    In reply to ViolaPrimus, #17:

    Unless RT has access to some secret cheats, there is no lip sync capacity in Sims2 because there's no way to give an actor a script for a dope sheet. Hence, it won't take a little clipping, it'll take a bunch in every scene.

    That's hard work, and is another reason EA should be paying RT a hefty sum to take this on.

  • MiraSuMuerte

    MiraSuMuerte FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold /dev/null

    #8359 - 14 years ago

    I think that the guys here will do a good job with it, with their past track record we have no reason to believe that they will foul something as fun as The Sims up. With the Sims 2 you can do much more with the expressions and speaking, so much so that it's actually interesting to mess around. Plus, you can make them talk on command. So, syncing shouldn't be the largest hurdle Burnie and the gang have to leap. It's being FUNNY, that will be hard for 'em.
    Just kidding.
    They're funny as hell.

  • AgentOrion

    AgentOrion

    #9383 - 14 years ago

    In reply to Exeter, #1:

    If they could make the Blue Command guy talk, they will make the sims have Lip Synch!

  • Sevenar

    Sevenar

    #10634 - 14 years ago

    In reply to AgentOrion, #20:

    You might want to listen to the commentary on the Season 2 DVD again. Lip syncing Vic was a pain.

    About the only thing they can do is ADR over the Simlish.

  • joehumanity

    joehumanity

    #13459 - 14 years ago

    Didn't Half-Life have built in lip synch? I vaguely remember that you could put a .wav file of something into the PAK file for the scientists to say and their mouths would move accordingly. Although the mouths only moved up and down, so it wasn't very hard. Just a side note.

  • kazzap

    kazzap FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    #13560 - 14 years ago

    In reply to Sevenar, #21:

    Ya and they controlled when his mouth opend With sims they would have to edit every scene in the whole series I doubt they're up to that.

  • comrade693

    comrade693

    #15710 - 14 years ago

    In reply to Exeter, #1:

    They seemed to do a fine job with Vic (Blue and Red command) in RvB, so they shouldn't have too much trouble doing it with the sims.

  • rareape

    rareape

    #15889 - 14 years ago

    In reply to comrade693, #24:

    But Vic's mouth movements are a lot larger and his mouth just moves up and down

  • VGman17

    VGman17

    #15894 - 14 years ago

    In reply to comrade693, #24:

    I've gotta a lotta faith in the RvB errrrrr..... Rooster Teeth Team, so im sure they'll figure out a good way...they may not look smart :D but inside they're pretty damn samrt on teh inside....