So ends the first 24 hours of the game jam.  I am a little behind, I had expected to have been halfway through writing the narrative portions at this point, not just starting on it.  However, due to some real life constraints and some weird JavaScript issues I had to end up taking up a lot longer than I would have liked.  However, I will have a playable "game" tomorrow evening at the latest I believe, and that may be the entry itself to the competition if I can not get the CGs, Backgrounds, Sprites, and other art assets done in time. 

Current Progress Checklist:


And the current spider web mess that is the in engine twine layout:


Talk to you guys tomorrow!