A Fourm to talk about portal 2, what else would it be ?
The game is set in a post-apocalyptic wasteland created by an asteroid impact, based on the real life asteroid Apophis, which is on track to pass near Earth in 2036. In Rage's story, the asteroid strikes on August 23, 2037, and the few pockets of survivors are forced to begin a new civilization.
The world is populated by human survivors of the impact, who have come together to form settlements around oases and other practical or habitable locations. These fragile homes are diligently defended by the inhabitants against bandits and mutants, which have organization of their own. Bandits and mutants serve as the player's main enemies for much of the game, although id Software has hinted at some sort of significant change around the halfway point in the storyline.
The player emerges into this setting after being preserved inside an underground shelter called an Ark. The Arks are the direct result of the Eden Project, a massive international undertaking in which hundreds of Arks (cryogenic pods) were sealed under the surface of the Earth with twelve people inside each. Each passenger possessed a special talent or trait that, combined with those of the other members, would help them rebuild mankind. The Eden Project, however, was far less successful than hoped. The player's Ark in particular is in sorry shape upon the start of the game - all of the other residents of the player's Ark are dead (presumably because of the impact), and the equipment of the Ark is destroyed as well, and so the player wakes up alone and uninformed. With no memory of his identity or objective, the player is forced to head for the surface to find sustenance and allies.
Of coruse you will run into Hostile groups and here are the factions that are in the game.
The Authority: As their ambiguous name implies, not much is known about the Authority. While their motives are unknown, they offer rewards to anybody who turns in an Ark Survivor. Obviously, avoiding them is in the player's best interest.
Mutants: While not necessarily organized enough to be a distinct faction, mutants are nonetheless a common presence in the wasteland. Although a few have been wrangled for use in entertainment on Mutant Bash TV, plenty remain loose in the wasteland. Few details have been released, although one trailer shows a mutant more than two stories tall ripping apart a billboard, indicating that many victims of mutations have been altered dramatically.
The Wasted Clan: A dim-witted bunch that enjoys mechanics, home-brewed alcohol and fighting. The Wasted are most commonly found in (what used to be) industrial areas, where more scrap and parts are on hand for their automotive projects. In fighting, they'll sacrifice any semblance of tactics for the sheer effectiveness of blunt objects to the face, and prefer to reach for the nearest club and come at the player from any direction they can (although they will use guns on occasion).
The Ghost Clan: Sinister and stealthy, fearsome and fearless. The Ghost Clan is arguably the most id-like of Rage's enemies, dealing in the occult and staging gruesome sacrifices in order to gain a seat in the afterlife. Feared even by the other clans, Ghosts use the environment to their advantage while fighting - climbing around walls, leaps of faith, and hanging from beams are some of the many ways they evade the player, while their boomerangs provide both melee and ranged opportunities for them to cut intruders to ribbons.
The Scorcher Clan: The asteroid Apophis was the steed of a demigod - so says the Scorcher Clan, who believes that tapping the energy of the asteroid (and thus its supposed supernatural owner) will make them unstoppable. As their name suggests, the Scorchers like fire - lots of it - and they make this abundantly clear with the amount of it they paint onto their bodies and cars. Their leader, a brutal fellow named Reaver, absolutely hates the Shrouded Clan, and displays his leadership with a picture of the asteroid itself, emblazoned on his car. He likes fire.
The Shrouded Clan: Behind the gas masks and orange scarves, they are deserters - the Shrouded Clan is made up of those who abandoned their own clans in disillusionment, and banded together to disguise their identity and intent. They are skilled engineers, and use their cunning to booby-trap their lairs, as well as craft RC bomb cars and automatic turrets (like those the player can make). More than this, nobody yet knows.
BRINK is a game where two forces which would be the Rebels and the Enforcers that are fighting aginst each other for there beliefs one how The Arks remaining resouces. The Ark is a artificial city built near the coast of San Fransico and then sent out to sea, after the polar ice caps melt and many citizens all over world leav there flooded homes and now cramped landlocks country's and shipped out to look for the ark. I'm going to stop here and ask you who don't know the full story to look on the games website, I'm sure you will like what you see. Anyway this first person parkour shooter with complete coustom player models and weapons and rather great art style is a game I'm looking forward to play and whould like others thoughts on the game and what you hope for in the game and hopefully if this stays around to relase then your thoughts of the gameplay and such.
BRINK is comming out May 17,2011
2019 years agoBlackFoxUnit