FreedomDeuna

Male
from Back In H-Town Baby!(HoustonTx)

  • Activity

    • Splinter Cell: Chaos Theory (General)

      13 years ago

      FreedomDeuna

      Ok, well I finished the game a while ago, but I didn't review it. First things first 999/10. Ok now to the review. The game was brilliant. I mean BRILLIANT. The Co-Op was inventive and really required you to co-operate. I first finished the co-op on the Gamcube and it was diffucult and forced me to press Z then UP, c stick to pistol, disable camera, wait for team mate to run through, wait for him to disable camera then run to him... wait another camera!!! I didn't do PS2 Co-op, no one wanted to. I finished Xbox single player and co-op recently, much more fluid game play.

    • Kameo: Elements of Power

      13 years ago

      FreedomDeuna

      I... I don't even want to go into this one. . . 9.5/10

    • Perfect Dark Zero

      13 years ago

      FreedomDeuna

      Ok, First Things First, We Have No Jump Action On PDZ. . . ACKKK I Hate That. Next The Graphics Are Shiny And Pretty Much " Omg wow ". Level Design Is Kick Ass On One Level But Then The Next One Is Horrible Completly

    • Ok ok I Have The L337 System

      13 years ago

      FreedomDeuna

      Ok, So I Have The Xbox 360 And My Current Xbox Has Been Moved To A Smaller But Still Big T.V. The Xbox 360 Has Taken Up The 64 Inch High Def T.V. For All My Gaming Needs *sigh* All I Need Now Is A Xbox Live Gold Subscription And 3 More Wireless Controllers.

    • MMORPG Reloaded?

      13 years ago

      FreedomDeuna

      And here I am, stuck in the middle of MMORPG's. It's this weird MMO limbo that strikes every few months, without fail. I've gone through it at least once or twice this year already.

      Some of you know what I'm talking about. Where, no matter how invested you are in the current subscription game you're playing, your gaze is slowly drawn around looking for greener pastures. You begin to stare at new games, and even old ones you swore you'd never play again, with a sense of curiosity.

      It's been quite some time, you tell yourself. Perhaps the game has improved. Or you start hyping yourself up over a game that hasn't gone gold yet.

      Yeah, I'm in this phase, right now. As I have, for the second time, hit the maximum level in World of Warcraft, and once again done all there is to do, I'm finding my interests wandering.

      I jumped into the stress test for Dungeons and Dragons Online yesterday. I'll talk a little bit about that for you.

      First if all, it is very, very evident that the game is still in early beta phases. Connection was choppy. Some animations were uncompleted. It isn't close to that "polished" feel yet.

      I'll do a quick rundowns of the good and bad, from my point of view.

      Good points:

      You can select a first and last name for your character.
      Character facial customization seems to be pretty diverse. Not as good as some, but better than others.
      Warforged are just a really damned cool race.
      Combat is completely in real-time. You don't just toggle attack on and sit back. A click of the mouse button swings your weapon.
      Ladders and climbing animations. May seem trivial, but really lacking in other games.
      Breakable world objects. In dungeons and stuff you can smash certain things to find loot.
      Very immersive world. As you explore a dungeon, you get narrative text that draws you into the invironment, in a very DnD-esque style. "As you descend into the tomb, your gaze is drawn to the large locked door in front of you".
      Quests develop side quests. Additional tasks you can accomplish while on your main quest for extra experience.
      Negative points (so far):

      User Interface seems a little clunky and unrefined. Buttons are small and non-descript.
      Awkward default control scheme. No ability to remap mouse buttons.
      Most of the negative points are animation/connection related, and may be entirely due to the fact that the game isn't finished yet, so I won't bother with those. If they persist once people are paying for the game, then they will be concerns.

      After DDO, I jumped into Star Wars Galaxies, because I was curious about their New Game Enhancements. I had played SWG during the beta test, then briefly at launch, and then again in early 2004. Hadn't touched the game since, and five minutes after I created my new character, I remembered why and uninstalled the game.

      I know in a week or so I'll come around to World of Warcraft again. During my break though, I will continue to distract myself with other games, online and not, such as The Movies.

    • MMORPG Reloaded?

      13 years ago

      FreedomDeuna

      And here I am, stuck in the middle of MMORPG's. It's this weird MMO limbo that strikes every few months, without fail. I've gone through it at least once or twice this year already.

      Some of you know what I'm talking about. Where, no matter how invested you are in the current subscription game you're playing, your gaze is slowly drawn around looking for greener pastures. You begin to stare at new games, and even old ones you swore you'd never play again, with a sense of curiosity.

      It's been quite some time, you tell yourself. Perhaps the game has improved. Or you start hyping yourself up over a game that hasn't gone gold yet.

      Yeah, I'm in this phase, right now. As I have, for the second time, hit the maximum level in World of Warcraft, and once again done all there is to do, I'm finding my interests wandering.

      I jumped into the stress test for Dungeons and Dragons Online yesterday. I'll talk a little bit about that for you.

      First if all, it is very, very evident that the game is still in early beta phases. Connection was choppy. Some animations were uncompleted. It isn't close to that "polished" feel yet.

      I'll do a quick rundowns of the good and bad, from my point of view.

      Good points:

      You can select a first and last name for your character.
      Character facial customization seems to be pretty diverse. Not as good as some, but better than others.
      Warforged are just a really damned cool race.
      Combat is completely in real-time. You don't just toggle attack on and sit back. A click of the mouse button swings your weapon.
      Ladders and climbing animations. May seem trivial, but really lacking in other games.
      Breakable world objects. In dungeons and stuff you can smash certain things to find loot.
      Very immersive world. As you explore a dungeon, you get narrative text that draws you into the invironment, in a very DnD-esque style. "As you descend into the tomb, your gaze is drawn to the large locked door in front of you".
      Quests develop side quests. Additional tasks you can accomplish while on your main quest for extra experience.
      Negative points (so far):

      User Interface seems a little clunky and unrefined. Buttons are small and non-descript.
      Awkward default control scheme. No ability to remap mouse buttons.
      Most of the negative points are animation/connection related, and may be entirely due to the fact that the game isn't finished yet, so I won't bother with those. If they persist once people are paying for the game, then they will be concerns.

      After DDO, I jumped into Star Wars Galaxies, because I was curious about their New Game Enhancements. I had played SWG during the beta test, then briefly at launch, and then again in early 2004. Hadn't touched the game since, and five minutes after I created my new character, I remembered why and uninstalled the game.

      I know in a week or so I'll come around to World of Warcraft again. During my break though, I will continue to distract myself with other games, online and not, such as The Movies.

    • Shadow of the Coloussious(spelled wrong)

      13 years ago

      FreedomDeuna

      Ok, once you get past the graphics (HAHAHAHA) you really get to see the detail enviroments (HAHAH bunch of large tan masses!) then comes the gameplay (So I jump and stab 13 collousi? And I do the same everytime, wait no mini-games! WTF) Thens there the excellent story (Oh...so this girl's soul is gone and you want me to hang on giant ass hair to save her soul...she better put out after this) Marks Score|7.5/10|

    • Soul Calibur III (APS2Exculisive) NOOOO!

      13 years ago

      FreedomDeuna

      Soul Calibur II was a great game and part of made it a great game was that it was on every console, not just the PS2. Ofcourse all the love in the world to sony but I am an Xbox fan myself, and Soul Calibur III leaves a scar. So guess what... this bites ass, even though i own a PS2 an I am not missing anything I feel I should cry and hug my Xbox and tell her its ok.

      Soul Calibur III now has an actual Story mode and not the sorry atempt at one. Also it has a Character Builder Thing Which BITCHING, and a RPG like moving system. Graphics look great for the PS2 and even a few new characters.

    • Denial XD

      13 years ago

      FreedomDeuna

      I Find It Wonderful How When Your "My Friends" Gets Denied You Don't Get Notified There For Leaving You To Think. "Oh Man Did I Get Denied, Man This Hurts, Maybe The Did It On Accident." XD

    • InRespectToMyOpinatedBrother

      13 years ago

      FreedomDeuna

      RVB ID: MegaMD | My Brother has a constant flaring rant and I laugh at him most of the time. But we both share video game opinions and i agree with his journal topic "Halo 2 Complaints". Especially when he threatened to put the E.T game as my background.

  • About Me

  • Comments (1)

    • Glaxton

      13 years ago

      Congratulations on being here at RvB for six months!

      I created a banner for you Here, you can download it and post it if you like.,
      OR, just delete this message and go on with your life! smiley0.gif

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