JamesTanm

Not Specified
from Saskatchewan

  • Activity

    • Used Game Sales Part 2

      7 years ago

      JamesTanm

      Unlock Codes
      The multiplayer code found in many new games is the game industries solution to the "problem" of used game sales. the basic premise is rather simple: part of the game is inaccessable when you first load the game. Upon trying to access the locked content, the game will ask you to enter the code. The code is verified online and you ar then allowed to access the restricted content. The catch is that this code is one use only. You can buy a code online, of course. It costs 10 dollars. This effectively drives up the price of a used game by 10 dollars, meaning less savings in buying a used game, meaning less buyerss, meaning lower prices/lower returns, meaning less sellers. The desired affect is that the game prices stay reletively the same, but less people are buying/selling used games. However, it really hasn't move the market one way or the other. If a game sells, it sell, regardless of the code.

      Well, you may think, this is it. Companies are getting profit from used game sales and customers can still buy and sell games. Everybody wins, right? Not in the eyes of the games industry. See, $10 is great, but $60 is better. So more and more distributers and developers are trying to ban the sale of used games.

      Robbing the Developers
      This is an argument that gets thrown around a lot. When the company makes less money, they can't provide as many jobs, or the jobs must take paycuts. I would love to tell you that developers don't make any less or more depending on the sales figures, but that would be lying. Hell, if I knew that buying new games would give more money directly to the dev team I would advocate against used game sales (devs really have a shit life). The truth of the matter is that no one really says how much of the money spent is going to devs and how much is going to distributers. Do I think that the devs would see one red cent of the money I pay gamestop for a new copy of Modern warefare 3? No! But I can't pretent that I know any more than anybody else. Still, I believe that at the end of the day, more money is spent on the industry because of used game sales than it loses, no matter how big they claim their losses to be

      As Per Usual, put your thoughts in the comments. i would love to discuss this topic or any games industry topic with you.

      Thanks for taking the time to read this:)

      .

    • Used Game Sales Part 1

      7 years ago

      JamesTanm

      Introduction and History
      Oh boy, do opinions run deep on this topic. I guess the best place to start is a bit of history. Back in the olden days, cartriges and floppy disks with games traded hands often. most reading this can remeber a time when your parents wouldn't/could't buy you a game and so you had to borrow it from your friend. See, videogames have always been an expensive hobby, especially for kids. Getting one game for christmas or your birthday may have been all you would get. trading games allowed kids to experience new worlds on different games and, sometimes, different systems.

      Videogames have remained expensive, but much of the dedicated fanbase has gotten older. As such, they were able to buy games and, when they were tired of a game, sell them to friends or pawnshops. This allowed customers to have more money to buy more games, and resulted in games costing less. It was really a win win for the customer.

      A gamers started spending more and more on games, specialty shopes arose. No longer did you have to go to the cornerstore or local department store to get access to games, there was a place dedicaded for you! Soon these specialty shops learned the value of the used game industry and created their own pawn shop system exclusivly for games, with a large cut taken for the company of course.

      A Brief Aside
      It is at this point I would like to point out that this is not at all exclusive to the games industry. You can buy pre-owned cars, furniture, hell, even movies. It is even a large staple of the vehicle industry that a customer knows that they can recoop the losses of buying an car by selling it at a later date. This, in turn, makes customers more likely to buy more expensive vehicles, as the percieved cost isn't as high.

      The Piracy Analogy
      There began a turn around the time of the widespread integration of the internet into gaming. More and more emphasis was placed on multiplayer, patches and other service style game features. As such, the companies wanted to make sure that they cracked down on piracy. they though, "if someone hasn't the game, why should they be allowed to play on our servers?" This question would go on to have serious ramifications.

      Piracy was bad, but suddenly game companies realized that a used game sale made them no profit. Were a person to buy that game new, then the company could count it as another sale, but more and more people were playing while the sales figures didn't line up. Used games were allowing players to play without "paying." This was just like piracy. And as ludicrous as that idea seems, it has actually been stated by many of the most popular gaming companies in the world.

      Now, there are many flaws in that argument. When someone pirates a game, they are taking the information and copying it, allowing millions to play without ever having owned the game in question. However, when talking about a used game, there is only ever one person using it at a time (with the exception of splitscreen play). There is one disk, one product, and that product has already been paid for. this means that, while two people have used the servers the company provides, there is only one using it at a time. Imagine if you will an unlimited pass to an amusement park. As long as you have the ticket, you can go on as many rides as you want and come back as often as you want. Now if someone sells the ticket, would the person who bout it be stealing? No. There is still only one person using the ticket at any given time, so the net cost was still the same.

      Every Used Game Sale is a Sale Lost
      If corperations love anything as much as money, it would be extravagant figures on how much more money they coul make if something changed. If you do a quick google search, you will find many large figures on how much used game sales have cost the industry. These numbers are nothing to sneeze at. Of course, they are also completely missleading. see most of those firgures go something like this: We have sold X number of units of a game. However, Y number of peolpe have played the game. Therefore, every person who didn't buy the game new and still owns it is a sale we have lost.

      Now, you remeber that brief aside earlier? Imagine if car companies stated that every person who bought a useed car would ahve bought a new one if they didnt have the choice. It doesn't take much to see that this is definitly not the case. the spending haits of consumers are based on the market's form. If no one could sell used cars then the amount of cars purchased would be dismally small. this is because peolpe would use the car until they broke, because there would be no return money to help buy a new car. This also applies to games. Most consumers are not "hardcore" gamers; they do not buy 10 games a year. Most buy one or two games, and buy older games, because they are more affordable. With used game sales, the average consumer has access to newer games for cheaper, thus giving them more of a budget for games. It also means that they are more likely to stay with the times and buy games as they are coming out with the extra money they have saved.

      Even with hardcore gamers there is incetive to allow used game sales. Just like in the automobile industry, many gamers buy new games because they know that they can sell those games and use the money to buy more new games. These are the lifeblood of the games industry, and, if lost, there is no way the industry could survive in its current form.

    • Why Videogame Companies May Be Immoral, But Not Outlaws Part 2

      7 years ago

      JamesTanm

      My thoughts on Current Issues in Gaming

      Now we have reached the present. there are a few things I may have missed, but for the most part this is the history of how and why some of these things are the way they are. Here are a few of my thoughts on current topics for videogames (I will try to be as unbiased as I can be):

      â–Pricing: The pricing on videogames is not necessarily(sp?) an accurate representation of the cost of making it. Distributers have come to an agreement, unspoken or otherwise, of the price of a new game. This means that, whether the game is Kain and Lynch 2 with an ~7 hour campaign or the Sims with endless hour of enjoyment, they come out at around the same price. I guess one could make the argument about giving new titles the ability to compete financially, but personally I think that this isn't the kind of thing a group of companies does, it is the sort of thing a cartel does.
      â–Launch Day DLC: Many people are angry about Mass Effect 3's Launch day DLC. They raise the legitamite issue that it raises the price of a $60 game, already a steep purchase, to $70. They also claim something incorrect: that this content is on the disk. Specifically the ME3 launch day DLC was developed between the time when the game was marked "complete" and the time when it was released. While some might say that this is splitting hairs, I think it is a perfectly valid point. this was additional work the team did that was not covered in the price of the game itself. The only thing wrong with it is the timing, and even that isn't wrong, it is a convenient way to have that content available to people on their first playhrough. This whole debacle does lead nicely into my next point
      â–Selling incomplete games and charging for the content: Many games (I am staring at you EA and Activision) are release with specific content Locked on the disk. This content is accessable through an included code that unlocks it. It is mainly to "combat used game sales". This topic will definitly have its own post, but for now I will say this: because the price of the game new includes this code, they are selling a complete product. It is a dirty way to conduct business, but it is still technically on the level
      â–Releaseing buggy games: NO EXCUSE!!! Most people who have bought a Bethesda game(with a partial exception for Skyrim) on opening day have experienced this phenominon. Some companies release games that are almost unplayable (and in some cases downright unplayable) and patch it into playability later. Firstly, this assumes that everyone that buys a copy of your game has access to the internet, which even in the United States and Canada is not garunteed. Secondly, you are punishing the people who buy the game first. These are the people who are dedicated enough to buy your game with very little imperical evidence on its quality, and you are giving them a crappy deal: making them pay a premium for a new game and not even being able to deliver a working product. there is really no excuse or this.
      If you actually read all of this, thank you so much. I know this really didn't have an intended audience in mind, but it allowed me to get all of this exposition out of the way so I can get straight to the point in future posts. Comment or like if you read it so I can judge who would want to read more, correct/yell at me in the omments so I can fix this and figure out new topics. Thanks

    • Why Videogame Companies May Be Immoral, But Not Outlaws Part 1

      7 years ago

      JamesTanm

      This turned out to be waaaay longer than I expected. If you just wanted my opinion on games, I have labeled the paragraphs to help you find it.

      This topic is definitly a very big deal to the videogame industry and, by extension, me. This note is gonna be my honest opinion as I see it with the information provided to me. I would love to discuss this topic, so plese, comment, message me, email me, phone me, whatever.

      An Explination of Goods and Services
      I guess lets start at the base idea: are videogames a product or a service? This is a VERY difficult question and almost everyone has a different opinion on it. The idea, for those who don't often see this topic, is that when we exchange money, we are usually getting one of two things: a product(something you own like cars, food, or clothes) or a service(something that is done for you like a haircut, oil change, or going to a theme park). On the surface these two categories are clear and distinct, and before the digital age things were reletively straight forward. Now we hit that most glorious of complications, technology.

      Goods and Services in Software
      After the rise of the household computer there came a most nebulous of terms; digital goods. A digital good is something you own, and yet isn't in your physical possesion. The most common digital good is software. Say I went to the store and bought myself a (physical) copy of Microsoft Office. I bring this home and install it on my computer. Now, have I bought a good or a service? The answer is both. The good in question is the CD I have bought. When I install it, I must use a code that was contained in the box (or perhaps on the disk itself). This product key is a license to use the software contained on the disk. At this point we differ from classical definition of a good. I own the disk, it is mine to do with what I will. However, on the disk is information. Even though I paid for the disk, I do not own the information contained on it. This belongs to Microsoft. To use this information, I must prove that I have purchased the rights to it by inputting the product key and signing my soul away on a document that no one ever reads. This document usually states something to the effect of: "You get to use this, but you can't change it or give it to someone else". Now, if this was a TV, I could bust it open and use the innards however I wanted. Likewise, I could have sold it to my buddy. This was because I own that TV. The software is different, I own the rights to use the product, but I don't own the product; the product isn't mine to do with as I will. If I break the rules, they can take it away. In effect, I bought a season pass to the waterpark that is Micrsoft Office. In that sense, it is a service.

      Videogame History
      In the early days of videogames, things were much more simple. You bought a cartridge and it was pretty much yours to do with as you will. You could reprogram it, sell it, lend it to a friend, etc. Then came the internet! The internet gave us so much and asked for so little. No longer were you confined to playing 4 player split screen on your couch! No longer did you need to fear bugs ruining your favorite games. The internet allowed new ways for games to be played and created. It also allowed new ways for games to be owned. Games now worked as software does, with licenses. This ensured* that people were buying the games from the distributers and gereating income to allow developers to continue to work on patches and updates.

      As internet connections grew even faster, a new form of content distribution emerged: DLC. DLC allowed for developers to do officially what modders had been doing for years, create new content for the existing games. Additionally, developers had a leg up on modders: they could get their new content to everyone who had the game and an internet connection. This amazing new ability came with a setback though: devs need to be paid. Modders can work all day on something as a work of passion, but developers do it because it is their job. As such, there was a need to charge for this new content. Thus the monetary giant that is DLC was born.

      Games as a Service
      If you have ever played a game with subscription, you have had firsthand experience with the concept of games as a service. Because it is the largest example (but by no means the first), I will use World of Warcrat. This game is based online and the player interacts with it through a client. Upon purchasing the game, the user gets acess to the client (through the use of a license as per usual) and a certain amount of free game time. Game time, you may ask (no you won't, not if you are this far in), why would someone need to buy time to play the game? Unlike most games, WoW uses a vast network of servers to create and maintain the world you are experiencing. As such, you are paying to use the servers. This, if you remember the analogy from way up ther in the second paragraph, is a service, not a product

      Multiplayer Mania
      Now that many years have gone by and DLC and subscription based gaming is fairly common, game companies have realized something: videogames are very profitable. Not only that, but peolpe are willing to continue paying for games if they have reasons to. Enter multiplayer-mania. Games with stories are wonderful and beautiful, but they are also finite. Even if you collect everything there is to find and level up every character to max level, there is a conclusion to the story. There is an end. Not so with multi player. People can play as long as there are others to play with. It is also a marvelous way to allow easy DLC; you don't need a story, just some new maps and new guns. ss

      (Size limit reached. i will continue with my thoughts on current issues in gameing in post 2)
      *Good Lord, this is going to be long enough without going into the effectiveness of antipiracy methods

    • Infrequency is good

      7 years ago

      JamesTanm

      Yeah, thats right! I dont use (I am so dissapointed that the word use took me 3 attempts to spell correctly) proper capitalization in my titles. Come at me nonexsitent reader!

      I was gonna ignore this thought, but the entire point of writing here was to allow myself a place to put down my ideas so here it goes; I guess everything that is written should be created with the intention that someonewill read it, as it really doesn't exist without a reader. I think thats what John Green meant when he said that books don't belong to the author, they belong to the reader. See without someone reading, the book really contains nothing. It would be like a television program that was never watched, or a program that was never used; pointless. If a book sits in a bookshelf and no one is around to read it, does it still tell a story?

      Back to the point in the grammatically incorrect title: I think I overuse colons.... that wasn't the point at all! Come on man, get your head in the game.

      So, the point: I like the idea of a scheduled (man that is an ugly word) "blog" but I have a terrible track record with anything on a schedule. I just lose my steam ond never ever do it again. So, here is the deal: I will try to update on a weekly basis. Once (or more) per week. Lets see if we can do that.

    • Go Go Super Sentai

      7 years ago

      JamesTanm

      So, everyone knows that Power Rangers wasn't originally american, right? At least, not the action scenes.

      Saban Entertainment, the original producers of PR, bought the rights to use the footage and costumes of a show called Super Sentai. This was a Japanese show that revolved around superheros in multicoloured suits fighting monsters with giant robots. What Saban did was took the footage of the fight scenes, the most expensive part of the show to make, and made a story-line with the costumes and american actors. The fight footage was all dubbed over by the american actors to make it cohesive with the american story. This way, they had a higher quality show for a lower price. It did limit the direction of the show, however, because there was only so much they could do with the footage they had. Still, the show is made the same way to this day, although the ownership has changed hands many times and it is now produced in New Zealand (Possibly Austrailia).

      As an added bonus, here is a clip from the 25 anniversary episode of Super sentai, showing all of the red "rangers"

      www.youtube.com/watch?v=NI0UPMLX8eg

    • On meeting women

      7 years ago

      JamesTanm

      So, I am really just discovering many vloggers on youtube (aside from the huge ones). I just found meekakitty... I dig. I dig very much. I dig all the way to China... that was an odd sentiment

      I have this problem, where I am very nerdy and don't know where to meet women. I have joined a choir, and I am gonna start going to this anime club that a friend of a friend goes to, so maybe that will help. The classic trope is going to the bar and meeting people there, but this is a small city, and I don't really think I would want to go out with the kind of person I met at thebar. still though, I wouldn't mind meeting someone

    • ...Yeah, I Lied

      7 years ago

      JamesTanm

      So I didn't post the muffin pictures. The important part is I tried, but the app failed, so it's not my fault.

      I have been watching a lot of Brotherhood 2.0 as of late. I just finished the first year. See, the thing is if I am gonna start a series, I need to go back to the beginning and watch it all. Weird tick I have. It has been a lot of fun though. When John started talking about paper towns I bought the audiobook and listened to the entire thing in one sitting.

      I like to get carried away with things. I plan big and go hard for the first part, then power out. It usually leaves me burnt out and getting nowhere close to as far as if I were to have just gone at a normal pace. I think this is the reason I haven't got much done. Much like Margo Roth Speilman, I like the planning more than the doing

      That's all for today. Thanks for reading

    • Interesting? Not so much

      7 years ago

      JamesTanm

      What if you don't have anything interesting to say? I have always wondered what the point of Journals were. See, I degrade the importance of mundane things because, at the time, I have no idea what is worth remebering. Now I have little record of myself. Still, I dont think a daily journal works for me because, quite honestly, I don't think that something worth writing down happens every day.

      I think one of the major differences betweeen school life and working life is that school life is about events. Something is always happening, something is always there to look forward to. Now though, day in and day out not too much happens of real importance. Maybe the difference isn't the ammount of stuff that happenes, but the enthusiasm level one has.

      Tonight I will be making myself banana chocolate chip muffins. I will post pictures.

    • My Little Pony: Friendship is Magic

      in Forums > My Little Pony: Friendship is Magic | Follow this topic

      JamesTanm

      A place to dump/collect mlp pics and talk about the show in general. Don't flame here, we know what you are going to say and really dont care for your opinion of the "correct" audience of the show, or what watching it entails for our sexuality.

      29wx1cx.jpg
      2r258ib.jpg
      2rw55w0.jpg

      1 reply

  • Comments (21)

    • monopoly_j

      7 years ago

      Thanks for the +mods. They are appreciated.

    • Nightrise1

      8 years ago

      thanks a guess

    • Jodokon213

      8 years ago

      Thank you

    • MissMegatron

      8 years ago

      I am digging your picture :)

    • JamesTanm

      8 years ago

      thanks geoff :)

    • geoff FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

      8 years ago

      i think they got banned.

    • LumpyFat FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

      9 years ago

      Your profile picture just made my day! Thank you!

    • CGD FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

      9 years ago

      Ah, but I'm still running XP.

    • CGD FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

      9 years ago

      Over here 80 chars per line is like an official style convention. But it's a convention that dates back to the time when monitors were only 80 characters wide. Actually, my command prompt is still like that, but I don't know where to change it.

    • CGD FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

      9 years ago

      Heh heh. When I spent a high school year in the US I met a girl who wanted to do a road trip to Europe and was unaware of the ocean separating the continents.
      ---

      dude, you a programmer? what language?

      I'm not a programmer yet, but I'm currently learning Java at college. Next semester I'll get C I think.

    • JamesTanm

      9 years ago

      well, you would be suprised how many people in the states have no clue about Canada. I once convinced a girl from Texas that we all put ice blocks on the top of our igloos and, as they melted, they turned a wheel, giving us free power. i think the saddest part is that she believed it:)

    • CGD FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

      9 years ago

      Saskatchewan (it's in Canada, not Europe)


      ...like the native ameri Canadian sounding name isn't a dead giveaway of it not being in Europe.

      Then again, as a European I may be biased.

    • JamesTanm

      9 years ago

      rofl

    • Kburg89

      9 years ago

      Duty.

    • Kburg89

      9 years ago

      13 hours? Holy Crap!

    • JamesTanm

      9 years ago

      not cooking is always good. just finisheed the zelda marathon, and it was awesome!!!!! apporx 13 hours

    • Kburg89

      9 years ago

      Have fun with your Zelda Marathon!
      This Thanksgiving we are going to my grandma's house and my mom's house. I'm hoping to bring some leftovers of some sort back to MJ so don't have to cook next week.

    • JamesTanm

      9 years ago

      well, tomorrrow i am goin to do a legend of zelda: ocarana of time marathon with a buddy, and sunday i am getting together with my family. We usually rotate which house it is going to be held at every year, and this year it is my uncle dick and aunty darleen's turn(they have a pool table). It is going to be awesome o see all m family, and eat tons of food:)

    • Kburg89

      9 years ago

      A little. I'm excited to see my brothers, and some of my friends that I haven't seen in a few weeks.
      How about you? What are your plans?

    • JamesTanm

      9 years ago

      you excited for the long weekend?

    • Kburg89

      9 years ago

      hahaha Yay!

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