The headline may be shocking, but bear with me. Gameplay wise, MGS V is the greatest open world action game I've ever played, right up there with Just Cause 2 and Grand Theft Auto 5. This isn't a review of the game, however, that will come later- My issue is this.
In the collector's edition of the game, there's hints at a massive final confrontation in the game's story with a key figure whom I won't name for the sake of spoilers. The final confrontation - an entire story arc, an area, and cutscenes and build-up for the remainder of the series was cut at the last minute, leaving me to believe that the ending of the game we got wasn't the ending Kojima intended.
Konami and Kojima have been in a serious spat over the last six months, with Kojima being all but ousted from the company- Konami even tried to scrape his name off of the game's cover and marketing material but was stopped by fan outrage. Despite this, people went out in droves to buy MGSV and it is deservedly being called -the- GOTY by many, even though we're only getting started with the major Fall game season. The issue is that Konami put the noose around Kojima's neck, creatively, and killed the project. Without this planned ending, the game feels incomplete for me, and no matter how Konami gets it out, it won't be the same.
I've loved the Metal Gear series since the SNES and not getting the definitive final chapter - all of it - seems like a stab in my heart. I love Metal Gear Solid V and Hideo Kojima's line of work, from Policenauts to Snatcher, and I've also had fond memories of Castlevania and other Konami games, but I can't stomach to see this happen to one of my favorite series and game creators.
How would you feel if the new Star Wars movie, for example, had the same situation? Or maybe an anticipated musical album was rushed through the editing process? The game isn't BROKEN, it's completely playable (and fun!) but it's not the Metal Gear Solid V that Kojima intended.