Phrutbat FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

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from Vancouver, BC

  • Activity

    • On RvB14

      1 year ago

      Phrutbat

      When I first learned that RvB14 was going to be an anthology, I was uncertain about whether or not I would enjoy the experience. Having only discovered the full extent of the show at the end of 2015, I marathoned the crap out of it in preparation for the new season. 

      I can't believe I was ever in doubt, because RvB14 is easily my favorite season. This season has given viewers a look into the universe we would never get to see otherwise. From one-off episodes to trilogies, the fourteenth installment of Red vs Blue has given us an incredible journey through space and time. With touching moments and epic battles (with bullets and song) and sagas, this season has provided us with incredible stories and I cannot wait to see the last few episodes. 

      Thank you to the incredible team that has worked so hard on RvB14. You have created a season that has an incredible spectrum of animation styles, mediums, and storytelling. Thank you for your imaginations, your hard work, and your dedication to a show that has sparked and shaped a community for 14 years. 


      Cheers,

      Chanel C. 

    • 2 years ago

      Phrutbat
    • On Camp Camp

      2 years ago

      Phrutbat

      When Camp Camp aired its first trailer, I had no idea what to expect. And then the rap started, the animation style was revealed, and I saw the main characters. I didn't know who they were, why there were there, or what they were doing, but it didn't matter. I heard that song, I saw them, and I knew it was going to be one hell of a ride on a very stolen yellow bus.

      And it was.


      Camp Camp has become a staple of RTAnimation and of the summer lineup. What started as a more tentative exploration into 2D animation has resulted in an incredible season (not nearly long enough) of laughs and jaw drops and music that makes you want to play it until your ear drums break. It's given us characters that we immediately fell in love with, and some we grew to love as the season went on. From the first screams of David (incredible work Miles) to Nikki asserting dominance through her teeth, the core campers and David became our lens through which to view a collection of others that reflect a vast spectrum of characters. We got to learn about other campers around the lake, meet and learn more about bullies like Nurf and future leaders like Dolf, and become far too aware of the behaviours and tastes of the adults like the Quartermaster (I still can't believe they went there). The show has taken its characters and its audience on an insane roller coaster ride this summer, one that is unforgettable for good reasons and eye-searing ones alike.


      Although the final episode has yet to air, today is the last day of production for the show. I wanted to write a little piece to say thank you to everyone at RTAnimation who has worked on Camp Camp. You have given us a show that is scandalous, hilarious, touching, and genuinely funny. A show that looks like it could belong on any kid's network with content that's enough to make any full grown adult laugh so hard they cry. From the opening shot of a bunny being swiped by a hawk, Camp Camp told us exactly the kind of show it would be, and it never disappointed.


      Thank you to everyone who worked on Camp Camp these last few months. Your writing, art, animation, music, and design have blown us all away and proven once again that RTAnimation is capable of incredible things. So for now, we must say goodbye and Campe Diem, give the best salute ever for a final time and wait (impatiently) for next summer when camp can start again!


      Campe Diem everyone!

    • On RTAnimation: RWBY Chibi, Camp Camp & RvB14

      2 years ago

      Phrutbat

      As we hit the halfway mark for the summer set, it is a joy to look back on the Summer of RTAnimation and see just how far the 2D and 3D teams have come.


      RWBY Chibi began with precious vignettes and little moments to help heal the wounds and pain and sadness left by the finale of RWBY3. Chibi has now grown into jokes woven into multiple episodes, poking at ships, and giving us perfect meta moments that make our brains hurt and our hearts glow. The animation style is perfect and the textures and aesthetic of the show are perfectly suited to the Chibi style (especially Zwei).


      Camp Camp has swiftly become a favourite of the community, and no small wonder why. The 2D team has blown us all away with their skill, talent, and passion for jokes that are equal parts dirty and hilarious. David is way too happy to be alive, and Max and his companions provide the perfect balance to his insane joy with witty disillusionment. Both the regular and guest voice actors have been exceptional, with talents like Dante Basco and Elizabeth Maxwell making us laugh much harder than we ever should about honour, nature, and camp salutes. Campe Diem!


      RvB14 has once again proved itself to be a true cornerstone of RTAnimation. The season so far has provided the community with a wide array of storytelling mediums. From all the Halo games to 2D and 3D animation, RvB14 is proving that an anthology season isn't just a good idea, it's one of the best they've ever had. This week, Grey vs Gray gave us the comedy of the Game Grumps both in voice and writing, another great addition to a season of heavier emotions and lighthearted laughs.


      The Summer of RTAnimation has been a fantastic season for the Animation teams. Seeing the diversity and passion that has come from the talented writers, artists, animators, compositors, editors, and everyone who makes these shows come to life has been a fantastic first summer for my journey into the world of Rooster Teeth. And I cannot wait to see what else comes our way for the rest of the summer and into the fall.


      Thank you to RTAnimation for all your work and dedication. For your late evenings, your early mornings, your all-nighters, your laughs and your passion. I can't wait to see what more comes our way!


      Cheers,

      C.

    • On RvB: Death Battle

      2 years ago

      Phrutbat

      As someone who had never seen Death Battle before today (yes, I know, I've been really deprived until now) I was excited to see what this next episode of RvB14 would bring. Death Battle gives us the answers to the age-old question "Hey, who do you think would win in a fight..." between characters that otherwise would never meet. Between Pokemon and superheroes, anime characters and video game characters, Death Battle brings science to their universes and gives us the most epic (and accurate) victories possible.


      It was wonderful to see how the episode style of Death Battle was brought into the world of RvB, combining science with comedy and characters in a delightful and badass episode. Bringing Screw Attack in as soldiers 'sent by command' brings an extra level of comedy, allowing Whiz and Boomstick to make their marks (with a shotgun) and give us a taste of what a real fight between Carolina and The Meta could be.


      Having a scientific comparison between two characters is only half the battle: the second half is the fight itself. Taking us back to the beautiful 3D world reminiscent of the Freelancer seasons the style has become sharper and the overall aesthetic cleaner, and the flow of the fight is flawless. It is clear that the team over in MoCap have stepped up their game right along with the animation team. The story we are told via the fight between The Meta and Carolina is also one we have been waiting for and just never knew we needed. The relationship between Carolina and Epsilon is once again impressed upon the audience (a painful reminder, considering the season 13 finale) and the duel is one for the ages. And with the sudden and explosive conclusion the results of a mind-blowing fight that give us a once-and-for-all answer that Carolina rises a head above the rest (okay, that one was intended).


      This episode was a fantastic collaboration between Screw Attack and Rooster Teeth, giving us yet another unique look at the world of our Reds and Blues. Thank you to the MoCap and animation teams for all their hard work, and to Ben Singer and Chad James for their writing on this episode and for Death Battle as a whole. And just remember, you never know what will come of asking, "Who do you think would win in a fight?".


      Cheers,

      C.

    • On the Merc Arc

      3 years ago

      Phrutbat

      Finding a way to properly articulate the impact of the most recent trilogy arc in RvB14 has been a challenge. The Merc Arc has been an incredible step away from the norm of what RvB has been in the past, and is a strong deviation from the overall feel of the current season, varied as each episode may be in style and medium and tone. In less time than a regular season of television, these three episodes have given us more than we ever could have dreamed: honestly driven character development, high-tension plot, and a jump in animation quality and world-building that blew everything else out of the water by a hundred miles.


      “Club” gives the audience a moment of insight with a great hypothetical that hits as hard as the bass beat does, as we get an epic crane shot introducing an art style and animation technique new to the RvB universe. And what an incredible look: the cell-shaded aesthetic and hard angles combine with the psychedelic colour palette in a way that blinds you and makes you see every single facet perfectly. The long mystery of who our main characters were going to be could not have been given a better reveal. That incredible moment of black and white, the ties, and the lasers provides a moment of perfect realization that allows a viewer to be surprised, shocked, and jumping-up-and-down excited all at once. It is immediately evident to a veteran of the series that this is a very different relationship between the Locus and Felix we know and love (to hate) from seasons 11-13, while the banter and sass levels reassure us that they are fully fleshed-out characters, even more so than ever before.

      It is beyond inspiring to see such a unique take on the RvB universe in the art/animation style, but the music, choreography, and colour/silhouette fight scenes hit the screen like a blast from Locus’ shotgun. Moments like Felix’s eye rub and his tussle with Locus provide a glimpse into the level of detail animators achieve, while the Electro-Swing dance/fight duet creates the perfect stage for MoCap and animation to shine. It was immediately evident that this first episode and following two would serve not as justifications for their changes into the men we knew them as on Chorus, but as a glimpse into the deeper levels of their minds and lives. (Psychoanalyses for everyone!) Also, giving us the small tease of the character of Siris was both entertaining in his introduction and immediately fear-inducing, as the possibilities of having a soon-to-be-beloved character becoming a soon-to-be-dead character loomed with two more episodes to go.


      “Call” gives us a moment of calm after the insanity and action of the previous episode: a simple, quiet, car ride. With a guy in the trunk. And three mercenaries trying to get paid the biggest bounty of their lives. Granted, not the simplest ride in the world, but a start that lets you take a single deep breath before the action comes flying back. With the knowledge that the bounty is gone and their actions are now technically illegal, each character reacts in a way that feels true to their character: Siris is angry, Felix is rational but pissed, and Locus is financially irritated. Felix’s speech and conversion of Siris and Locus to the concept of a ransom call is, in my opinion, one of the best-written scenes in the entirety of RvB. There is completely believable back-and-forth between Siris and Felix, sound arguments from both characters, and a somewhat sickening realization that, as an audience member, you start to agree with Felix of all people. Which sucks, considering what we know he becomes. Felix is able to genuinely pull on Siris’ belief in Locus and himself to pragmatically and honestly create a plan that could solve each character’s dilemmas and let retain them a semblance of moral high ground.

      While the audience listens to the phone conversation between Lozano and Felix, we assume a clear end in sight: they make a deal, they get ambushed, they get away, and everyone goes home happy. But the four words Lozano to Felix that makes him look like he’s been slapped in the face makes it clear that this isn’t a normal rodeo. As the tide does not so much turn as it does pivot in a tsunami, we see our three Mercs become different men altogether – they become soldiers. Panicked, identified, and potentially surrounded, but still men who know how to handle a war zone. Until now we have seen them as club-goers, as partners, and as planners: this moment gives us a glimpse of them as tactically organized and synchronized. The in-fighting resumes between Siris and Felix, escalating until it’s brought to a sudden (and loud) halt by the bullet fired from Locus’ gun through Lozano Jr.’s skull. This moment causes both the audience and our characters to remind themselves that, while logical, Locus remains as cold and deadly as anyone in the room. That reminder could not have been given any better. As the episode ends we are left with two pieces of knowledge: it must be true that Locus and Felix survive this event and become the men we know today (still leaving the somber potential for Siris’ demise) but while we might have the benefit of precognition, we have no way of knowing just how scarred, hurt, and changed these men are will be when they come out on the other side.


      “Consequences”. It was the title that defined the theme of the episode and arc as a whole and left us absolutely terrified, as we sat not truly knowing just how devastating those consequences might be. The first minute or so gives a sobering tally of the situation at hand, a situation one could sum up in a single word: fucked. Once again, a beautifully written and executed moment of tension between Siris and Felix gives the audience a pounding heart: these men, wherever they may end up in the future, have reasons for fighting. The idea of a family -a wife and children- is a gun pressed against the heart of the audience, a reminder that even Mercs can have souls and lives. Once again, the calm nature of Locus prevails and the natures of the men we have come to know, love, then love-to-hate begins to show more prominently.

      As the action sequence we been waiting for (for two episodes and over five and a half minutes!) begins, a feeling not usually associated with the characters of Locus and Felix sets in: encouragement. Suddenly, in a wonderfully horrid moment, the audience wants these characters to succeed. We want them to win, to turn the enemy into red mist, to succeed. And that is truly incredible storytelling, and a story that couldn’t have been told by anyone else. Surprisingly tender interactions; epic strategy; and fantastic explosions come together to form an action scene that tops any other put out by Rooster Teeth Animation. The audience is given an extra moment of suspense when Lozano decided to bring a bat to a gun fight, giving everyone a heart attack as we assume we are seeing the last of a father, a fighter, and a leader. Breathing a sigh of relief as Lozano becomes full of more holes than Swiss cheese, Siris puts into words a fact that has, in many ways, has been a driving factor from the very start:

      “You shouldn’t have brought family into it.”


      Family. Friends. Partners. From the days of Blood Gulch, it has been about families protecting one another. From The Director, to Church, and Texas; Epsilon and Carolina; the Reds and those dirty Blues. Every fight, every conflict, has been truly kick started by the endangerment of people who (in some pretty funny and/or weird ways) were considered family. And in this world, in this big crazy universe, you do not go after family. From Blood Gulch to Chorus, these beloved characters have shown us that there is nothing that can save you from people protecting what they care about. As foils, Felix and Locus have served to express a lack of that priority. On Chorus they served themselves, moral compasses be damned with money (and for Felix, sadistic satisfaction) the goal. In the best of reversals, the Merc arc has given us the knowledge that there was in fact a time where Felix and Locus weren’t just associates – they were partners. Even two men as abhorred and cursed as the Locus and Felix of Chorus were not born as we knew them: they were made. And this was a tiny moment where we got to see their lives before they were made, and show us a part of their souls.


      TL;DR

      So much hard work, blood sweat and tears (and if this tweet from Cesar is to believed, other things too https://twitter.com/KaiserGeiser/status/7547302492...) are clear in this trilogy and in this season as a whole. There are far too many of you to thank individually. From writing to concept art and storyboards, from the entire animation pipeline from layout to compositing, the insanely talented MoCap team and of course the music, there is no facet of this project that did not shine brighter than a polished bullet. As an audience, you have provided us with faces to names, layers of personality, and another wonderful display of the sentiment that binds the entire Rooster Teeth community: we are a family, and we will always protect one another. Thank you for so many years of passion and creativity, for all your work and your moments of struggle and celebration. When I joined this family, there was a question I used to ask myself and contemplate often:

      “Do you ever wonder why we’re here?”

      I don’t ask it anymore. I know the answer. It’s embodied in each and every member of this community and of the company that inspires it, and I don’t need to ask because I will always know why.

      For family.


      Cheers,

      C.

    • On Sponsor Play and FIRST

      3 years ago

      Phrutbat

      Hoo boy, first journal entry time!

      When I joined the site almost six months ago, I had no idea what a rabbit hole I would be diving into. Now, after many weeks and my first RTX, Sponsor Play is coming to an end and evolving into something new.

      Sponsor Play is one of the key facets of Rooster Teeth content for me: every Friday, I get to look forward to Miles and Kyle sitting down with a drink (or maybe a few) and doing exactly what so many of us have done for all our lives - play a game and catch up with friends.

      Listening to their conversations and screams of rage and fear and excitement, a journey can be traced. I started their first playthrough as I began my first ventures into prop- and -armour-making, taking a journey through the years as they played games that made them nostalgic, made them afraid, made them angry, and made them drink. A lot. (A side note; do not use Xacto knives while listening to gameplay that is scary or where fetishes are discussed, take my word for it). But through it all, it was clear that their love of gaming and passion for their work permeated every part of what they did.

      When I was able to catch up to the weekly releases, it became a favourite Friday activity to sit down and tweet about the hilarity and frustration that ensued in every episode. There were incredibly interesting discussions and incredibly hilarious explosions of cursing and screaming. Shots were taken and deals were made, and every week we learned more about strange dreams and behind-the-scenes moments. It has been strangely touching and comforting to listen to their interactions, creating an environment that makes viewers feel as if they are present and participating in every episode, even though they are recorded days and weeks in advance. This is all due to the chemistry that Kyle and Miles share and the charisma that comes through the screen effortlessly, and is appreciated more than anyone could say.

      Now that Sponsor Play is evolving along with the rest of the sponsorship system, the change to FIRST will allow for new kinds of content and evolutions in name and style. And while I can't think of any kind of clever name for the new version of Sponsor Play, I have full faith in the community and in Kyle and Miles that the new directions Sponsor Play will take will be just as booze-fueled and full of friendship as ever. Thank you for everything so far, and for all the fun to come.


      Cheers,

      C.

    • 3 years ago

      Phrutbat
    • 3 years ago

      Phrutbat
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