Riptide651

Male
from Irvine, CA

  • Activity

    • GTA V Machinima Script Brainstorming

      in Forums > GTA V Machinima Script Brainstorming | Follow this topic

      Riptide651

      Hey Guys,

      Our glorious leaders (praise be unto them) have been toying with the idea of a GGG YouTube channel among other things as a way to expand the image of the group. That's awesome, but a successful YouTube channel requires regular original content. Of course, we'll have stuff like podcasts and Let's Plays, like we already do scattered among several channels, but we'd also require a show to act as an anchor. Something of awesome quality with cinematic artistry to serve as a flagship that only airs for 3-4 months out of the year because it takes so long to produce.

      I'm talking about a machinima series. Coincidentally, I've been writing one for the past couple months. A lil' something called Breaking & Entering that I'm hoping will come to fruition as a piece of GGG original programming and plan to film in GTA Online.

      But GGG is all about community, so it wouldn't be representative of our group if you guys didn't play a role in production. The idea is to have writers room-esque chats and skype/mumble chats and work together to write a script, but in order for that to happen, the idea needs a solid base first. That should be done as soon as Kelly gives the script a preliminary once-over. Beyond that, it'd be awesome if we could do voice acting and filming as a group, but in order to do that, we need a script first.

      Obviously I'm overselling the idea a bit (probably an understatement), but the point is, I need help to make this work.

      Also, here's a logo mockup if I haven't overdone it already:

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      The first 4 episodes are just about ready, and that'll allow for anyone willing to help with writing to get a fairly solid feel for the direction the characters are developing once I share them with you guys. In the mean time, I just want to throw out a couple of things we can talk about without a script, the first of which is a new character.

      Some context:
      The primary antagonists are a group of 3 officers, a politically incorrect and strategically misguided Captain, an Officer who is basically a punching bag for all the Captains remarks, and a new Officer who tries to get the department in order and fight crime properly, but instead of being the leader the department needs, the Officer ends up being more like that one kid who reminded the teacher there was homework. Not to mention they're horribly underfunded, leading to a lack of bullets. After acquiring some money from, well, not-so-legal ventures (No Spoilers yet), the Captain chooses to bypass Command and hire his own new recruit instead of spending the money on something the department actually needs.

      What I need help with is this new recruit. I don't know what direction I want his/her personality to take. Obviously I'd like to keep their group dynamic as interesting as possible. Some of the ideas I threw around were a "wildcard" sort of thing where the recruit is kind of a psychopath, or a Lt. Dan sort of situation where the recruit believes it's his/her destiny to die in the line of duty. Either way, I'm open to any and all ideas.

      47 replies

    • First Journal, Attempt #344352345

      4 years ago

      Riptide651

      So it's January, and for me, that means finals. Understandably, it's a perfect time to start working on my journal and a bunch of other stuff completely unrelated to school and studying.

      I was on a ski trip in Utah over break, and I could have made a resolution or something, like getting a bit more fit, but then the day before we left I found out I somehow lost weight despite being on a diet of pizza and wings for the past week, so I guess that counts, right?

      On the bright side, I've managed to add an additional 7 pages in two weeks to that machinima script I've been working on, which is more than I've written in two months. PROGRESS. YAY. Plus, since I wanted to film once GTA came out, that gives me two extra months to finish the remaining two thirds. Hopefully it won't take another 4 months to write another 30 pages.


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    • Riptide's GTA Creator Jobs

      in Forums > Riptide's GTA Creator Jobs | Follow this topic

      Riptide651

      Hey guys,

      I've been using the creator in GTA a lot to make some jobs (mostly captures, but there are some nice races there as well). I would love to test them with you guys, since it's tough to pull together a big crowd of randoms online, but unfortunately im on PS3.

      Even though I made the jobs on PS3, I found a handy little glitch that allows me to carry them over to Xbox for you guys as well, so here are links to some of my favorites and jobs that just need to be played more, because then they'll get all lonely -.-

      Day Camp: socialclub.rockstargames.com/games/gtav/jobs/job/ubJ8hXzBK...

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      Finally! A capture job that lets you rekindle memories of kayaking or camping with friends. Except, this time, your friends are a bit more hostile than you remember and you're showing up uninvited. Also, it's a massive drug deal. Come to think of it, I should have mentioned that earlier? But eh, what the hell. Right? Take life by the horns and fight to snatch some drugs out from underneath the other teams nose and then hightail it through an untamed wilderness full of trees and people wanting to kill you.


      Convoy: socialclub.rockstargames.com/games/gtav/jobs/job/ws5eXkk7T...

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      Two competing trucking firms, in a quirky twist of fate, opened branches right across the street from each other, and down the street from some trucks both want to steal from a vicious motorcycle gang. If the other team gets their grubby hands on the trucks before you do, pursue them in a moderate-speed chase to reclaim what's unrightfully yours.

      Barn Find: socialclub.rockstargames.com/games/gtav/jobs/job/DeK9MUmvq...

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      You know those wonderful stories you'll occasionally hear about a couple finding a mint-condition hunk of metal in a barn that turns out to be worth millions? No, not the barn. The car inside it. And some rich guys wants you to take it from them. Two teams fight over some rare and frightfully slow cars while being pursued not only by the cops, but also a bunch of unpredictable rednecks with guns.

      Drydocking: socialclub.rockstargames.com/games/gtav/jobs/job/2ZjqSaOVc...

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      Due to budget constraints, Merryweather has halted work being done on a submarine down at the docks. Stupidly, they left a bunch of plans lying around while they got their act together and left only a couple of guards. Two team fight to secure as much intel as they can, and if anyone in particular has a stroke of insanity - there's a Buzzard there for you to fly into an enclosed space and shoot people with.

      Steal the Sub: socialclub.rockstargames.com/games/gtav/jobs/job/eLoMJVNFl...

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      One if by land, two if by sea. But what if they're coming by both? In by far the hardest capture match I've created, two teams must raid a fortified compound and steal a submarine. Then they have to stave off pursuers with rockets while they try to maneuver around shallow waters and massive waves. Talk about Mission Impossible. Oh wait, no. That's the next one. (But seriously though, it's ridiculously hard. I suggest having one team member distract the NPCs and lure them away from the dock while another takes the sub. Don't kill any though, otherwise they'll just respawn on the dock. Also, be sure to take out the heli)

      Mission Impossible: socialclub.rockstargames.com/games/gtav/jobs/job/BhaJBX6hP...

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      Following that perfect segue-way, if I do say so myself, this capture mission pits two teams against each other in the last remaining remnant of the original Los Santos - a Spanish Mission, which is currently being reused as a location for a swap meet. Don't be afraid to crash into some fences or burn some bridges. Some of them might have a powerful weapon or two.

      Power Struggle: socialclub.rockstargames.com/games/gtav/jobs/job/jzGlWaS4R...

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      Who's got the power? Two team fight in the enclosed Los Santos power plant. There really isn't much to say about this one. If you happen to stand on some transformers to gain higher ground, try not to get electrocuted.

      6 replies

    • Need Critique on Series Premise

      in Forums > Need Critique on Series Premise | Follow this topic

      Riptide651

      Hey Guys,

      I've been wanting to do a machinima series for a while, and now that GTA V/Online is coming out for PC with a video editor, it seems like the right time to take it up. Although, well-done camera angles and graphics don't necessarily make a good machinima, and apparently story matters. That's where you guys come in. I have a rough plot that I'm writing a script for and I was hoping to see whether the idea itself is something that would pique your (and hopefully other viewers) interest(s) as well as critique in areas where it needs to be polished.

      The idea is to end up with a situational comedy that blends the idiocy and humor of the characters from Red vs Blue, the quick conversations of Archer, and the subtle ridiculousness and general hipster-vibe of Portlandia, all set in a world not too far-stretched from our own.

      Premise:

      So the story follows three hipster roommates in the Mirror Park district of Los Santos. Al is an aspiring musician, but sadly his tastes are too bohemian for mainstream record producers and he can't seem to sign to a label. Charlie is, in the most basic sense, the Caboose of the group. His stupidity, which normally arises from misunderstanding common, but vague phrases, keeps him from landing a job. Finally, Kip is the lazy revolutionary type. Throughout the season it's hinted at that he has a dark secret in his past, but it's never fully revealed what it is and often works toward the disadvantage of the characters.

      Because none of them can hold down jobs and as a result, have no steady income, their house (predictably) is foreclosed, even though they only had about three grand left on the loan payment. After a "no-bad-ideas" brainstorming session, the three, instead of actually pursuing work, decide to rob a gas station for the money to pay the remaining debt and save their house from foreclosure.

      **If you want to read on for the full-fledged plot, you're welcome to - It'll be posted in the nest post shortly.**

      9 replies

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