For the past year? I think? I've been attending a Star Wars Saga Edition RPG (D&D 3.5+ ish set in Star Wars) group. Originally one of my friends brought me in because I had expressed interest in joining a table top group and this was one that suited my time. I can't attend the group's regular meetings on Mon nights. Anyways, I joined near the beginning as a Human Soldier, and for flavor text, I'm a Mandalorian veteran of the last war (set in KOTOR era). The GM is basically doing the story of KOTOR 1 because the rest of the group has never played it. Since I have, I try not to spoil it for them. Still, there were some changes. Instead of going to Manaan, we went to Naboo (we called it Gunga Din) because one of the party members is an exiled Gungan Princess. Yes, she speaks in character with the accent.
I basically spec'd my character out to do one thing: shoot things with a blaster rifle really well. I'm still trying to do the RP aspect of the game, and I'm kinda getting the hang of it, and I have some decent skills that fit in nicely for RP. I realized I didn't min-max either, and there are a few feats/talents that I took that I've never used, but I like to keep them for flavor. I'm also the main damage tank for the group, as I have the most HP, 2nd highest Reflex defense, and Damage Reduction. In the last session, I even decided to take 2 Attack of Opportunites because I could either dodge them or take the hits. Of course, then the GM decides to make me play HP yo-yo that session.
Shortly after I started playing with that group, the group of friends I was playing Descent with (see previous post) wanted to do something like SWSE, so I basically became the GM for that group. So not only was I getting into playing tabletop RPG, I jumped into being a GM for another group. I'm quite glad I have a very good GM for the group I'm a player in, because I'll take cues from him and learn how to do things by observation. By no means am I a good GM, but I'm learning.
In the group I GM, I took my char from the other group and made him the group's boss. He sends them out to do things. That way if the group gets a little uppity, they will have a nice challenging boss to fight against. It's also my intention that he will be a boss battle in the end, if not THE boss battle. Also for giggles, I've made The Village People as their rival group that they usually have to thwart. Their entrance is usually heralded by my playing Macho Man or YMCA or In The Navy.
The running gag in that group is that the Jedi are kinda useless/incompetent because the 2 Jedi players are really awkward as characters, or just suck at rolling. One of the Jedi is better now, as she became a Force Wizard, and doesn't really need to roll high to activate a Force power. The other Jedi... well he respec'd as a combat Jedi and he still rolls low. The group Scoundrel and Scout and Soldier do way better in combat. This group's Soldier is an Ewok.
Who is also the group's heavy weapons specialist. When the player made the character, I thought it would be amusing to have enemies getting gunned down by an Ewok with a giant gun. So I let the player have a blaster carbine and eventually gave her a missile launcher. Totally worth the time she almost one-shotted a mini-boss I had. However, since no one in the group speaks Ewok, I said that if they don't have a translator droid present (I gave them one but they seem to want to dismantle or shoot him (surprise! He's actually an assassin droid sent by their boss to keep tabs on them)) she can only communicate with the group using an Arnold Schwarzenegger sound board, or an Arnold quote if it's not there. She's quite good at interrogations, like "I've got some questions, and I want them answered immediately!" and "I've got just one question left: who is your daddy, and what does he do?"
I've also made several characters to throw at my group either as significant bosses or "companions" so that I can "play" in the group. One was just Chewbacca's stat block, but I called him Frokazza aka Fro-Bro the Afro Wookie. His entry was heralded by the theme song from Shaft. The next guy is either a toss up between my Kung-Fu Master named Toumee Aliver (sounds like Tommy Oliver the Green Ranger) or Heavy Weapons Guy (from Team Fortress 2).