I've been working on a BUNCH of projects in order to improve my 3D/digital skills. Some of it has been technology based, like with my take on a watch:
Some of it has been game engine based, like the following scene where I assembled 3rd party pre-made assets to create a scene in Unreal.
And some has been the re-creation of various products, like the HTC Vive Dev version that I've put 7ish hours into.
I still don't have a lot of experience with texture painting and design, but we'll just see what this months training will yield!