I've been a fan of Blizzard for a very long time. I won't delve into the whole story but WarCraft 2, StarCraft, WarCarft 3 and WoW was what I played throughout grade school. So in 2011 when Blizzard showed off Blizzard All-Stars at Blizzcon I was pretty excited. It would release as Heroes of the Storm about four years later and it was fun. I loved the game so much but then things just started to crumble for different reasons. I just started playing again but even so I'm remembering what pushed me away. I know my opinion doesn't really matter and that nothing I say will change anything but even if just one person reads this I'll be happy.
At the beginning, during the All-Stars trailer they say "two dark and terrible gods, one red, one blue. To amuse themselves they kidnapped great heroes from across time and space... these heroes are forced to fight to the death in an endless battle with no purpose other than ladder points." Boom. Right there, that's all you need to know about the game, go! There's no real reason to go beyond that and that's basically how the matches go. When you start the game you go into a tutorial as Raynor and Uther helps you learn the game. Raynor has questions but Uther assures him that everything is fine. The citizens of the maps are just there, sitting on their carts or standing by the fences watching the match unfold with no threat that they themselves can be harmed. So for the first three years or so it went on. We'd get new WarCraft, StarCraft and Diablo heroes from time to time and then they decide to introduce Tracer from OverWatch. Now, I didn't mind this much. It was kind of like, "hey, we have this other game you might be interested in so here's a character. Check it out maybe?" Tracer is basically the face of OverWatch and her trailer was sooo gooood. It was everything Heroes was about. It was fun and goofy and just came across as a jousting tournament which is basically how I see the game.
About two months after that is when they introduced Medivh and subsequently Gul'dan. In Gul'dan's trailer they go with the typical good versus evil bit and Gul'dan plots to take over the Nexus. This, right here, is where I started to hate what Blizzard was doing. Gul'dan was brought here by the Realm Lords and as such he basically is no real threat. The Realm Lords could simply poof him out of existence if they so choose. In a game like this, good and evil mean nothing. All these characters are just play things here for the Nexus denizens entertainment.
After this they started adding OverWatch characters like no tomorrow. I don't mind skins of characters like Nova's Widow Maker skin. It fits, it makes sense. My first thought when they introduced Brigette in OverWatch was "that's a cool Johanna skin" and yet that's still not in the game. But in my mind OverWatch is already it's own online only multiplayer so why would you add them into HotS? Now you might be saying so aren't the WarCraft heroes from WoW and I will say no and direct you to my second sentence of this piece. It was an RTS long before it was an MMO and most of the characters started out in the RTS games. The thing that bothers me the most is that StarCraft exists within OverWatch. D.Va is a "pro" StarCraft player in OverWatch. So why are all these characters from OverWatch making their way into a game with people that are in fact characters in their own game? It bothers me.
Later Blizzard introduced it's first Nexus original character and some unnecessary lore to the game and I really hate. It just goes against the fun, carefree vibe from the Tracer trailer. The story they decided to go with is something is coming to destroy the Nexus and it's realms and the Raven Lord thinks he's the only one who can stop it by using the "Dark Nexus." Seriously though? The Dark Nexus. Who is writing this? It sounds like something a middle schooler would come up with. A better story, a more fitting story would be between the Raven Lord and Grave Keeper. On the Haunted Mines you see a lot of Raven Lord symbols on the mine entrances and such so this map takes place in the same realm. Later Blizzard introduced the Towers of Doom map where the Raven Lord and Grave Keeper fight for power. So the story could be about how did the Grave Keeper get power to be a Realm Lord? Was it something the Raven Lord gave him to help with his realm? Was it some other power? If so who? How are you able to become a Realm Lord? But no, instead we get a story that changes the look of a specific map. The Raven Lord, for reasons, kills the Dragon Knight from the map Dragon Shire which forces Raena, the announcer of the map and wife of the Dragon Knight to become the new Dragon Knight. They changed the voice lines from the original knight to be that of the Raena and change the dragons armor from being red to blue. Most people probably didn't even notice or did but didn't know why it changed. Then we got our first original Nexus character Orphea, daughter of the Raven Lord.For me if they were going to make new original characters they could've done it within their current games. Orphea's moves revolve around a symbiote type thing and could easily be made as some kind of zerg character. Qhira, the newest character, could've been Raszagal, a dark templar from StarCraft 2. Just because she's dark templar doesn't MEAN she has to cloak or be invisible. It just seems like missed opportunities to me. Right now with these auto-chess games coming out of these MOBAs I could see Blizzard making their own within the Nexus. They could use their new original characters in it and then trickle them into HotS.
Last year Blizzard decided to shut down it's pro scene of the HGC abruptly leaving a whole community of pros, casters and sponsors with no where to go. Kevin Johnson who did the voice overs for the HotS trailers left after Blizzard had said they weren't going to support the game anymore so the newest trailer for Qhira has no voice over. They couldn't just have someone else do it? But the community is still holding on. There are still tournaments here and there and someone made their own voiced trailer for Qhira.
So in short, being a fan of Blizzard and HotS I am very passionate about these things. I feel they should've stayed with the vision of the original trailer but I hope that there will be happier news this Blizzcon.