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11 years agosniperninja7
The Arbiter enters the Sanctum of the Hierarchs.The Elites once dwelt on a planet that had at one point been visited by the Forerunners, or had been in contact with the Forerunners. The Prophets, however, also lived on a Forerunner planet. It has been suggested, although never confirmed, that the two races lived, oblivious to one another, on the same world. It is unknown how or why, but at some point the Prophets and Elites came together in a long and bloody war. An unknown Elite author described the two races' plight in a poem:
''On and on shall old war go,
Without respite my blood will flow
OÃ¢â‚¬â„¢er your eyesÃ¢â‚¬Ëœtil they cannot see
The impossibility of victory.
The Prophets eventually ended this war, although their motivations in doing so are unknown. They made peace by telling the Elites the legend of the Great Journey: That by seeking out holy rings scattered throughout the galaxy, obtaining sacred icons, and reunifying them with the Core, a "Great Journey" would begin. This Great Journey would transform believers into godlike beings, while providing salvation for their doomed existence of fighting with the Flood. The Elites then became the bodyguards of the Prophets, who would search the galaxy for the Halos, thus starting the Covenant. The Writ of Union was drawn up in order to codify the Covenant. Its first canto clearly outlines the nature of the Covenant from the perspective of the Prophets:
''So full of hate were our eyes that none of us could see
Our war would yield countless dead but never victory.
So let us cast our arms aside and like discard our wrath
Thou, in faith, will keep us safe, whilst we find the path.
In many ways the Elites are much like humans. They communicate, become protective of their troops and become angry and vengeful if other Elites are killed. They fear very little, and are never seen to show cowardice, even when death is imminent or unavoidable. When stuck with a plasma grenade, they may roar with pain and fury, but they never scream in horror as even the toughest humans are known to.
It is shown in the Conversations from the Universe booklet that the Elites have begun to question the refusal of the Prophets to accept humans into the Covenant. They claim variously that humans are "tenacious", that their technology is "limited, but... useful", that their battle techniques are "impressive", and that they are "excellent strategists." They seem to believe that humans, although weak, are honorable and brave. Certainly, some Elites believe that humans should be admitted to the Covenant. Some even believe that the humans are equal to them - a considerable step for an Elite, or any member of the Covenant, to make.
11 years agosniperninja7
Two Minor Domos guard the Silent Cartographer's security control room on the level Silent Cartographer in Halo: Combat Evolved Installation 04.Elites consider all of the other species of the Covenant, with the exception of the Prophets, to be below them in all ways, and this is not without good reason. They are the most refined warriors the Covenant has, and, although they are not as abundant as the other species, they are the most intelligent, the most dependable, and have the highest sense of honor. Because of this, the Prophets have chosen the Elites, and no others, to be on the High Council with them; to help them rule the Covenant. Just before the events of Halo 2, however, the Brutes began clamoring for the attention of the Prophets. It started when they took over as the Honor Guard of the High Prophets, and, by the time of the Covenant Civil War, they had completely taken over the Elites' position in the Covenant.
In the Elite culture, names are considered a privilege, as only things of importance are given names. The Elites generally consider humans to be nameless, and resent that the humans have assigned the label "Elite" to them, as humans have no standing to be naming things. While, in Halo 2, they use such titles as "Elite," because that is how the humans translate their true name. Because names are so important to the Elite society, Elite names are constructed from a series of parts, each one having a meaning. An example of this naming scheme is Ado 'Mortumee. "Ado" is his given name, which was all he had until he was considered an adult. As he became of age, he earned the right to carry the badge name "Mortumee." This name is made up of three parts: Mor, an adjectival descriptor, such as "fast" or "deadly," tum, his crÃƒÂ¨che or family name, and ee, an honorific indicating that he is a participant in the military. However recently this suffix is no longer in use as it would appear Elites are no longer in Loyalist Covenant military service. Most Elites will have names with this kind of construction. It appears that additional titles may be given to those of very high rank, such as Xytan 'Jar Wattinree. Since "Jar" is not a part of the standard Elite name, it may be assumed that it denotes Xytan's status as Imperial Admiral, although this has yet to be confirmed. There is no other reference, however, of other names with this sort of addition, as no other Elites above the rank of Zealot have been named.
Promotion in the Covenant military is by merit; a Covenant soldier must succeed to advance among the ranks. Success is often measured in scalps. An Ultra, for example, may have personally slaughtered thousands of individuals to reach that status.
Each Elite "family" has its own unique Battle Poem.
Also, since almost no female Elites have been seen ingame or mentioned in most books, some may speculate that the female Elites are only present on the Sangheili homeworld (Sanghelios), and that only the sons of the Elites are sent into the Covenant to train as full fledged Elites. This may also mean that Elites have almost no knowledge of their biological parents.
11 years agosniperninja7
From Halopedia, the Halo Wikia, working on 3,157 articles
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Homeworld Sanghelios, High Charity
Skin color Brown
Distinctions Humanoid, reptillian-like body structure, quadruple hinged mandibles
Military and Political information
Equipment Elite Personal Energy Shield
United Nations Space Command
Notable Individuals Arbiter
Xytan 'Jar Wattinree
Other Nomenclature Elite
The Sangheili are a race of warriors and commanders in the unified conglomerate races of the Covenant. The Humans have termed these warriors as Elites, presumably because of their adeptness in combat. On the field, they are roughly equivalent to the UNSC's SPARTAN super soldiers. They are powerful and fierce in combat.
Most Elites are approximately 8'6" tall and incredibly strong, fast, and have superior senses; even the muscles on their forearms are compared to iron. This strength allows them to rely on brute force when necessary, but prefer to use more intelligent tactics while in combat, often to the dismay of human marines. Their natural resilience is augmented by personal energy shields integrated in their armor, which recharge when depleted. This technology is similar to that in the shields that Jackals use. It is very similar to the MJOLNIR armor's shields, which were based on the Jackal's shields. Another aspect of Elite technology is their use of landing pods. Utilizing coffin-like Orbital Insertion Pods, Elites can fall from the sky and emerge ready for combat. They are also known for their proficiency in using nearly any weapon or driving any vehicle, although most pass over human weapons when in battle with the exception of the Arbiter and Spec Ops Elites, claiming that they will not touch "heretic" weapons. Many Elites have been known to fight hand to hand rather then touch a fully loaded human assault rifle nearby. Although, it's shown the novel, the Flood, that Elites actually have trouble fitting their fingers into the triggers on human weapons (the human weapons weren't meant for something the size of an Elite to use). They often train with other Elites when not in actual combat. They naturally hate humans, being their enemies, yet respect the human race's ability to have survived this long and to have caused the Covenant so much trouble. The Elite race also has respect for humanity's audacity and resolve, and are impressed by some of their tactics on the battlefield. The human race may be grossly inferior to the Covenant in terms of technology, but in land-based combat on a planet's surface, the humans come out on top surprisingly often. The Elites realize this; some have even wondered why the Prophets have never offered the human race assimilation into the Covenant.
Elites have been confirmed to be allies to the humans of the UNSC in Halo 3.
There are several distinct Elite ranks, all equivalent to a UNSC commissioned officer, each with their own differences. These ranks are color-coded for rapid identification on the battlefield. Promotions are based on the amount and type of casualties inflicted by an Elite. Higher ranked Elites have better combat and tactical skills, the rights to a stronger energy shield with better armor, and the ability to wield special weapons, such as the Energy Sword, a ceremonial weapon that is an external indicator of status, as well as an extremely powerful close-combat weapon. The lowest Elite rank is Minor Domo, who serve on the field as foot soldiers and squad leaders, and the highest is the Councilor, who serves the Prophets until his inevitable death, however the Arbiter is considered a Sacred position to the Elite culture, and stays high in the hierarchy in terms of commanding units. There are also ceremonial positions that have neither as much political power nor as much power on the battlefield, but could be considered higher up such as Elite Honor Guards, who guard the Prophets inside their inner Sanctum, but have little to no power over the Covenant, or the Arbiter, who is only appointed in times of great need and is considered the blade of the Prophets.
The skills and abilities of the Elites have led to their place at the heart of the Covenant military and the title of the guards of the Prophets. This earns them respect in the eyes of the Prophets, as well as with the lesser races of the Covenant. In combat or otherwise, Elites are far superior to the other races in the Covenant, who treat them with near sublime deference. However, just before and during the Battle of Installation 05, their place in the Covenant and favoritism by the Prophets has been challenged by the audacious Brutes, and their competition in both the military and bureaucratic arms of the Covenant is boiling into genocide and xenocide in the Civil War of the Covenant, or, "the great schism".
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