1 week ago
This is my first time online since the new site went up. Thought I'd let all y'all get the bugs out.
have 69 notifications to go through, but that's OK!
Anyway, I've been dropping my little sister @horseypunchy off at college. We drove 14 hours from Maine to Richmond Indiana. We're at our last hotel, we'll be getting back in town tomorrow morning.
I've been having fun with my COIN. @gus must have a defective one (maybe he got the beta?) because this has worked every single place I've tried. Had to swipe twice at wal-mart, but it worked! Just can't use my card with a chip at the places that have EMV. No biggie. Anyone else get one? I'm really enjoying mine.
2 months ago
Whelp, I died.
"We'll see,' Buck growled. "If not, we'll scour this whole fucking settlement, house to house, till we find him.'
They arrived at the house, and as a body tramped up to the door, shouting for Yelnocp to come out. Buck pounded on the door. There was no answer, and they let themselves in. It was dark inside, and it appeared that no one was there. It was a foolish errand, Bryan thought. This was the home of a dead man, of course it would be dark and empty. Bryan stepped away from the group, stumbling in the darkness. He suddenly became aware that he was drunk as he lost his balance and landed face first on the hard wood floor. He shakily climbed to his feet as he heard someone behind him attempting to light a lamp. The wick caught, and the room was suddenly bathed in orange light, which flickered off of the face of the man pressed against the wall in front of Bryan.
"Oh,' Bryan slurred, blinking at the sudden brightness. "There you are. We been lookin' for you.'
Yelnocp snatched up a wooden stool, swinging it by the legs. The seat caught Bryan in the side of the head, and his world went black.
"The table!' someone shouted. Several men pushed the wooden table onto its side, scooting it across the floor as Yelnocp made to escape. He was suddenly pinned as the table slid into him, pushing him back against the wall. Yelnocp pushed against the table, straining against the weight of the men. The table budged, then began to slide away from him. The rest of the group piled on, and the table slowly returned to its prior position.
Yelnocp struggled, wide-eyed.
"Duck!' the men against the table lowered their heads as Buck hefted his sword in both hands. The blade sailed through the air laterally, biting through Yelnocp's neck and into the wall behind him.
The men backed away from the table, cheering, as Buck retrieved the head. The group exited house, shouting their victory, Buck's dogs howling along with them. They returned to the keep to celebrate their conquest. In their elation, no one thought to check if Bryan was alive.
3 months ago
Got to # 1 again. No help. Made a few temporary alliances to take down some pesky players persistently preventing progression.
Once I held the leaderboard for a good time, I stayed true to the nickname I was using and started shedding mass every which direction. Then I split as many times as I could. Some lucky doge took most of me, and then I kept splitting and found a player that was battling me on the leaderboards.
I saw a bunch of RT players last week with names like Gavin, Geoff, RWBY, Blake, Wiess... Hope to see some more in the future!
3 months ago
OK, so I've started a thread to play the game Spyfall over in the Forum Games. I've played this at a local geek bar, and it is quite a lot of fun to play. I didn't know how well it would translate to a forum game, but after 4-5 rounds it's been a resounding success.
I'm trying to infuse some new blood into our game, so if you read this, go check out the thread. We just started a new game. Put the thread on watch, and see how the game unfolds.
Since you don't know the location, try to guess where the players are before they oust the spy.
4 months ago
I've started a thread for a forum game called spyfall.
We need some players, so ch-ch-ch-ch-che-ch-check it out.
This is an awesome party game that I'm hoping will translate to the forum pretty well. Go sign up, we'll start shortly after we have enough players. There's a minimum for a good game, but the max game isn't too many.
What are you waiting for?
Spyfall is a game of deception and bluffing. Everyone is told the secret location. Everyone except for the spy, that is. The goal is to try and figure out whom among us is acting too suspiciously, and unanimously accuse him to end the game. The spy wins if they can correctly figure out the location, or if the group accuses the wrong person.
To play, we go in order, each person asking a question of another specific player. Your question can be about anything. It can be laden with clues to your fellow non-spies. Your answer doesn't have to be truthful (the correct answer doesn't matter). Be careful, if you ask or answer a question too vaguely, people might get suspicious. However, too many obvious clues will let the spy win. Pop culture references are relied on heavily, because their meaning in relation to the location are not always obvious.
A (bad) example:
If our location was the moon, I might ask someone When did you last pull your pants down in public
which could confirm to someone that I was not the spy.
Remember the location could be literally anywhere. I've played games in "an asylum", "a submarine", "Neverland", and "my friend Harley's pants"
Once we have enough people to play (5-9), I'll pick a location and PM it to everyone except the randomly chosen Spy, then I'll post the question order. It will be question/answer only until everyone has asked their first question (no discussion). Then we'll loop back to the first person and continue. After every Q&A you may accuse someone as spy. If we don't have consensus, the next question will be asked. It may be a good idea to ask that person a very pointed question to try and confirm them as a spy.
If we succeed in finding the spy, they'll get one chance to make a guess at the location for the win.
Some finer details:
Since we need unanimity, if you're not going to vote (or if you think it's someone else), say so asap so the next question can be asked.
NEVER reveal your location. This breaks the game... why are you playing? (You can reveal the location directly through your question or answer, but that's a booold move, Cotton)
The spy can end the game at will by revealing himself and attempting to guess the location.
Try not to take too long checking in on the thread. If everyone only checked in once a day, it could take a week to finish the first round of questions. Not a big deal, but we'll see how this goes.
@tag a player when you ask them a question. When you answer, tag the next questioner
If the game goes too long, the moderator will announce one final round before forcing the ultimate vote.
I'm not sure how this will work as a forum game, but here goes.
The moderator du jour knows the location and therefore is confirmed as not the spy, and therefore will not participate.
First question and spy are chosen randomly
Placeholder for something I undoubtedly forgot.
Created better example and updated @tag protocol
Post edited 5/20/15 7:31AM
5 months ago
My most common night for a journal is Monday. For no reason, I try to post on mondays to increase the percentage of that particular stat.
WELL so much for that idea.
Just watched The Princess Bride for the first time.
Yes, I know, It's true. Frankly, I blame you for not having sat me down and forced me to watch it.
What a great adventure. I can see why it's so popular.
I saw it on the big screen with a near-sold-out theater of people. The Cinemagic (big chain theater) nearby has started a "Cult Classic" series. Every third thursday a movie for $8-10. Die Hard, Fifth Element, Dr. Horrible's Singalong Fucking Blog... Which, mind you, everyone sang along with. Next month is Jaws.
They do trivia and have door prizes.
What a good time.
Especially now that I've realized how easy it is to sneak some beers into the theater.
Link checked the chest. Wow, Thats a nice chest!
I had never considered the negative aspects of just reversing my last name and initial.
If I have to say it, I guess i'd go "yell - knock - 'p"
*insert random here*